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1  Games Center / WIP games, tools & toy projects / Re: FPS Engine on: 2016-04-25 20:00:35
Ok got the chance to test it on my home pc and it works perfectly. 144 fps stable. My tower has an amd cpu and Nvidia 660 gpu.
2  Games Center / WIP games, tools & toy projects / Re: FPS Engine on: 2016-04-25 18:19:36
On my mighty work PC with an AMD Radeon HD5450 and Windows7/64bit, all it renders is the sky and the arm/weapon. It also says this:

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Starting up SoundSystem...
Initializing LWJGL OpenAL
    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.or
g)
OpenAL initialized.

Error occured: An OpenGL error was already present when the new LightingEngine o
bject was created.: Invalid enum
Error occured: An OpenGL error occured while creating the new LightingEngine obj
ect.: Invalid enum


I have this same problem but on a Intel Core m3. I'm running OpenGL 4.4. Will test on my tower when I get home.
3  Games Center / WIP games, tools & toy projects / Re: Vangard on: 2016-04-11 00:31:44
Really cool concept. Pointing The player rotation is way too slow. If you speed it up, it would be much more enjoyable to play.
4  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-04-05 22:30:25


In progress dungeon generator based on: link

I have yet to implement the minimum spanning tree. If anybody has a link to a good (java preferred) explanation/tutorial on minimum spanning trees, I would be grateful.
5  Discussions / Miscellaneous Topics / Any problems with Microsoft Online Store? on: 2016-01-24 19:18:59
I am about to purchase something from the Microsoft online store but I have been reading reviews about how many people have had shipping problems with them. The problem is, the sites that I went to to find the reviews seemed to be biased to only receive negative reviews (I mean why else would you review a store unless you had a bad experience with them). So I was just wondering how you guys' experiences with the Microsoft store have gone. Negative or positive reviews are welcome, I just want to know if the negative experience is the minority or the majority.

Some of the sites I went to (after googling "microsoft online store review"):
Reseller Ratings
Pissed Consumer  (if "pissed consumer" doesnt scream intense negative bias, i dont know what does)
Pissed Consumer Compare to Apple and Amazon
Site Jabber
Consumer Affairs

Thanks

tl;dr: What are your experience with the online Microsoft Store?
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-12-02 00:25:55

Laser cut Java  ornament  Grin


7  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-27 16:58:08
Surprisingly, I updated my Android Game.

Change log:
Quote
- Changed name to Tap Tap! (from Tura)
- Even larger Dots!
- New much better icon
- Points are now granted based on number on dot. ex. A dot with 3 will give 3 points on first tap, 2 points on second tap and 1 point on last tap.
- Combos! Ten in a row is Double! 40 in a row is Quadruple!
- No longer lose a point on dot miss but will still lose time
- Various bug fixes and improvements


New icon:


Please try it out!
DOWNLOAD HERE
8  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-11 03:05:17
I was just got my first two college acceptances from Georgia Southern University and Mercer University  Shocked . Pretty cool but hopefully I get into Georgia Tech  Cheesy
9  Discussions / Miscellaneous Topics / Re: Programming Laptops on: 2015-10-22 01:01:07
ok so I found this laptop based off of @MrPork's suggestion (it's the same one but with intel cpu's) and  i can't decide between getting the cheaper i5 processor (which is in the perfect price range) or just dishing out the extra $100 and getting the i7. Do you guys think the performance upgrade of the i7 will be worth the money?

Edit: Or should I forget the intel processors and go with the A10?
Edit2: I thought I should elaborate on what I will be doing with it. I will be mainly making java applications, Android apps, and web design stuff
10  Discussions / Miscellaneous Topics / Programming Laptops on: 2015-10-20 00:20:30
Ok so im in the market for a programming laptop and I'm having some trouble finding some. I was wondering if you could guys could help.

Criteria:
- must be able to perform programming tasks easily
- preferably lightweight so I can take anywhere with ease
- around $550
- And it has to look really nice

Also, is the Intel core M powerful enough for programming?
11  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-11 03:23:20
that is just how the light went through that crack. It wasnt intended but that just gave me a fascinating idea  Cheesy
12  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-11 01:24:49
I went back to my lighting demo stuff and completely redid how i calculated light. Now lights are much more versatile and just all around better:



Edit: these lights are still shaderless btw. The new algorthim is basically the combination of the old one plus another one maybe I'll explain it later

New features:
- better light ranges
- better shadows
- colors mxing is still very intact and pretty cool

13  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-09-17 21:51:01
[snip]

Found this gem in my subscription feed.

My life is a little closer to completion.

 Cheesy x 10^23

-wes

Wow Wow Wow that is so amazing  Grin Congratulations!!

(ps: you are about to get a TON of downloads but im sure you have already realized that  Wink)
14  Discussions / General Discussions / Re: Windows 10 on: 2015-08-31 01:12:02
Yup it's the most troubling thing with windows 10 but i guess everything has a trade-off
15  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-08-29 02:54:47
Lot's of first today for me:
- Got my first job. At a resteraunt unfortunately but I need to start somewhere
- Got my first girlfriend Cheesy
- Probably failed my first Calculus test  Emo (well I probably didn't fail but I feel like I did)

So overall my day was pretty swell  Grin
16  Games Center / WIP games, tools & toy projects / Re: Ooze - Android 2D Jumper on: 2015-08-24 21:31:46
I got into the beta no problem and I think  this game is really fun and addictive. I think you should add power-ups or something just to make gameplay a bit more exciting. Keep up the good work and good luck!  Pointing
17  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-08-24 20:57:33
Got Tupper's Self Referential Formula Working  Grin

(top right is graphed from the "K" value generated from the grid tiles)
18  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-08-09 22:20:57
I am thinking about starting to design and sell 3d objects. It would be awesome if you guys could vote on this poll so I can decide what to design:
http://strw.pl/163d1ca
19  Games Center / Showcase / Re: Grapple - Android 2D platformer (finally released to Google Play) on: 2015-08-03 20:53:02
I think the game is just too slow and floaty for me. Platformers need precise control and Grapple just doesn't have that. That's not to say that it's not fun however, it's just a little frustrating when I die because I don't have enough control to affect a jump in the way I want.
20  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-07-30 13:51:07
I got my school schedule today. I am taking 3 Ap classes, 2 engineering classes, a web design class, and one regular class  Cheesy. wish me luck!
21  Discussions / General Discussions / Re: Windows 10 on: 2015-07-30 13:37:48
I install win10 today and just change all the effects, visuals, configs to my win7 setup.

Waiting for the DirectX12 now.
DirectX 12 is out and you should be able to download the NVidia driver for it.

An unexpected plus from windows 10 is that most of my games run just a bit smoother. For example, on windows 8, Watchdogs would have 6 minute loading times and when it did finally load, it would stutter (until I died once and it reset which is weird) but now I have about a 2-3 minute loading time with no stutter and lag in the beginning. I would imagine this is because of the lightweight nature of windows 10 since Watchdogs doesn't use DirectX 12.
22  Discussions / General Discussions / Re: Windows 10 on: 2015-07-29 21:38:11
I am considering upgrading from Windows 7 to 10 (albeit a bit later when it's a bit more stable).

I want to ask how's the start menu compared to Windows 7. Is it familiar enough that it'll be easy to get used to or is it too Windows 8-esque? That's really all I have to ask for now, Windows 10 looks so much better than Windows 8 so my interest has been piqued.

The start menu is kind of combination between the two. It feels like windows 7 and 8 at the same time but never too much of either one.

I believe Microsoft is releasing a Day 1 patch some time soon so I'll say if that fixes any of the crashes.

23  Discussions / General Discussions / Windows 10 on: 2015-07-29 21:18:56
So I just updated to windows 10 and I am loving it so far. Here are some things that I have noticed so far:

1. Microsoft Edge
- I've been using Microsoft Edge for about a half hour and I already know that it will be my default browser from now on. Not only is it faster than chrome, it is much more fluid and consumes less resources. The only downside to Edge is no extensions but that will be coming later so it's not that big of a deal. To get an idea on the speed and lightweightness of edge, on chrome ive had this problem with playing 4k video on youtube. Whenever I tried to play videos at 4k the video would stutter (despite have the content loaded) and my whole computer would lag. I thought it was just a sign that I need a new cpu (which I do but that is beside the point) but when I play 4K video in Edge, it is smooth and doesn't bog down my computer.

2. The Xbox App
- The new Xbox app is much better. Whenever I download a game from the windows store, a little windows will pop up telling me that I can press the windows key+G to open the xbox game bar. On this game bar there, you can take a screen shot or record the game being played. The thing is, you can open that bar in any program and record that program. The only drawback is that it seems to be locked to that window but the program seems great for capturing game footage.

3. The Windows Store and other new Windows apps
- The windows store is vastly improved. Not much to say about it other than I have experience 2 crashes so far which is not ideal. I have had a similar experience with other new windows apps but since (I think) they are still in beta, I can forgive.

So that's about all I have noticed other than the general stuff like Cortana, Smoothness, and the Start Menu (which are all great). Anybody else have Windows 10 and if so what do you think about it?
24  Games Center / Cube World Projects / Re: [LibGDX] Project Tranquil on: 2015-07-29 20:07:50
That last patch is working now (I just updated to Windows 10 but I'm sure it would have worked on Windows 8.1 as well).

My pc:
Amd fx-4100
Nvidia Gtx 660
4gb RAM
Windows 10

25  Games Center / Cube World Projects / Re: [LibGDX] Project Tranquil on: 2015-07-29 13:35:19
Got some artifacts on when I run it on my linux machine, (nvidia 760 I think?)

Maybe it's from your unique shader packing? who knows.

http://i.imgur.com/Oz8DcZy.jpg

I'm getting the same effect on Windows 8.1
26  Java Game APIs & Engines / Java 2D / Re: In need of to scale simple world map texture on: 2015-07-11 20:56:13
The NASA Blue Marble program has some very very high quality/resolution real-world satellite (edited) photography of the earth.
Look here: http://visibleearth.nasa.gov/view_cat.php?categoryID=1484
Those images use equirectangular projections.
Their Terms of Use also indicate free redistribution and usage in commercial products, except where stated otherwise.

Wow i didnt know there were such high quality maps in the public domain  Shocked awesome thanks!

@KaiHH Do you know if that one is to scale? It seems kinda off.

27  Java Game APIs & Engines / Java 2D / In need of to scale simple world map texture on: 2015-07-11 16:19:55
So I'm creating a program that relies on geographic coordinates and I need a simple world map that is to scale, preferably with countries/states (but not needed) , ungrided, and high quality. If anybody can point me in the direction of one, I would greatly appreciate it  Pointing.

The Map I'm using now (I basically want this but un-grided and higher resolution
28  Games Center / Showcase / Re: The Arena - text-based Arena Combat Game! on: 2015-06-27 00:47:02
Updated The Arena: Download

Change Log:
+ better controls
+ more animations
+ balance changes
+ More Items

Have fun!

29  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 20:58:57
my method will not work for you because Im not actually calculating distance from my lights. All of my lighting is created from editing the r,g and b values and editing the intensity of lights. It give me less control over my lights but I get pretty lights plus I can make shadows from the absence of light without any raycasting
30  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 20:49:10
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         r = 0;
         g = 0;
         b = 0;
         intensity = 1f;
         if (north != null) {
            r += north.r * north.intensity / (damp + elevation);
            g += north.g * north.intensity / (damp + elevation);
            b += north.b * north.intensity / (damp + elevation);

         }

         if (south != null) {
            r += south.r * south.intensity / (damp + elevation);
            g += south.g * south.intensity / (damp + elevation);
            b += south.b * south.intensity / (damp + elevation);
         }

         if (west != null) {
            r += west.r * west.intensity / (damp + elevation);
            g += west.g * west.intensity / (damp + elevation);
            b += west.b * west.intensity / (damp + elevation);
         }

         if (east != null) {
            r += east.r * east.intensity / (damp + elevation);
            g += east.g * east.intensity / (damp + elevation);
            b += east.b * east.intensity / (damp + elevation);
         }


Damp is the constant I mentioned earlier (Which has to be at least 4) and elevation is something else that isn't really important.

Notice I reset my color values before this all happens that's because each tiles does this individually. I don't have a mixing color class.

edit: And then I limit each value to 1 and 0
Pages: [1] 2 3 ... 18
 
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Website offering 3D Models specifically for games for free
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List of Learning Resources
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List of Learning Resources
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Math: Resources
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