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1  Discussions / General Discussions / Re: Old Forum Stuff on: 2015-01-26 14:34:40
My earliest memories date back to then...
2  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-01-22 16:51:04
Did absolutely nothing interesting today...
3  Discussions / General Discussions / Re: Posting in wrong thread on: 2015-01-19 18:11:26
Maybe just... stay logged in?...
No problems for me.
4  Discussions / Miscellaneous Topics / Re: Minecraft - ever server saying 'Timed Out' on: 2015-01-19 16:56:01
but I'm the kind of good-boy that likes to get permission before doing something...
Well, this is nothing about being a good child but purely ridiculous.
But that's just my opinion on this suspect so...
5  Discussions / Miscellaneous Topics / Re: Minecraft - ever server saying 'Timed Out' on: 2015-01-18 15:30:36
(Sorry for asking here but my dad doesn't allow me to get a minecraft forums account because he thinks I am getting too many accounts for too many forums and I have already asked yahoo answers with no reply)

May I ask why you even ask him to? That should really not be his concern...
6  Games Center / Showcase / Re: You. Me. Hell. on: 2015-01-16 23:17:39
Okay, enough for now...
This mood, this surrealistic atmosphere it creates is really well done with the music and art and all and the puzzles are also pretty interesting/fun most the time.
Good job!

Edit: Maybe it is a bit short...
7  Games Center / Showcase / Re: You. Me. Hell. on: 2015-01-16 21:54:28
Got it via the website and trying it right now...
Nice atmosphere at least so far!
8  Games Center / Showcase / Re: You. Me. Hell. on: 2015-01-16 21:42:18
You might want to add some kind of download link to this post?
9  Java Game APIs & Engines / OpenGL Development / Re: Is it ok to use OpenGL 1.1? on: 2015-01-11 03:39:21
We had some discussions in IRC whether OGL3 is requirable nowadays some time ago when I was teporarily forced to use an oldish laptop with still it's pre-installed Vista on it (no idea how old exactly it is, thats why I mention the OS) which was only able for 2.9.

Am also mainly using 1.1 (which works -although being totally outdated- still perfectly fine), but that's pretty much just a result of being too lazy to change that.
If you want to stay at 1.1 and it works, do that, but expect that in some years nobody will really be able to run it anymore; if you want to move on, expect some work and that still a few people cannot run it (but will at some point).

This is really something you have to decide for yourself.
10  Games Center / nK Game Competition - 2015 / Re: Nothing to see here on: 2015-01-01 02:24:45
I just posted in this thread!!!
11  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-12-31 17:18:52
@Slyth2727: Would be pretty interesting if you could do this not once but once per hour and make a little GIF that shows how this changes over the day...
12  Games Center / WIP games, tools & toy projects / Re: Defiance - An open-source multiplayer 2D shooter game in Java. on: 2014-12-27 20:43:41
Are you sure about the name? It might lead to confusion...
13  Game Development / Game Play & Game Design / Re: Bad taste? on: 2014-12-26 19:40:03
Plague Inc.
It's a nice game, so why shouldn't this be one too?
14  Discussions / Business and Project Management Discussions / Re: Recruitment for Team Technic on: 2014-12-24 23:39:38
Doesn't look that impressive actually... What is this supposed to be?
15  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-12-22 20:59:43
@Riven: Looks a bit like crumpled paper...
16  Discussions / Miscellaneous Topics / Re: Markus bought a new house on: 2014-12-19 19:47:47
Well, the second point is way easier with money...
17  Discussions / Miscellaneous Topics / Re: JGO's Most Questionable Member Speaking. :P on: 2014-12-17 14:35:39
Wow, it kinda scares me that he is still only rank 4!...
18  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-12-14 20:23:58
19  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-12-14 07:18:26
Decided to follow the avatar christmas dressing trend.

Also worked on my current game a bit.
20  Discussions / Suggestions / Re: Ability to Remove a Medal on: 2014-12-12 13:57:24
Uhm, call me heretic, but what about a little "really give medal to xy?" popup?

Anyways, this is probably actually not worth the discussion...
21  Games Center / WIP games, tools & toy projects / Re: Ninjas vs Zombie Pirates on: 2014-11-29 14:55:01
Whatever spawn pattern you use, drop it.
There shouldn't be even one second in the whole game where there are no enemies = nothing to do = boredom.

Other than that, nice so far...
22  Games Center / WIP games, tools & toy projects / Re: Ninjas vs Zombie Pirates on: 2014-11-29 12:45:00
You should add some blood effects. Blood always makes everything better.
Don't take this too seriously. Blood makes by far not everything better.
In many cases it's just dumb.
23  Games Center / WIP games, tools & toy projects / Re: Ninjas vs Zombie Pirates on: 2014-11-28 23:26:00
You swapped "P" and "Z" in the green label...
24  Games Center / WIP games, tools & toy projects / Re: Spade (was Paint.JAVA) on: 2014-11-28 15:23:49
Trying it right now...
Issues so far:

I think this one should look different, be a lot taller or something? However, it stays in foreground, even when I leave the window, which is pretty annoying.
Same goes for other popups like the color chooser, which should imho open up when the program starts, not only on demand.
Also the icons for the tools are a bit hard to work with since the icons look sometimes a bit different than the established versions for their functionalities, which wouldn't be that bad, but they're also a bit too small, again, imho.

Oh and yes, agree on the name too.
None the less, good job so far.
25  Discussions / General Discussions / Re: How to add background color to an ASCII game? on: 2014-11-27 17:28:54
Well, would be useful if you told us what you are even using...
You are drawing the chars to...?
26  Discussions / Miscellaneous Topics / Re: How to not suck at pixel art? on: 2014-11-27 17:20:08
Seriously, the art styles you used for the ship and for the planet dont match up.
The planet looks like its made with crayon (which can actually look good) and the ship is rather pixel arts with strong colors so they just look messed together...
Also, did you try to use clouds on the planet? Makes it usually look more planetish...
27  Discussions / General Discussions / Re: PrepperCraft! - A free voxel game. on: 2014-11-26 19:24:29
It's not WIP but WISTBD, sorry to say that...
28  Discussions / Miscellaneous Topics / Re: How to not suck at pixel art? on: 2014-11-26 17:55:15
No, but thats because you've used two completely different color schemes and even art types here...
Rather redraw the planet than the ship, the colors are just too pale and it has way too less details...
Also the black borders on the planet break completely with everything the ship does.
29  Discussions / Miscellaneous Topics / Re: How to not suck at pixel art? on: 2014-11-26 17:23:17
Looks actually pretty good, maybe make the color borders a little bit less jagged...
30  Discussions / Miscellaneous Topics / Re: How to not suck at pixel art? on: 2014-11-26 16:44:16
The wings do actually look good, but what you need is not something more that points forward, but something that also points backward.
Keep those wings and just add some exhausts or whatever to the back. If what you have there are ones, make them a bit more visible, longer.
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How do I start Java Game Development?
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2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
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2014-08-01 16:20:17 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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