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1  Java Game APIs & Engines / OpenGL Development / Re: Terrain gen on: 2013-03-07 08:15:43
Fog is making my terrain black
2  Java Game APIs & Engines / OpenGL Development / Re: Terrain gen on: 2013-03-05 07:36:12
ok, il look into LOD
3  Java Game APIs & Engines / OpenGL Development / Terrain gen on: 2013-03-04 09:56:08
Im coding terrain to work with a heightmap but when i have a image greater then 1024x1024 it seems to cut the fps to 3 fps(From 75). I have been stuck on this for weeks. I have asked on multiple sites and irc with no response. Im using lwjgl, I think i might need a way to stop rendering terrain at a certain distance, but im not sure. Code: http://pastebin.java-gaming.org/c26a695424f
Pages: [1]
 
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