I'll be honest, I haven't been working on Astrofirm (or any recreational programming for that matter) for a while. I've been a little stressed with school so I focused on that. But, since it's spring break here, I took up Astrofirm again. I still intend to finish the game.
Here is a quick update:
Astrofirm: pre-Alpha 3.0
- I took out biomes for now (due to other changes)
+ I revamped the GUI System. Astrofirm now have more responsive Buttons and Text Windows!
+ I started a chunk system for the terrain. It's not complete, but it has already improved performance by a lot!
+ New Logo that changes color each time the game is loaded (made it myself
New Gui is more uniform and easier to use: