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1  Java Game APIs & Engines / OpenGL Development / Re: Terrain gen on: 2013-03-07 09:15:43
Fog is making my terrain black
2  Java Game APIs & Engines / OpenGL Development / Re: Terrain gen on: 2013-03-05 08:36:12
ok, il look into LOD
3  Java Game APIs & Engines / OpenGL Development / Terrain gen on: 2013-03-04 10:56:08
Im coding terrain to work with a heightmap but when i have a image greater then 1024x1024 it seems to cut the fps to 3 fps(From 75). I have been stuck on this for weeks. I have asked on multiple sites and irc with no response. Im using lwjgl, I think i might need a way to stop rendering terrain at a certain distance, but im not sure. Code: http://pastebin.java-gaming.org/c26a695424f
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xsi3rr4x (72 views)
2014-04-15 18:08:23

BurntPizza (68 views)
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UprightPath (65 views)
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BurntPizza (164 views)
2014-04-08 23:06:04

tom_mai78101 (260 views)
2014-04-05 13:34:39

trollwarrior1 (210 views)
2014-04-04 12:06:45

CJLetsGame (220 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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