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1  Java Game APIs & Engines / Java Sound & OpenAL / Re: Need a really simple library for playing sounds and music? Try TinySound. on: 2013-03-14 16:02:16
During the last years I have tried several solutions for audio in Java games, including the stock JavaSound classes, the JavaZoom libraries, and Paul Lamb's sound system. But I find the same problem in all of them: under Windows everything works fine, but under Linux (or at least for some distributions/java versions), simultaneous sounds don't work. You want to play an effect at the same time as music, crash. I have spent many evenings googling about this, but there are contradicting explanations on the internet and to be honest I don't know a word about pulseaudio, mixers, sound drivers, etc. I'd just like to focus on the gameplay and have the audio work like in Windows :/

The only solution I know to work is to use stuff like OpenAL but this requires distributing native code, and I wouldn't like having different distributions of games depending on the OS.

Is it known whether this library addresses that issue (in pure Java) or it also has that shortcoming? If it does address the issue, I think I'm going to switch to it in no time...
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