Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (487)
Games in Android Showcase (112)
games submitted by our members
Games in WIP (553)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1] 2
1  Games Center / WIP games, tools & toy projects / Re: Paintfool on: 2013-10-17 17:50:07
Would anyone concider helping me out making this game? I've got infinite worlds now,-- everybody smile! :-)
I'm completely willing to help you with it. How can I help?
2  Games Center / WIP games, tools & toy projects / Re: LodeScape RPG on: 2013-09-19 05:07:33
Oh man I have a bad habit of drinkin and goin on the forums persecutioncomplex it would be pretty cool if it helps out some. Haha I did get a medal out of it and it does seem like I was making sense enough. Also like I said if I actually get some time to myself I could start brainstorming ideas for your game.
....you were drunk when you wrote that? ahaha
3  Games Center / Showcase / Re: my 3d engine on: 2013-09-10 21:06:38
I think this should go in "WIP games, tools & toy projects", not sure though.
EDIT: Besides that, tried the no sound version, engine is nice. Did you use any external libraries to do it?
4  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-07-08 09:00:26
(If no one replies, this will be the last update I'll post here.)

I added a portal dimension!

Full news post here - http://knighthood.chunkyhosting.com/news.php



5  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-07-05 12:14:32
Leave quest/game suggestions if you have any, thnx!


^Fisherman's house
6  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-07-02 15:15:04
Just finished server-side inventories!
There's registration link and launcher download at main post.
Let me know what you think, and give suggestions!


^ Server-side inventories


^ Server quest scripting, if anyone understands this and wants to write some quests for the game, hmu, thx
7  Games Center / WIP games, tools & toy projects / Re: LodeScape RPG on: 2013-07-01 07:57:44
HEy guys sorry that I haven't had any updates in a while, but I have one question before I start getting into some coding tomorrow, should I make resources(trees and ores) regenerate overtime? Like after 2 minutes that certain resource will reappear as long as your are not in a spot where you can view the resource re spawn, somewhat like runescape but a little different. I'll really try and get stuff done tomorrow I have a good plan ready. Thanks guys
Make it after 5 minutes, cause two minutes may be a bit too short.
8  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-06-30 08:44:46
I decided to continue working on the game, some generous people at ChunkyHosting are hosting my website and server.
Updated links and pics in main post!
9  Games Center / WIP games, tools & toy projects / Re: LodeScape RPG on: 2013-06-17 14:46:11
Basic networking actually isn't all too bad. Check out designsbyzephyr on youtube.
I'm not really sure how multi player would contribute to the game and I dont think I really want to get into it. Once again if any one volunteers I would be glad to help them out.
If I get to implement Libgdx into Netbeans, I may give it a try into implementing some networking.
10  Games Center / WIP games, tools & toy projects / Re: LodeScape RPG on: 2013-06-08 18:20:39
I did do an auto-updatable bootstrap for my own game, you can try it out here.
https://dl.dropboxusercontent.com/u/52647185/Mine2D/Minecraft2D.jar
It updates your game with the latest version. But, with the file upload, you also have to upload a file with just the MD5 algorithm of the file. Other than that, it's automatic.
If you want, I can give you the source of the bootstrap, you only have to change a few constants. (Name of application, file url, md5 url, and file on local disk)
11  Games Center / WIP games, tools & toy projects / Re: LodeScape RPG on: 2013-06-08 14:37:10
I can help with the actual launcher code, if you want.
12  Games Center / WIP games, tools & toy projects / Re: LodeScape RPG on: 2013-06-08 00:10:54
Make a launcher, and make the game auto-updatable c:
13  Games Center / WIP games, tools & toy projects / Re: Paintfool on: 2013-05-14 17:30:14
This looks neat. Is it for download yet?
14  Java Game APIs & Engines / Engines, Libraries and Tools / Re: 2d game with libgdx where to start? on: 2013-04-30 11:26:52
Start by creating a class ;DDD
15  Games Center / WIP games, tools & toy projects / Re: A Java scripting language -- Leola on: 2013-04-30 10:11:19
1  
2  
3  
C:\Users\EmirRhouni\Documents\Leola\Leola>java -jar leola.jar "spaceinvaders/spaceInvaders.leola"
Exception in thread "main" java.lang.NullPointerException
        at leola.vm.Leola.main(Leola.java:130)


Tried running Space Invaders, got this error
Anyway, looks neat!
16  Games Center / WIP games, tools & toy projects / Re: 2d RPG with no name... on: 2013-04-29 10:22:01
Did you do it my way? Grin
17  Games Center / Archived Projects / Re: Yet unnamed 2d roleplaying game on: 2013-04-28 16:35:24
That's awesome, reminds me a bit of Runescape
18  Games Center / WIP games, tools & toy projects / Re: 2d RPG with no name... on: 2013-04-12 21:57:11
Mine is wreed12345 , I couldn't add you when I tried, is yours private or something? Maybe try adding me

sent you a friend request
19  Games Center / WIP games, tools & toy projects / Re: 2d RPG with no name... on: 2013-04-12 21:42:36
@isteinvids I reached my message limit for the day concerning that repeated texture. Do you have an email to talk with?

You got Skype? Mine is emir.rhouni
20  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-10 19:06:50
Wait up. In the logs, it says that its waiting for someone to connect, then you leave? o.O How can you leave  if you weren't there in the first place?


My game file was empty, so it kicked me because error. And it didn't get my user before kicking me. So I deleted my game file and connected again xD
21  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-10 18:58:14

^ Added decent GUI to server   Grin
22  Games Center / Cube World Projects / Re: 3D Turnbased Rougelike (LWJGL) on: 2013-04-10 18:57:08
Looks awesome, I like the random generator  Grin
23  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-10 09:22:28
Yeah, that's how Minecraft does/did it right? I remember playing around with the protocols.

Minecraft sends user and pass to https://login.minecraft.com with no encryption though.
24  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-10 08:38:19
This is how it should work:

For example a user logging in:

- Client sends server username and password(encrypted?)
- Server makes a request to a PHP script that takes in a username and password and authenticates it
- PHP script returns either authenticated or not authenticated to server
- Server responds to client

You should get a host that has BOTH MySQL storage AND HTTP hosting. That way you can access the PHP scripts externally and MySQL Databases internally.

Try Zymic. They will let you do that. http://zymic.com/



That's pretty much what I'm doing. My current host can do that though, and PHP file is ready. It returns true if user and pass are correct.

knighthood.me.pn/serverlogin.php?user=USERHERE&pass=PASSHERE

I only need to make the changes in the login server now  Grin
25  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-10 07:45:23
Never ever have clients connect to your database. Never. It's a huge security risk and if the client knows about serverside implementation (tables, column names) you lower the bar even further to either get hacked, or having people figure out cunning ways to take advantage of some design flaw.

Let clients connect to your server (presumably a PHP file) and let the server make the queries. Abstraction layers are a must for server/client communication.

I know, I'm doing a PHP file that returns if username and password are legit or not. Cause clients can be decompiled very easily, I did that mistake when I was starting in Java xD
26  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-10 00:22:07
Yeah, JS always shows up in source(only client side) unlike PHP, which is like both. I'm also pretty sure there are hosts that DO allow you to connect to external hosts as ell.

I've looked this morning, and all hosts that do allow you to connect to external hosts are paid for.
27  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-10 00:05:58
That blows. I'm sure there are MySQL hosts that allow you to have external connections. Do you pay or for free?

My website host is for free.

I do know a good MySQL host that allow external connection, the problem is that my website host cannot connect to external MySQLs.

If I use client-side Javascript, can MySQL login stuff be seen from view source?
28  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-09 23:57:13
You can use Client Side Javascript or Server Side Javascript. You can't run SSJS or PHP on your host?

Host can run PHP, but can't send the register info to my login server, because host doesn't allow remote MySQL/server connection.
29  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-09 23:26:08
Yeah, don't do it with applets, that's really bad and vulnerable. I'm attempting to play tho!

But I can't connect to external MySQL database from my website host, and since Java applet runs from your pc, it works Sad

And I'm really not experienced in Javascript.

EDIT: Wait, is Javascript client-side? (I barely know anything about Javascript tbh)
30  Games Center / Archived Projects / Re: "Knighthood", A WIP MMORPG on: 2013-04-09 23:24:29
I've made the launcher to a JNLP, to make updates less visible Cheesy

Updated link: https://dl.dropbox.com/u/52647185/Knighthood.jnlp
Oh man, goussej is gonna love you.
Anyways, downloaded & ran it, web start works fine. I would recommend making the registration app using javascript, because the applet pop-up is kind of annoying (at the very least name it "registration" not "reg").
EDIT: said it had to update to 0.6, and closed itself. I'll try again later.
Why is goussej going to love me? xD

And yeah, I'm fixing it. Cause launcher gets update app link from an html file on my Dropbox, and Dropbox are moving the files from dl.dropbox.com to dl.dropboxusercontent.com, so it's a bit broken right now, until I fix the links in the Java apps.

EDIT: lol everything should be functioning again in an hour (or less)
Pages: [1] 2
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

TehJavaDev (17 views)
2014-08-28 18:26:30

CopyableCougar4 (26 views)
2014-08-22 19:31:30

atombrot (39 views)
2014-08-19 09:29:53

Tekkerue (36 views)
2014-08-16 06:45:27

Tekkerue (33 views)
2014-08-16 06:22:17

Tekkerue (22 views)
2014-08-16 06:20:21

Tekkerue (33 views)
2014-08-16 06:12:11

Rayexar (67 views)
2014-08-11 02:49:23

BurntPizza (45 views)
2014-08-09 21:09:32

BurntPizza (36 views)
2014-08-08 02:01:56
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!