Hi all! First post ...
I've been planning
to create some game in my free time for years
. I wanted to do it in 3D, and wanted to use jMonkey. But now I got pressure from my family to do it in 2D instead (maybe because I'm taking too long
So I'd like to make a 2D tile-based game (strictly multi-user), written in Java, that can ideally render to HTML5 (but having multiple rendering options would be great). And I'm only interested in the rendering (and input and sound)
part of the game (although I might need to build on an existing network API as well if the game is turned into HTML5). I want to build all the game logic/framework myself, so I can reuse the same code on the server, and keep the UI code out of the server.
So my question is:
Given described requirement, which API/engine would get me up-and-running in the shortest possible time?
Probably, something that comes with a complete working example would be best. It should be more a proof-of-concept then a full-blown high quality game. The API/engine should also come with some basic menu system, so I don't have to program that either.