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Games Center / Featured Games / Re: The Intergalactic Trashman - PLAYABLE ALPHA AVAILABLE!!!
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on: 2014-04-02 10:31:04
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Hi all! This is our last update on Java-Gaming  Just read on to know why. It's been a while since last update. We have two major updates: - We're working on our KickStarter campaign: we're making sketches, artworks, the trailer, talking about rewards, goals,... We hope we will launch the KickStarter campaign on one or two months but, you know, it's a lot of work if we want a successful campaign. - We're moving from Java/LibGDX to Unity: We almost have the first pre-alpha ported to Unity. Why Unity? Because we can export the game to more platforms, and the developing process tasks, such as adding assets, creating physics bodies, build planets,... are faster. Testing and adjusting parameters in Java/LibGDX is a slow task too (in comparison with Unity, of course). Another important reason is the level designing and building, we don't need an specific editor, just an Unity extension. This is the reason why this is our last update on Java-Gaming, but you can follow us on Twitter, indieDB and TIGSourceWhile the designers are working in all the art stuff for KickStarter, the coders are adding new cool features (planet jumping, ropes, dash, new enemies, conversation system, ...). Here you have some of the new stuff: Mechanized enemy: Ghoyold (your co-worker): Your personal AI: Explosive spiderbot!: Hope you like it! Farewell! @SHC Stay tuned for the launch of the new prealpha made in Unity. I think that it'll work on your Mac.
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Games Center / Featured Games / Re: The Intergalactic Trashman - PLAYABLE ALPHA AVAILABLE!!!
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on: 2014-02-10 10:27:10
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Hey! We're alive. There is an explanation about the lack of updates: we're working on the future crowdfunding campaign (artworks & a trailer that shows all the new and supercool features). That's the design/music work. About coding work, we're including some new features and improving the overall game to support even more features (like conversations, the main character's special habilities, and a lot of supersecret stuff  ) Here you have an artwork, hope you like it! and thank you for your support and patience! @wessles You may be right... but red is the coolest color  About tutorials you're right, you're not the only one that think it. We've to improve them. Thanks for your feedback 
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Games Center / Featured Games / Re: The Intergalactic Trashman - PLAYABLE ALPHA UPDATED [01/17/2014]
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on: 2014-01-17 09:09:55
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Hi! Here you are a new version of The Intergalactic Trashman  We’ve fixed/included some stuff that you told us. These are the new fixes/features we’ve included: - Customizable controls.
- Gamepad.
- Weapons don’t limit the jumping height.
- Weapons don’t stop you jumping off walls.
- Weapons don’t stop you climbing stairs.
- Ship endurance increased.
- Mouse enabled on main menu.
- Melee enemies chase you when you’re in their line of sight.
REVIEW 4 LINK:P.S.: We’ve tested the game with a Xbox 360 gamepad and a Thrustmaster Dual trigger gamepad PS2/PC 3.2.
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Games Center / Featured Games / Re: The Intergalactic Trashman - PLAYABLE ALPHA AVAILABLE!!!
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on: 2013-12-30 16:00:13
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@Troubleshoots @StumpyStrustWe’ve to improve the performance. We know that it running so slow on some computers. @Troubleshoots @Drenius About the jumping/shooting system, we’ll make some changes. @StumpyStrustI say yes and can only see the lower left corner of the screen everything else is black. We don’t know why it happens (yet). @moogieI’m glad to hear that @StrideColossusWe’ll improve the endurance of the ship  and about the game crash I think that it’s fixed now. Please, download it again Thanks for your feedback!!! IMPORTANT: - Controls will be customizable soon. - Use ENTER to navigate through the menus. FIXED VERSION - Windows (.exe file, with bundled JRE (java 7 NOT required)): TIT Public Pre-Alpha Review 3 (Windows .EXE)
- ALL (.jar file, include a .sh script for linux, java 7 REQUIRED): TIT Public Pre-Alpha Review 3 (JAR All platforms)REVIEW 4 LINK:
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Games Center / Featured Games / Re: The Intergalactic Trashman - PLAYABLE ALPHA AVAILABLE!!!
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on: 2013-12-27 10:52:23
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@Troubleshoots We want allow you to edit controls. If you look at the launcher there's a "controls" button (it doesn't work yet). About the ship damage, we're thinking to increase its endurance @moogie We'll talk about the level of zoom  You said: on some planets i could disembark and on others I could land but not disembark In which planets couldn't you disembark? It's allowed to disembark on all planets  And about the music, it isn't randomly generated FACTORIES: If you want to get into a factory you need to find a stick over the surface of a planet. You have to do the same if you want to open one of the stargates. You should take a look on the map that is included in the game (open "map" folder). Thanks for your feedback 
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Games Center / Featured Games / Re: The Intergalactic Trashman - PLAYABLE ALPHA VERY SOON!!!
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on: 2013-12-26 21:27:10
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@Axeman, @greenOwl Thanks for your comment. I'll talk with the music guy  Finally! Here you have The Intergalactic Trashman public pre-alpha 1! This is our first milestone, and it's just a "techdemo". Currently, the game lacks of many things, but we already have a lot of plans for the next milestone. Be aware of bugs/paranormal activities inside the game  (and send it to us via forum or webpage contact form, please!). Give it a try and tell us what you think about the game in every aspect (gameplay, design, music, sound...) We need your feedback to improve! Thank you all for your support! GloveCat Studio - Windows (.exe file, with bundled JRE (java 7 NOT required)): TIT Public Pre-Alpha Review 3 (Windows .EXE)
- ALL (.jar file, include a .sh script for linux, java 7 REQUIRED): TIT Public Pre-Alpha Review 3 (JAR All platforms)REVIEW 4 LINK:www.theintergalactictrashman.comwww.glovecatstudio.com/engTwitter: @glovecatVERY IMPORTANT: Please, read README.txt file! And use 'E' (action key) to select the desired option in the menu & game over.
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Games Center / Featured Games / Re: The Intergalactic Trashman - [NEW VIDEO - 10/15/2013]
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on: 2013-11-10 22:59:53
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Hey! Sorry for the lack of updates, we're working hard on the last details of the first playable alpha. To sum up, this week... - ...We've completed the space turrets (or satellites). - ...We've included text windows (pop ups) the tutorial tips, mission objectives and clarifications about things that haven't been included in the game yet (crafting system for example). - ...We've added the connection between the "sandbox" and "special" space stages. This connection has been made using portals! Note: sandbox = exploration part ; special = a mini-arcade stage to complete an specific objective. - ...We've created the main menu (a provisional main menu of course, the final main menu is planned and It'll be more interesting than the actual main menu  ) - ...We've solved bugs. - ...We've drunk liters of coffee. - ...We've (almost) done our new typography (aka font). (Provisional) Main menu! (the text (play,exit,options...) is hidden in this gif)Space (gatling) turrets:The screenshot for the screenshot saturday.There is no ambient light on it, and an error on the color of the tiles...but wow look! the new shield enemy is there!  and the little spiderbot too  
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Games Center / WIP games, tools & toy projects / Re: Copod
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on: 2013-10-22 20:19:37
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I've tried the new version and it looks so good. I've only seen three of the four enemies cause I played with a touch pad and it's so hard not to die  I love the furry one. I'll try again we I've a mouse  P.S.: The red and yellow coloured enemies are so hard 
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Games Center / Featured Games / Re: The Intergalactic Trashman - [NEW VIDEO - 08/29/2013]
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on: 2013-10-15 08:55:29
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We’re glad to show you a new gameplay footage!  Here you can see the new lighting system, new weapons (the assault rifle and the shotgun), a new enemy (Spiderbot), a new colour scheme and the HUD. They are in a pre-alpha state, but you can get the idea. What do you think? The playable version is coming...
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