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1  Games Center / Showcase / Re: Village Bombing on: 2010-07-28 06:35:13
hmmm... Does the error contain more text?
2  Games Center / Showcase / Re: Village Bombing on: 2010-07-27 22:35:06
Thanks for testing everyone Cheesy

@gouessej
I have changed some old Image fetching code Smiley. The houses and the cursor weren't drawn correctly.

@Karmington
the 'How To'/Tutorial page text is crumbled up badly, looks nasty. Just aesthetic issue.
True. I will change that in the next version Wink

I like shooting ten missiles in a row if i can, it's more impressive as opposed to missiles refusing to launch if they dont have a target.

I don't know why I haen't done that already :p. Maybe I just wanted to test some Math. I will implement it in the next version.

The changes of light, atmosphere are cool but could be slower, now they just wipe so fast it feels a bit hectic.
This will also be slowed down. Does the changing of the dayparts also have to be changed?

Volume Slider.
I don't know how to do that with AudioClip. However, I have implemented a mute key (m).

Both of you, thanks for your bugs and critics. Feedback, good or bad, is always welcome! Please keep in mind that I'm only a beginner who wants to learn more Tongue.
3  Games Center / Showcase / Village Bombing on: 2010-07-27 20:25:27
Hey everyone!

Village Bombing is my first game Tongue. You need to shoot rockets at the bombs to prevent these bombs from blowing up your buildings. You just need to click on the bomb and the rocket will automaticly follow it. You will get points for every building that's not destroyed. When your City Hall is destroyed, it's Game Over.
In the next version of the game, you will be able to upgrade the buildings and obtain special rockets Tongue.
Please comment and if you have any tips, feel free to post them Smiley



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