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1  Game Development / Networking & Multiplayer / Re: Bluetooth multiplayer on: 2013-01-27 16:11:54
Well I can borrow other phones to test with, but the problem is that there not android :/, is there a way to "emulate" a Bluetooth device?
2  Game Development / Networking & Multiplayer / Re: Bluetooth multiplayer on: 2013-01-27 05:40:16
Don't try it all it once. I find it best to test as I write. It's easier to fix errors this way. That way i only have to deal with one or two errors instead kf 50 at a time. First discover devices and print them to a text box. Then pair with one. Then expand your program to send a few lines of text. Now you can design some sort of message system for networking.

I like the idea, but I don't have 2 android devices to test on :/, only 1
3  Game Development / Networking & Multiplayer / Bluetooth multiplayer on: 2013-01-25 23:13:45
I'm currently trying to make a bluetooth multiplayer game, but I'm rather new to bluetooth and i don't know how i would go with connecting to a server to client and client to serve and seding messages?, I readed: http://developer.android.com/guide/topics/connectivity/bluetooth.html, but I don't know how achive such task.

Note: I got referred here by a book I'm reading for android programming.

Hope you guys can help,

Thanks for reading.
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