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1  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-02-17 05:49:42
The number one rule of web design (and pretty much all digital content creation): Don't do something just because you can.

Parallax scrolling is the <marquee> of 2012-2015 Wink

- Jev
2  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-02-16 20:57:27
So you just left it on the table? Monster.


- Jev
3  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-02-16 20:50:09
Made some more ramen. Cheesy

Other than that I did absolutely nothing.

EDIT: And I ate it. Wink

- Jev
4  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-02-12 13:08:12
Why not going for a real challenge? Cheesy

"This isn't even my final form."

- Jev
5  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-02-09 00:05:22
Went hiking for the first time in months. Smiley

- Jev
6  Discussions / General Discussions / Re: New feature: mentions in posts on: 2015-02-05 21:33:03
You couldn't have thought of everything...
Will it make me a sandwich? (and notify me when it's ready)

You couldn't have thought of everything...
Can it cure cancer? (and cure patients when it's ready)

- Jev
7  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-02-05 01:24:19


I honestly don't know why, but this somehow reminded me of the default Windows XP wallpaper.

It would be so cool if you remade this in your game

- Jev
8  Discussions / Miscellaneous Topics / Re: Valentines day plans on: 2015-02-04 22:30:55
Relationships get in the way of coding. Tongue

- Jev
9  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-02-04 16:51:21
Started refactoring my games code after adding support for dialogue/message boxes for the characters. This might take a while Emo

- Jev
10  Discussions / General Discussions / Re: New feature: appreciation results in post medals on: 2015-02-04 16:21:11
Ah, typical Smiley Those who reached the highest rank no longer give a rats ass about their rank Emo

For everybody else it's various degrees of 'fun' to level up, right? persecutioncomplex

We still have medals to think about Wink

- Jev
11  Discussions / General Discussions / Re: New feature: appreciation results in post medals on: 2015-02-04 15:36:14
Or we could just have one 'JGO-er' rank and stop overthinking it. Wink

- Jev
12  Game Development / Newbie & Debugging Questions / Re: I want to make a bullet hell game on: 2015-02-03 13:56:00
create assets as I go.


Your game isn't going to have a lot of character if you just buy the assets somewhere.
Either make them yourself or hire an artist. Pointing

- Jev
13  Discussions / Miscellaneous Topics / Re: Super Serious Selfie Thread. on: 2015-02-02 09:58:04
This is a slightly older one, about 367 years, but here you go.

- Jev
14  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-02-02 00:58:58
Finished my MiniLD #56 game. The source code is absolutely terrifying but the gameplay came out pretty good.

Entry Page
Official Website

Some screenies:


- Jev
15  Discussions / General Discussions / Re: Forum Bug(s) on: 2015-01-28 07:20:18

Huh, that actually made me smile a bit.
Damn easter eggs.

- Jev
16  Discussions / General Discussions / Re: Forum Bug(s) on: 2015-01-28 06:05:46
I think he's purposely trying to break certain parts of the forum.
In the WIDT thread he gave himself a medal after toying around a bit, and the fact that he has 'leet' posts seems a bit trolly.

Riven, please do something about this whenever you can.

- Jev
17  Discussions / General Discussions / Re: Old Forum Stuff on: 2015-01-26 20:03:55

The first link under the 'Friends of JGO' section is a link to EA's website. persecutioncomplex

- Jev
18  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-01-26 19:55:03
Made a simple bed. I'll have to remake the sprite later though.

- Jev
19  Discussions / General Discussions / Re: Most graphically polished (HD)3D games developed in Java? on: 2015-01-26 08:57:27

This is a little hard to answer because most people don't advertise the fact that they use Java. Minecraft is the obvious go-to answer.


Minecraft is NOT the go-to option in my opinion, it's just a bunch of blocks with some... meh textures.

In my opinion, polish and consistency are more important than realism.
You can still have a game with a 'simple' art style and say it has good graphics, because it's consistent.

Look at TF2 for example:

Sure, it isn't the most realistic thing in the world, but it's still incredibly polished and consistent.

I'm not a big fan of Minecraft's textures either, but they're still consistent enough to be called 'good' IMO. The overall polish of the GUI, items, particles and textures are what make it the go-to answer for this question.

Hell, even if something like VVVVVV or Love+ were written in Java I'd still say that they were the best looking Java games out there, just because of their consistency. I know I'm completely breaking away from the question here, but it doesn't have to be 3D to be considered 'good'.

- Jev
20  Discussions / Miscellaneous Topics / Re: Unofficial JGO Steam Group! on: 2015-01-25 19:07:27
Get in the group chat or IRC, we can decide what to do from there.

- Jev
21  Discussions / Miscellaneous Topics / Re: Unofficial JGO Steam Group! on: 2015-01-25 18:49:57
Just joined.
Please kill me.

- Jev
22  Games Center / Archived Projects / Re: Mercury: The Simple 2D Game Library | >> BETA coming soon << on: 2015-01-23 04:06:38
Taking your project away from the only community that may have some interest when you have virtually no users seems a bit silly.

I've met far more Java game developers outside of JGO than I have here, so I wouldn't necessarily say that JGO is the only place where people would enjoy it. There are plenty of other communities out there to spread the library to, JGO itself is still a pretty small community no matter which way you look at it.

It isn't like we're just going to stop talking about the library altogether, it's just that we want to help clean up the forum a bit and encourage people to focus on other projects. I personally don't feel like shoving the library down everybody's throats, especially with some of the recent rule changes regarding topics like these.

If people are that interested in the development, they can go read the update blog themselves. Pointing

- Jev
23  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-01-22 20:20:40

Well there's your problem.

Anyway, there are a ton of reasons why mechboards are 'better' than membrane keyboards, I wrote a long post about them here. But in the end it's really just personal preference.

I've found the blue switches to be very... Clicky. Too clicky in fact. I'm used to bottoming out keys like I would on membrane boards, but I'm slowly switching back to Cherry MX Browns which are allot easier to press, and make me type allot faster. But really, it won't make you immediately better at coding, it's just a personal preference.

You obviously haven't used buckling springs before, they're much clickier. Tongue
You might enjoy Topre switches, but they're a bit expensive.

Kinda over-did it really. persecutioncomplex

You can never have too much Portal.

- Jev
24  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-01-22 02:57:01
How's the trackball? I always thought those were neat, but have never used one.

Absolutely amazing, been using them for 3 years and have never gone back.

- Jev
25  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-01-22 02:52:47
Redid my battlestation.

- Jev
26  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-01-20 07:39:28
Tonight I plan on adding a basic inventory system + actual player sprites.

Oh, and to Riven:
I found a little flaw in the post system. I can still show animated GIFs without the player by adding an extra character to the end of the URL Wink

- 0x4A6576
27  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-01-18 04:45:07
Got annoyed at how awkward the controls were becoming in my game, decided to add controller support.

Made a warning screen because of this, took 2.5 g'damn hours to make.

(Click for full image)

I totally didn't steal this idea from Super Meat Boy Tongue

I also bought some Taco Bell for everybody in #JGO.

- Jev
28  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-01-15 02:45:57

- Jev
29  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-01-10 04:18:04
Where is Jev!?

Would type up another keyboard rant, but your hero Jeviny is tired and feeling sleepy. Tongue
Just buy a mechanical keyboard and be done with it.

Speaking of keyboards, I actually found maggots all over my desk and keyboard today.

- Jev
30  Discussions / General Discussions / Re: 3D model search engine on: 2015-01-09 09:18:41
This is absolutely amazing! Thanks for sharing.

- Jev
Pages: [1] 2 3 ... 30
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List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30

Intersection Methods
by Roquen
2015-05-29 08:19:33

List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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