I was super excited at the beginning of today.
Spent the entire day trying to get the steamworks API working with RFLEX, with very little success. First, libGDX refused to import SteamPuppy properly; I unfortunately gave up on it after a few hours of screwing around with gradle. Then I found steamworks4j, which libGDX accepted without any fuss. However, for some reason, I couldn't set any achievements and stats. The information request method insisted the connection to Steam's server was a success, but the callback showed that it had failed. No matter how much I messed with it / googled for a solution, nothing came up. That took up the rest of my day.
I'm pretty disappointed at my lack of progress here. To be fair, I never really expected wonderful support for Java in steam's API.
On the bright side, yesterday I made a drunk-mode (reverse controls) for RFLEX:http://www.youtube.com/v/JQvtt0kqIW0?version=3&hl=en_US&start=Side note: is there a gfycat integration for SMF?
So I guess that's nice. Hopefully tomorrow will turn out better (i.e. people will answer my forum questions).tl;dr