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1  Games Center / Showcase / Re: Earth's defender on: 2014-09-13 12:39:45
Nice little game, pretty intuitive to control and nice look, but its sometimes really hard to actually hit some meteors on smaller screens.
The stars are supposed to hide them until they approach?
2  Discussions / Miscellaneous Topics / Re: How to call police/ambulance from a different country on: 2014-09-12 13:27:27
@Cas/SHC:
Well, telling all your countries different numbers won't help anyone since they only direct to your police/... when you're in your country...
3  Game Development / Newbie & Debugging Questions / Re: Is it Possible to use Java and send sounds through the microphone? on: 2014-09-11 21:16:48
Either the whole statement was the joke or you did absolutely not get what this is about. What is it?
4  Game Development / Newbie & Debugging Questions / Re: Is it Possible to use Java and send sounds through the microphone? on: 2014-09-09 19:45:39
A) Well, maybe.
B) If the word "somehow" occurs you should probably not
5  Game Development / Newbie & Debugging Questions / Re: Is it Possible to use Java and send sounds through the microphone? on: 2014-09-09 19:41:33
Maybe you could somehow simulate your system a virtual microphone that takes input from your actual mic but outputs from a software and use this virtual mic as your Skype's default microphone.
No idea how to do that though, sorry.
6  Game Development / Newbie & Debugging Questions / Re: Is it Possible to use Java and send sounds through the microphone? on: 2014-09-09 19:35:14
To hopefully it clear up where necessary:
You want to go between the mic, which turns acustic into digital information, and the program, Skype was your example, and either mix something into that input or replace it so that instead of the actual microphone input that modified/replaced input gets send to Skype?
7  Game Development / Newbie & Debugging Questions / Re: New Skype Group, a Boiling Pot To Share Dev and Ideas - THE GUILD OF JAVA DEV on: 2014-09-07 13:50:42
http://www.java-gaming.org/topics/jgo-irc/33417/msg/313804/view.html
8  Game Development / Newbie & Debugging Questions / Re: Noob Questions From Nickropheliac: Adding ScreenShake Every Collision on: 2014-09-04 14:16:29
Well, screenshake is absolutely one of those things we could tell you how to implement, but like mentioned in your other thread, this is one of those things which help you more if you try to figure them out yourself instead, because it helps you to get more into the process of actually solving problems.

EDIT: Also, this will probably be your first game, so dont try to take too big steps. Game design is maybe the most important part in creating a game, but you are still learning from the technical standpoint right now, and thats probably what you should focus on for now.
9  Games Center / Featured Games / Re: [Slick2d] Retro-Pixel Castles > Status Icons! < on: 2014-09-03 17:16:18
Uhm, what exactly is the reason why a guard cannot work again? And dont say PTSD, that would be lazy!  Smiley
10  Discussions / Suggestions / Re: Pre-WIP section on: 2014-09-02 20:41:20
Maybe because it seems less formal and does not delete stuff over time...
11  Games Center / Showcase / Re: Aeon Alpha on: 2014-09-02 20:10:19
Oh, erm, there is multiplayer support/need? Because no idea how! There seems to be no kind of menu neither you give any controls information...
12  Games Center / Android Showcase / Re: Jumper-game on: 2014-09-01 20:35:50
Well, it is actually a pretty challenging game!
Real animations would indeed be better, some visualization that you pressed the screen could be nice and also to be able to touch ANYWHERE to start a new round instead of that arrow key would help a bit, but other than that...
13  Games Center / Showcase / Re: Aeon Alpha on: 2014-09-01 19:27:04
Well, looks nice, but some instructions what we are supposed to do would be very useful for now.
14  Game Development / Newbie & Debugging Questions / Re: Noob Questions From Nickropheliac: Ive been practicing for 2 weeks and... on: 2014-09-01 15:54:42
Don't let the stuff up there scare you off though! Years might seem long, but they are really not if you set yourself goals and keep working on reaching them.
15  Discussions / Miscellaneous Topics / Re: What other programming languages do you use & why? on: 2014-08-31 15:11:31
C++, not anymore, HTML JavaScript PHP, guess why. Others when necessary for a special case...
16  Games Center / WIP games, tools & toy projects / Re: Project X [RPG] on: 2014-08-29 18:14:05
Quote
It never hurts to set the bar high
Actually this is one of the most frequent problems we see. You might quickly lose motivation when not reaching it, but it's up to you to know where your limit is.  Smiley

Quote
I have already coded a server/client in a previous project. So the multiplayer aspect of the game shouldn't be very difficult.
Well, we will see...

However, good luck.
17  Discussions / Miscellaneous Topics / Re: Killers/Murderers - Are they really wrong? on: 2014-08-28 16:41:29
Quote
Our entire society is driven by psychopaths.
Psychopaths or sociopaths?

However:
The problem we have when asking what is right is that there is indeed no exact "right" way to do anything. There is the way it is and there is the way we see it and there is the way we want it to be, but the last two are different from person to person.

There will never be the solution for every problem because, well, what helps one hurts another. But it is kinda pointless that I even mention this anyway.
18  Games Center / Contests / Re: Ludum Dare 30 (Connected Worlds) on: 2014-08-25 17:26:19
@thedanisaur: Heh, did not participate, but suggested pretty much the same concept when hearing the theme  Smiley
Anyway, looks good.
19  Games Center / WIP games, tools & toy projects / Re: High Over Seas on: 2014-08-16 16:03:43
You are accessing an ArrayList from two different threads at the same time.
20  Games Center / Showcase / Re: Ballseye 3D. My first 3D game! on: 2014-08-15 17:05:12
Actually this game is pretty nice!

Maybe a wider view (so that the eye takes less space on screen) and a little bit more speed instead would be nice, but other than that...

21  Discussions / Miscellaneous Topics / Re: Life is like a strategy game sort off on: 2014-08-14 23:08:55
Matrix no? Although it contains some interesting approaches sometimes, it should not really be taken too serious from a philosophical standpoint I'd say...
22  Discussions / Miscellaneous Topics / Re: Life is like a strategy game sort off on: 2014-08-10 23:08:14
If there was nothing, this nothing would therefore exist, so why does this nothing exist?
I believe that this leads nowhere.
23  Discussions / Community & Volunteer Projects / Re: Indie Game Developer Magazine. on: 2014-08-09 16:24:54
SHC get on IRC.
24  Discussions / Community & Volunteer Projects / Re: Indie Game Developer Magazine. on: 2014-08-09 16:12:04
You should give it more time than just a few hours to answer it by the way.
25  Games Center / WIP games, tools & toy projects / Re: Notgame on: 2014-08-08 20:32:27
It says my device is incompatible with "this version".

EDIT (tested on PC):
Quote
tell me if you like the idea or not
Its an interesting idea, but its very boring though...
26  Discussions / Miscellaneous Topics / Re: Life is like a strategy game sort off on: 2014-08-07 00:01:37
It's possibly too lazy to say just that, but it's true: truth depends on your definitions. Even on your definition of truth.
27  Game Development / Newbie & Debugging Questions / Re: Moving away from pixel art games on: 2014-08-06 23:57:13
First of all, how does changing your artstyle affect which library you use?!
28  Discussions / Miscellaneous Topics / Re: Life is like a strategy game sort off on: 2014-08-06 16:03:57
1  
boolean success = true;
29  Discussions / General Discussions / Re: Mobile Version of Forum on: 2014-08-05 17:29:01
Saw it and started to look for this post.
There it is! Smiley
30  Discussions / Miscellaneous Topics / Re: Is our Universe Simulatable? on: 2014-08-03 14:52:45
Quote
It means we could create life just like ours in a computer. It makes defining life and killing much harder. Is turning of the simulating computer killing/murder?
It does not create that problem, it shows just another example for it.
Life is no universal constant instance anyway, definitions for it are personal.
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List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

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