ok so if i want to make it clear because i don't think i have completely understood you
you're telling me to make an array of missiles make it like the borders array so it only draws them where they should appear
lets say
0 0 1 (or nulls) 1 1 1
0 1 0 0 1 0
1 0 0 .. if this is what you meant how do i check collision here if lets the borders are 0 0 0 then i would stop drawing at the 1 in the center? just to clarify



