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1  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-27 16:58:08
Surprisingly, I updated my Android Game.

Change log:
- Changed name to Tap Tap! (from Tura)
- Even larger Dots!
- New much better icon
- Points are now granted based on number on dot. ex. A dot with 3 will give 3 points on first tap, 2 points on second tap and 1 point on last tap.
- Combos! Ten in a row is Double! 40 in a row is Quadruple!
- No longer lose a point on dot miss but will still lose time
- Various bug fixes and improvements

New icon:

Please try it out!
2  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-11 03:05:17
I was just got my first two college acceptances from Georgia Southern University and Mercer University  Shocked . Pretty cool but hopefully I get into Georgia Tech  Cheesy
3  Discussions / Miscellaneous Topics / Re: Programming Laptops on: 2015-10-22 01:01:07
ok so I found this laptop based off of @MrPork's suggestion (it's the same one but with intel cpu's) and  i can't decide between getting the cheaper i5 processor (which is in the perfect price range) or just dishing out the extra $100 and getting the i7. Do you guys think the performance upgrade of the i7 will be worth the money?

Edit: Or should I forget the intel processors and go with the A10?
Edit2: I thought I should elaborate on what I will be doing with it. I will be mainly making java applications, Android apps, and web design stuff
4  Discussions / Miscellaneous Topics / Programming Laptops on: 2015-10-20 00:20:30
Ok so im in the market for a programming laptop and I'm having some trouble finding some. I was wondering if you could guys could help.

- must be able to perform programming tasks easily
- preferably lightweight so I can take anywhere with ease
- around $550
- And it has to look really nice

Also, is the Intel core M powerful enough for programming?
5  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-11 03:23:20
that is just how the light went through that crack. It wasnt intended but that just gave me a fascinating idea  Cheesy
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-11 01:24:49
I went back to my lighting demo stuff and completely redid how i calculated light. Now lights are much more versatile and just all around better:

Edit: these lights are still shaderless btw. The new algorthim is basically the combination of the old one plus another one maybe I'll explain it later

New features:
- better light ranges
- better shadows
- colors mxing is still very intact and pretty cool

7  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-09-17 21:51:01

Found this gem in my subscription feed.

My life is a little closer to completion.

 Cheesy x 10^23


Wow Wow Wow that is so amazing  Grin Congratulations!!

(ps: you are about to get a TON of downloads but im sure you have already realized that  Wink)
8  Discussions / General Discussions / Re: Windows 10 on: 2015-08-31 01:12:02
Yup it's the most troubling thing with windows 10 but i guess everything has a trade-off
9  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-08-29 02:54:47
Lot's of first today for me:
- Got my first job. At a resteraunt unfortunately but I need to start somewhere
- Got my first girlfriend Cheesy
- Probably failed my first Calculus test  Emo (well I probably didn't fail but I feel like I did)

So overall my day was pretty swell  Grin
10  Games Center / WIP games, tools & toy projects / Re: Ooze - Android 2D Jumper on: 2015-08-24 21:31:46
I got into the beta no problem and I think  this game is really fun and addictive. I think you should add power-ups or something just to make gameplay a bit more exciting. Keep up the good work and good luck!  Pointing
11  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-08-24 20:57:33
Got Tupper's Self Referential Formula Working  Grin

(top right is graphed from the "K" value generated from the grid tiles)
12  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-08-09 22:20:57
I am thinking about starting to design and sell 3d objects. It would be awesome if you guys could vote on this poll so I can decide what to design:
13  Games Center / WIP games, tools & toy projects / Re: Grapple - Android 2D platformer (finally released to Google Play) on: 2015-08-03 20:53:02
I think the game is just too slow and floaty for me. Platformers need precise control and Grapple just doesn't have that. That's not to say that it's not fun however, it's just a little frustrating when I die because I don't have enough control to affect a jump in the way I want.
14  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-07-30 13:51:07
I got my school schedule today. I am taking 3 Ap classes, 2 engineering classes, a web design class, and one regular class  Cheesy. wish me luck!
15  Discussions / General Discussions / Re: Windows 10 on: 2015-07-30 13:37:48
I install win10 today and just change all the effects, visuals, configs to my win7 setup.

Waiting for the DirectX12 now.
DirectX 12 is out and you should be able to download the NVidia driver for it.

An unexpected plus from windows 10 is that most of my games run just a bit smoother. For example, on windows 8, Watchdogs would have 6 minute loading times and when it did finally load, it would stutter (until I died once and it reset which is weird) but now I have about a 2-3 minute loading time with no stutter and lag in the beginning. I would imagine this is because of the lightweight nature of windows 10 since Watchdogs doesn't use DirectX 12.
16  Discussions / General Discussions / Re: Windows 10 on: 2015-07-29 21:38:11
I am considering upgrading from Windows 7 to 10 (albeit a bit later when it's a bit more stable).

I want to ask how's the start menu compared to Windows 7. Is it familiar enough that it'll be easy to get used to or is it too Windows 8-esque? That's really all I have to ask for now, Windows 10 looks so much better than Windows 8 so my interest has been piqued.

The start menu is kind of combination between the two. It feels like windows 7 and 8 at the same time but never too much of either one.

I believe Microsoft is releasing a Day 1 patch some time soon so I'll say if that fixes any of the crashes.

17  Discussions / General Discussions / Windows 10 on: 2015-07-29 21:18:56
So I just updated to windows 10 and I am loving it so far. Here are some things that I have noticed so far:

1. Microsoft Edge
- I've been using Microsoft Edge for about a half hour and I already know that it will be my default browser from now on. Not only is it faster than chrome, it is much more fluid and consumes less resources. The only downside to Edge is no extensions but that will be coming later so it's not that big of a deal. To get an idea on the speed and lightweightness of edge, on chrome ive had this problem with playing 4k video on youtube. Whenever I tried to play videos at 4k the video would stutter (despite have the content loaded) and my whole computer would lag. I thought it was just a sign that I need a new cpu (which I do but that is beside the point) but when I play 4K video in Edge, it is smooth and doesn't bog down my computer.

2. The Xbox App
- The new Xbox app is much better. Whenever I download a game from the windows store, a little windows will pop up telling me that I can press the windows key+G to open the xbox game bar. On this game bar there, you can take a screen shot or record the game being played. The thing is, you can open that bar in any program and record that program. The only drawback is that it seems to be locked to that window but the program seems great for capturing game footage.

3. The Windows Store and other new Windows apps
- The windows store is vastly improved. Not much to say about it other than I have experience 2 crashes so far which is not ideal. I have had a similar experience with other new windows apps but since (I think) they are still in beta, I can forgive.

So that's about all I have noticed other than the general stuff like Cortana, Smoothness, and the Start Menu (which are all great). Anybody else have Windows 10 and if so what do you think about it?
18  Games Center / Cube World Projects / Re: [LibGDX] Project Tranquil on: 2015-07-29 20:07:50
That last patch is working now (I just updated to Windows 10 but I'm sure it would have worked on Windows 8.1 as well).

My pc:
Amd fx-4100
Nvidia Gtx 660
4gb RAM
Windows 10

19  Games Center / Cube World Projects / Re: [LibGDX] Project Tranquil on: 2015-07-29 13:35:19
Got some artifacts on when I run it on my linux machine, (nvidia 760 I think?)

Maybe it's from your unique shader packing? who knows.

I'm getting the same effect on Windows 8.1
20  Java Game APIs & Engines / Java 2D / Re: In need of to scale simple world map texture on: 2015-07-11 20:56:13
The NASA Blue Marble program has some very very high quality/resolution real-world satellite (edited) photography of the earth.
Look here:
Those images use equirectangular projections.
Their Terms of Use also indicate free redistribution and usage in commercial products, except where stated otherwise.

Wow i didnt know there were such high quality maps in the public domain  Shocked awesome thanks!

@KaiHH Do you know if that one is to scale? It seems kinda off.

21  Java Game APIs & Engines / Java 2D / In need of to scale simple world map texture on: 2015-07-11 16:19:55
So I'm creating a program that relies on geographic coordinates and I need a simple world map that is to scale, preferably with countries/states (but not needed) , ungrided, and high quality. If anybody can point me in the direction of one, I would greatly appreciate it  Pointing.

The Map I'm using now (I basically want this but un-grided and higher resolution
22  Games Center / Showcase / Re: The Arena - text-based Arena Combat Game! on: 2015-06-27 00:47:02
Updated The Arena: Download

Change Log:
+ better controls
+ more animations
+ balance changes
+ More Items

Have fun!

23  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 20:58:57
my method will not work for you because Im not actually calculating distance from my lights. All of my lighting is created from editing the r,g and b values and editing the intensity of lights. It give me less control over my lights but I get pretty lights plus I can make shadows from the absence of light without any raycasting
24  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 20:49:10
         r = 0;
         g = 0;
         b = 0;
         intensity = 1f;
         if (north != null) {
            r += north.r * north.intensity / (damp + elevation);
            g += north.g * north.intensity / (damp + elevation);
            b += north.b * north.intensity / (damp + elevation);


         if (south != null) {
            r += south.r * south.intensity / (damp + elevation);
            g += south.g * south.intensity / (damp + elevation);
            b += south.b * south.intensity / (damp + elevation);

         if (west != null) {
            r += west.r * west.intensity / (damp + elevation);
            g += west.g * west.intensity / (damp + elevation);
            b += west.b * west.intensity / (damp + elevation);

         if (east != null) {
            r += east.r * east.intensity / (damp + elevation);
            g += east.g * east.intensity / (damp + elevation);
            b += east.b * east.intensity / (damp + elevation);

Damp is the constant I mentioned earlier (Which has to be at least 4) and elevation is something else that isn't really important.

Notice I reset my color values before this all happens that's because each tiles does this individually. I don't have a mixing color class.

edit: And then I limit each value to 1 and 0
25  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 20:44:51
Click to Play

to mix colors in my program I add the color values of all neighboring tiles and then divide by a constant.
26  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 20:32:43
Are your light values from 0 to 1 or from 0 to 255? because if it is from 0 to 1, going over 1 may mess up the color.
27  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 20:28:11
Dont multiply your light values try adding them.
28  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-06-26 20:14:38
Did some work in Shel*:

Click to Play

Working on releasing a library so that text adventure games can be made with it but I'm not sure when.
29  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-06-25 03:02:53
Discovered Cowboy Bebop  Cheesy
Edit: not entirely programming related but it is a pretty good anime
30  Discussions / Miscellaneous Topics / Re: [All Gone] - Free game/addon keys! :) on: 2015-06-17 12:45:20
Thanks for the key!  Smiley
Pages: [1] 2 3 ... 18
Dwinin (73 views)
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Networking Resources
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Math: Inequality properties
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2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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