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1  Java Game APIs & Engines / JInput / Re: more than one Mouse on: 2010-03-20 00:46:22
very cool.
Thanks
2  Java Game APIs & Engines / JInput / Re: more than one Mouse on: 2010-03-19 19:09:11
Yes it is the same model.
3  Java Game APIs & Engines / JInput / more than one Mouse on: 2010-03-19 11:49:48
Hello Everybody,
I try to get the input from two usb-mice to move in a 3D-World(LWJGL). So far no problem, but is there a way to identify the Mice? Everytime the Program starts, the Mice change there Position.
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for(int i=0;i<controllers.length;i++) {
   if(controllers[i].getType()==Controller.Type.MOUSE) {
      if(firstMouse==null){
         firstMouse = controllers[i];
      }
      else if(secondMouse==null)secondMouse = controllers[i];
      else thirdMouse= controllers[i];
   }
}

I tryed to get the portnumber, but they are alle the same for every mouse.
I´m working on Windows 7 and XP. 
My second Problem is that the Windows cursor is moved by all mice. Is there a way to stop that? The Windows cursor should only listen to the first mouse.

thanks for help
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