Thanks for the clarification everyone. What I'm going to do, based on the most recent replies is to just try to implement TinySound straight into my engine (
http://www.mythalore.com/ for more information). I will keep the source intact (within the jar file) and make sure not to imply that the code used is mine. I will probably be making the engine open source from when I release it, near April. Lastly, kuusisto if you have any objections to me packaging the TinySound jar file with my engine please email me at
sam@Mythalore.com, as soon as possible. Thank you.