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1  Java Game APIs & Engines / Java 3D / Game of Life on: 2013-05-24 10:19:57

This forum doesn't seems to be very active but I'll still ask. I have an implementation of the Game of Life in Java3D but I want to start out with a certain pattern of alive cells a cylindrical pattern to be specific. Game of Life is based on cellular automata which is just a 3D grid of cells in this case.

I know this question is pretty specific and it might not be the right forum but any help is appreciated, or if anyone could redirect me that'd be great too!

2  Java Game APIs & Engines / Java 3D / multiple instances of 1 object on: 2013-04-24 19:17:49
Hi, I'm trying to create a large number of instances of 1 object (a sphere).
I know I can use a SharedGroup for the object. But it needs to be transformed to a large number of places as well. Is there an easy solution for this as there is in Open GL for instance, where you can just draw the same object multiple times?

Thanks in advance
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List of Learning Resources
by elect
2016-09-09 09:47:55

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2016-09-08 09:47:20

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2016-09-08 09:46:51

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2016-09-08 09:45:41

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2016-09-08 08:39:20

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2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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