Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (686)
Games in Android Showcase (198)
games submitted by our members
Games in WIP (758)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Game Development / Networking & Multiplayer / Re: Client Side - Receive Packets without Sending on: 2013-05-21 19:28:33
Well,i always read that udp is faster and should be used in fast paced games.

When i use tcp i can always send data from server to client without sending data from client to server, because i can write to the inputstream of the client,right?

If Tcp is really acceptable speedwise i would have no problem using it, but i dont know if it is Cheesy
2  Game Development / Networking & Multiplayer / Client Side - Receive Packets without Sending on: 2013-05-21 18:49:32
Hello guys,

I am currently working on a multiplayer 2d top down racer and got a question about networking.

At the moment when a client wants the new postion of the players it sends an udp packet and with the packets inetaddress and port the server can send the position to the client.
Now i thought this is really inconvenient so tried saving the port and inetaddress of each player in a HashMap and start a new Thread on the server where i send the movement updates to every client whos  in the map every 30 ms or so ......  unfortunately in this way the clients did not receive the packets.

So my question is: How can my clients receive udp packets from the server without sending an udp-packet before receiving?

Hope you guys understand my problem and i am looking forward to your answers!!! Wink
Pages: [1]
roseslayer (468 views)
2016-08-06 11:43:29

roseslayer (426 views)
2016-08-06 09:43:11

xTheGamerCodes (502 views)
2016-08-04 15:40:59

xTheGamerCodes (493 views)
2016-08-04 15:40:24

orrenravid (843 views)
2016-07-16 03:57:23

theagentd (920 views)
2016-07-11 14:28:54

Hydroque (1016 views)
2016-07-06 05:56:57

Hydroque (1015 views)
2016-07-03 08:52:54

GrandCastle (828 views)
2016-07-01 09:13:47

GrandCastle (640 views)
2016-07-01 09:09:45
Rendering resources
by Roquen
2016-08-08 05:55:21

Rendering resources
by Roquen
2016-08-08 05:52:42

Rendering resources
by Roquen
2016-08-08 05:50:38

Rendering resources
by Roquen
2016-08-08 05:49:53

Rendering resources
by Roquen
2016-08-08 05:32:39

Making a Dynamic Plugin System
by Hydroque
2016-06-25 00:13:25

Java Data structures
by BinaryMonkL
2016-06-13 21:22:09

Java Data structures
by BinaryMonkL
2016-06-13 21:20:42 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!