maybe...
Math.sqrt(value)
or...
Math.pow(value, 1.0 / factor)
I tried that. something like this:Math.sqrt(value)
or...
Math.pow(value, 1.0 / factor)
| 1 2 3 4 | public void theta1(double x, double y){ |
My Y and X are dependant on each other. Since they are in a ratio, theta will always be the same if x and y are being modified by the same factor



