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1  Games Center / Featured Games / Re: Pixel Towers - Android / Desktop Game on: 2013-01-22 12:23:02
How did you manage to pack all the java data into a single .jar file? I'm trying to do that with my Java applet game, but I'm having some trouble.
2  Games Center / Showcase / Re: Zombie Apocalypse Survival on: 2013-01-22 03:41:19
I see. There's still much to learn. I'll try to implement that in the next couple of days.
3  Games Center / Showcase / Re: Zombie Apocalypse Survival on: 2013-01-22 00:31:49
Hi Jimmt, I looked into your issue regarding the request for "security access".  Cool
What's happening is: the applet is simply requesting access to resources (i.e. sound files) stored in the web server of Host-ed.
The resources accessed will only be used by the Java applet and will not affect your computer in any way. I hope this clears up any suspicions.
4  Games Center / Showcase / Re: Zombie Apocalypse Survival on: 2013-01-19 18:19:12
Thank you for your feedback. I have changed the snapshot to only include the game itself. I hope that will address the clarity problem.
I agree with you that having to refresh the page to restart the game is not user-friendly so I will fix that today.
As for the security issue, if you could post a snapshot of the error message, I will try to resolve it immediately.  Wink
5  Games Center / Showcase / Zombie Apocalypse Simulation on: 2013-01-19 07:14:54

Welcome to Waterloo City!
You are in the aftermath of a highly contagious pandemic outbreak that kills the host and takes control of their brain.
If you make contact with the infected (red squares), your cells will be contaminated with the virus.

On the top-left corner is your score (which increases the longer you're alive)
as well as the amount of food, water and sleep you have.
When either of those three essentials falls to 0%, you will die.
Therefore, it is recommended that you scavenge around the city for a bed (white rectangle) to sleep on, food (orange square) to eat and water (blue square) to quench your thirst.

Your Dollar Store flash-light doesn't allow you to see far at night, so make use of the street lights around the city.

The zombies are hungry. Ready to run?

Then go to:

>>>>>Score to Beat: 3026 points (my friend's best)<<<<<
                     Post Your High Score!

  • Run the game in full screen (press F11)
  • Turn ON the sound
Jan. 25, 2013 update:
  • Awesome front page background added.
  • Rearranged/coloured website text.

Jan 21,2013 update:
  • Sound effects added!
  • The game will now prompt for a restart without
     refreshing the page.
  • Reduced excessive instructions and pop-ups.

Jan 18, 2013 update:                                          
  • Zombies will attempt to guess where you have
     disappeared to when a building breaks their line
     of sight.

Future Updates:
  • Smarter AI
  • Online high score
  • Implement all external resources into a single sandbox
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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