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1  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-07-17 03:27:23
I am working on my Game-Framework again, slowly turning it into a Game-Engine.

The result looks awesome (Using Portal 2 textures in this Image):
-image-

That looks f**king amazing.

- Jev
2  Discussions / Miscellaneous Topics / Re: [Girls] How to completely block them from our lives? on: 2014-07-12 22:28:55
Okay. Lock up the thread. I think it's done with.



- Jev
3  Discussions / Miscellaneous Topics / Re: [Girls] How to completely block them from our lives? on: 2014-07-12 21:16:10
I prefer to get beauty done, not shit. Smiley

- Jev
4  Discussions / Miscellaneous Topics / Re: [Girls] How to completely block them from our lives? on: 2014-07-12 21:03:43
Less Program, More Inspiration.

- Jev
5  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-07-12 08:46:49
Wow, that looks really nice Smiley Is it online yet, or sill in development?

Still working on it. Tongue
I can PM you a link to a demo version of it if you want.

@SHC:
I like the effect that you have going on with your image, but the text is barely readable IMO.

- Jev
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-07-12 08:42:55
I too have been working on a site:


I still don't know what to think about this design.

Oh, and I also made this thing on accident:


Some cool stuff is showing up in this thread! Cheesy

- Jev
7  Discussions / Miscellaneous Topics / Re: [Girls] How to completely block them from our lives? on: 2014-07-12 06:52:17
I'm done.

This thread is horrible. Why am I even reading this?
It takes an insane masochist to browse a thread like this. Oh well.

You've clearly done no research on drugs, which I would recommend doing before you get thrown into high school. You seem to have a backwards perspective on the whole drugs situation.

Anyways, just stop. Please. I know that you want to learn and get some advice, but please refrain from posting stuff like this in the future.

Feel free to post stuff like this to 4chan, just do whatever you have to do to keep it away from JGO.

Thank you, and sorry if this seemed too harsh.
- Jev
8  Games Center / WIP games, tools & toy projects / Re: MERCury - 2d Game Library | Experimental release in development; test it out! on: 2014-07-12 02:38:31
Fixed.

- Jev
9  Games Center / WIP games, tools & toy projects / Re: Square World 0.3.5 on: 2014-07-10 22:58:11
Don't use either.

Both Applets and Web-Start are dead.

- Jev
10  Discussions / Miscellaneous Topics / Re: JGO IRC on: 2014-07-09 04:31:46
Cheers!

- Jev
11  Games Center / WIP games, tools & toy projects / Re: MERCury - 2d Game Library | Experimental release in development; test it out! on: 2014-07-08 08:26:55
Those are temporary textures. Ignore them, because they will remain that way until I get the time to work on the Look & Feel of the actual interface. The reason why I'm not doing that right now is because I'm in the middle of getting the MERCury website done, which has been quite time consuming.

Expect a large post from me later regarding those two things.

- Jev

EDIT: Also, the reason why the text looks off-center is because the width that the text is centered with takes in both the width of the window AND the width of the close button. Sorry if I didn't word that too well, but you get the idea.
12  Discussions / General Discussions / Re: Rock Simulator 2014 funded on IndieGoGo on: 2014-07-06 10:21:58

Seems like a horribly done publicity stunt to me.

- Jev
13  Games Center / WIP games, tools & toy projects / Re: MERCury - 2d Game Library | Experimental release in development; test it out! on: 2014-07-04 15:07:32
We're going to be including a default Look & Feel in the future, don't worry...

It should be really fun to make... For me. It'll most likely suck for Wesley.
I don't have an issue with that. Smiley

- Jev
14  Discussions / General Discussions / Re: Rock Simulator 2014 funded on IndieGoGo on: 2014-07-03 19:41:59
I must admit though, these people are really f**king clever.

Getting so much money off of a 'game' that was made in less than a day, That's pretty damn impressive.

I envy 'developers' like this.

- Jev

EDIT: Please don't take this too seriously, or else I'll kick you in the knee.
15  Games Center / WIP games, tools & toy projects / Re: Zombie Nauts [0.4.5] on: 2014-07-01 16:57:35
I've lost absolutely all inspiration. It sucks because I really wanted to finish this game but I can't bring myself to do it. Can someone help me find some drive?

Make your game perfect. Right now it isn't perfect.

- Jev
16  Games Center / WIP games, tools & toy projects / Re: 3D Randomly Generated World on: 2014-06-21 18:50:41
Beautiful.

- Jev
17  Discussions / Miscellaneous Topics / Re: Interesting Profile pictures on: 2014-06-21 05:21:35
Also, you may have noticed that mine and Jacobs has a Vignette, so that may have confused you Smiley .

I wasn't referring to the background of the image at all.

I disagree on the noise filter one, on pixel art, if used correctly could work... But on things that you want to look more... Modern, it kinda helps.

Nope.

No we don't have a team, we're not a cult, I made these avatars for me and Jacob. Then Apple decided to use the paint bucket... Emo

Apparently a lot of people are copying your 'art' then.

Why do you dis so many things Jev? You seem to dislike allot of things. (No disrespect, I just notice that almost all posts with a little ignorance you flip tables)

I don't like cringe-worthy things. That's why.

- Jev
18  Discussions / Miscellaneous Topics / Re: Interesting Profile pictures on: 2014-06-20 08:21:22
-snip-

R.I.P.

- Jev
19  Discussions / Miscellaneous Topics / Re: Interesting Profile pictures on: 2014-06-20 02:05:29
No! ra4king, what happened to David Spade!?

- Jev
20  Games Center / WIP games, tools & toy projects / Re: MERCury - 2d Game Library | Experimental release in development; test it out! on: 2014-06-19 21:47:26
The link in the front post is down.

Don't worry. The new site should be up soon.

- Jev
21  Discussions / General Discussions / Re: Java 8 on Raspberry Pi on: 2014-06-19 00:59:38
Is the pi that bad?

So mainly its purpose is just to make python scripters feel  cool? XD

Stop.

- Jev
22  Game Development / Game Play & Game Design / Re: Efficient game maps and Scrolling on: 2014-06-18 07:48:40
I don't exactly get what you're trying to do here. Are you just trying to move the map around the screen?

That should incredibly simple.

Pseudo-Code:
1  
2  
3  
4  
5  
6  
public void render(Graphics g, int map_offset_x, int map_offset_y)
{
    for (int x = map_offset_x; x < map_width + map_offset_x; x += TileSize)
        for (int y = map_offset_y; y < map_height + map_offset_y; y += TileSize)
            g.drawImage(tile, x, y);
}

You're just telling the program to render the map starting at a different location, the coordinates for that location being
map_offset_x
and
map_offset_y
.

- Jev
23  Discussions / Miscellaneous Topics / Re: Interesting Profile pictures on: 2014-06-18 07:01:59
@NegativeZero:

You're one clever bastard.

@ctomni231:

That was really interesting. I figured you just thought that the character was cute.

- Jev
24  Discussions / Miscellaneous Topics / Re: Interesting Profile pictures on: 2014-06-17 21:30:56
Mine is just... awesome. I mean, come on. You know what I'm saying. That cute girl is my mother.

Can we get a high-res version at some point? I've never been able to actually really see it.

As for my avatar...

- Jev
25  Discussions / Miscellaneous Topics / Re: Interesting Profile pictures on: 2014-06-17 21:16:49
i call mine, black guy at night

Do you mean this?



EDIT: Jimmt, please make this your new avatar.

- Jev
26  Discussions / Miscellaneous Topics / Re: Interesting Profile pictures on: 2014-06-17 20:34:21
I wanted to ask if anyone knows exactly what me, Jacob, and Spacebeans' profile pictures are? Before reading on, look closely...

Your floating avatars make you look like you're all part of one big cringe-cult.

Why don't you make something for yourself? There's very little originality in your avatars.
Whoever made the avatars should also get rid of that awful noise. The noise filter is the easiest way to destroy pixel-art.

- Jev
27  Discussions / Miscellaneous Topics / Re: Longest program you have written? on: 2014-06-16 22:27:57
He said it has 300K characters, above he said 10K LOC.

Ah, my mistake. Woops!

- Jev
28  Discussions / Miscellaneous Topics / Re: Longest program you have written? on: 2014-06-16 22:22:52
300K in MERCury! WooHoo!

You shouldn't be proud of having 300k lines of code. If I were you I would be depressed.

- Jev
29  Discussions / Miscellaneous Topics / Re: Longest program you have written? on: 2014-06-16 21:17:06
-snip-

public class Main{public static void main(String[] a){System.out.println("Hello World");}}


- Jev
30  Discussions / Miscellaneous Topics / Re: Longest program you have written? on: 2014-06-16 21:10:25
I'm more impressed by less lines of code.

Let's see some smaller numbers. Cheesy

- Jev
Pages: [1] 2 3 ... 23
 

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ctomni231 (34 views)
2014-07-18 06:55:21

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2014-07-14 11:51:35

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2014-07-13 13:57:52

SHC (66 views)
2014-07-12 17:50:04
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