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1  Games Center / WIP games, tools & toy projects / Re: Ninjas vs Zombie Pirates on: 2014-10-25 19:54:44
Idle animation could have a one pixel smaller difference and walking a third frame, but other than that...
2  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-10-25 19:46:47
@Grunnt: Still reminds me of what I'm doing, in some aspects even more now, in quite some also better probably...

  

Do really hope you don't want it to be as fast as that too.  Smiley
3  Java Game APIs & Engines / Engines, Libraries and Tools / Re: LibGDX gaps between tiles when rotating them on: 2014-10-23 13:29:09
Am a friend of hackish solutions, tell me I'm wrong, but couldn't you just let them overlap a little bit? Should at least remove the problem...
4  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-10-20 18:23:28
Other people use Facebook or Instagram or something for this Jev...
5  Game Development / Networking & Multiplayer / Re: Server UI - graphical vs command line on: 2014-10-15 16:46:25
Absolutely depends on what you want to use the server for.
You already said, if you need fast and realtime access, GUI is probably better, but otherwise, command line gives you possibly an easier way to add more varied options.
6  Discussions / Miscellaneous Topics / Re: Java won't let me time travel on: 2014-10-10 15:02:04
I know a simple way to time travel. I lie down and close my eyes and when I open them again it's suddenly later.
7  Discussions / Miscellaneous Topics / Re: Website design? on: 2014-10-09 13:17:05
Take a color that has less contrast to the red as background. Some kind of orange perhaps...
You could also try to use an other kind of red, even simple changes can affect how it looks overall.
8  Discussions / Miscellaneous Topics / Re: Website design? on: 2014-10-08 15:26:10
Yeah, less than nothing to add. Listen to Jev he is kinda good at this.
But especially change the color theme, the red is a very agressive one and it also has a weird contrast to the gray.
9  Discussions / Miscellaneous Topics / Re: [news] Windows 10 (9) on: 2014-10-05 14:56:18
Have to agree with Screem here. It's not an OS for developers, but mainly for users and it does it's job fine for them, by having features.

If we see XP as a fix for wrong design choices in 2000 and 7 for Vista, 10 could be fine.
10  Game Development / Newbie & Debugging Questions / Re: (LWJGL) A new aproach on: 2014-10-04 19:16:57
Agreed. Try to make a game first, then you will see what you actually need and from there you can consider to make a game engine.
11  Game Development / Newbie & Debugging Questions / Re: Trying to understand easing on: 2014-10-04 01:49:58
Because you are always setting and re-setting targetX to position.x - therefore you set the target to the actual position.
Just set targetX once to position.x and when "D" gets pressed do targetX = position.x + 10f    .
12  Discussions / Miscellaneous Topics / Re: Java won't let me time travel on: 2014-10-01 16:24:38
@DarkCart: What classes are startEngine, seeYaSuckas and runForTheHills in? Did you forget to mention some static imports or are they personal functions?
13  Discussions / Miscellaneous Topics / Re: Java won't let me time travel on: 2014-09-30 16:35:21
Quote
1  
import java.awt.delorean.fluxCapacitor

Nah, delorean is an outdated and clunky old technology. Try tardis instead, its better.
14  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-09-28 19:49:37
@Grunnt: Reminds me of what SwordsMiner is doing and also of what I am doing. So what is it in detail?  Smiley
15  Discussions / General Discussions / Re: Why are people jerks? on: 2014-09-28 17:55:23
To repeat my point: Agression on the internet survives from getting attention and more agression. If you don't like it at any point, just get out, nobody will notice, noboy will feel offended again.

EDIT: And if it is pointed at you, people will see it is spam, and will agree with you in case you ignore it.
EDIT2: Not everybody, but the average person.
16  Discussions / General Discussions / Re: Why are people jerks? on: 2014-09-26 18:55:07
Really, why do we or does anybody care, I think thats actually the best standpoint. - just personal opinion.

Be friendly to others. If they are not, be it though, or you are making it escalate.

You might disagree with me here and this is fine.
17  Discussions / Miscellaneous Topics / Re: Whays the story behind your name on: 2014-09-21 01:13:05
And so the legend was "confirmed"...
18  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-09-20 18:00:43
No. The way the comic is made you would read first "Replaced it with cherry jello." and then "Woah! What'd you do to the floor?" because the line that is up is also read first.

Same in the second part in the strip.
19  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-09-20 17:47:09
You should place the lines that have to be read first above the later ones  Smiley (second comic).
Nice though.
20  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-09-20 17:37:49
What is the experiment there?
21  Games Center / Android Showcase / Re: [Android] Chainsaw Cat: Released! on: 2014-09-20 13:51:41
Well, you could focus on making the sprites look more like something you instantly see what it is rather than just making them photorealistic.
22  Games Center / Android Showcase / Re: [Android] Chainsaw Cat: Released! on: 2014-09-20 00:58:37
The textures are a little bit too hard to understand, ran into a trap a few times thinking it must be food and wondered why the damn cat didn't move anymore  Smiley. Also they don't seem to fit together very well.
But other than that, nice so far.  Smiley
23  Discussions / Miscellaneous Topics / Re: The price of Pizza and Games on: 2014-09-19 16:04:12
Kinda true as an idea, but if you can get more money out of a game because people want to have it even at that price, well, would you not take that money?
What I say is pretty obvious, but it's also the point: value depends on how much people are willing to pay, and does not depend on the material/time invested (well, also, but only within that span).
24  Java Game APIs & Engines / Android / Re: Hello all on: 2014-09-17 18:35:51
Rather try to write your own code while learning. The way you are doing it now you will only learn how to hijack other's code, but not to actually set up an even simple application from scratch.
Make your own so that you really understand what you are doing.
25  Game Development / Newbie & Debugging Questions / Re: Actively update a VBO on: 2014-09-16 20:34:14
Not quite sure, but I think you should specify this question a bit more.
26  Games Center / Showcase / Re: Earth's defender on: 2014-09-13 12:39:45
Nice little game, pretty intuitive to control and nice look, but its sometimes really hard to actually hit some meteors on smaller screens.
The stars are supposed to hide them until they approach?
27  Discussions / Miscellaneous Topics / Re: How to call police/ambulance from a different country on: 2014-09-12 13:27:27
@Cas/SHC:
Well, telling all your countries different numbers won't help anyone since they only direct to your police/... when you're in your country...
28  Game Development / Newbie & Debugging Questions / Re: Is it Possible to use Java and send sounds through the microphone? on: 2014-09-11 21:16:48
Either the whole statement was the joke or you did absolutely not get what this is about. What is it?
29  Game Development / Newbie & Debugging Questions / Re: Is it Possible to use Java and send sounds through the microphone? on: 2014-09-09 19:45:39
A) Well, maybe.
B) If the word "somehow" occurs you should probably not
30  Game Development / Newbie & Debugging Questions / Re: Is it Possible to use Java and send sounds through the microphone? on: 2014-09-09 19:41:33
Maybe you could somehow simulate your system a virtual microphone that takes input from your actual mic but outputs from a software and use this virtual mic as your Skype's default microphone.
No idea how to do that though, sorry.
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