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 1 Game Development / Newbie & Debugging Questions / Re: vector math question. Help pls!! on: 2004-10-13 07:38:59 that is even better. thanks
 2 Game Development / Newbie & Debugging Questions / Re: vector math question. Help pls!! on: 2004-10-10 14:44:19 i think Abuse's answer is quite smart and it certainly solves this 2d problem  thank you Crystalsquid also, i think what u r talking about is orthogonal martix, rite? the reason i asked this question is becos i do want to find out the degree and the sign.Thank you all.
 3 Game Development / Newbie & Debugging Questions / vector math question. Help pls!! on: 2004-10-08 15:01:16 My question is I have two objects. ObjA at posA and ObjB at posB. ObjA has a normal(facing) and want to know how much deg to turn in order to face ObjB.vectorBtoA = posA - posBarccos(dotproduct(normalize(ObjA's facing)), normalize(vectorBtoA))) what I get is a degree but don't have a sign to indicate which way to turn. Any suggestion or better approach?Thank you very much.
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