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1  Games Center / 4K Game Competition - 2011 / Re: Community Voting! on: 2011-03-17 09:04:53
Congratulations Erik!
2  Games Center / 4K Game Competition - 2011 / Re: New game: Robot Unicorn Att4K (message/suggestions/comments thread) on: 2011-03-01 10:48:51
Thank you guys for your nice comments. The game isn't flawless of course and I made the post before the game was accepted.

Why not have a link to the original game? Enjoy ...

http://games.adultswim.com/robot-unicorn-attack-twitchy-online-game.html

I might post a simple application that converts midi file to patterns.
3  Games Center / 4K Game Competition - 2011 / Re: February 28th is approaching!!! on: 2011-02-28 14:09:21
Have he stored up games for several years or what? Smiley
4  Games Center / 4K Game Competition - 2011 / Re: February 28th is approaching!!! on: 2011-02-28 11:53:13
Bysse: GMT midnight or Bali midnight? Smiley
5  Games Center / 4K Game Competition - 2011 / Re: Remakes vs. Original Games on: 2011-02-28 11:52:22
I was inspired by Markus Persson and did a remake this year (robot unicorn attack). The technical issues of compressing the game was very challenging and was the main reason for me to create the game. To explore and see new types of problems I'm not used to.

It's all for the lulz anyways Smiley
6  Games Center / 4K Game Competition - 2011 / New game: Robot Unicorn Att4K (message/suggestions/comments thread) on: 2011-02-28 09:25:02
Hello fellas,

the 2010 flash classic is back in a java 4kb version!

Follow your dreams and dance to our favorite music!


Created for the lulz and inspired by all people who made 4kb remakes of last years goodies. It was a hard time optimizing horse sprites and music, everyone have experienced the hard cuts needed for 4kb. There are a few issues in the game and I hope it can be resolved today. Just mind me the last time for upload Smiley

Thanks,

Carl
7  Games Center / 4K Game Competition - 2011 / Re: Contest 2011 - Multiplayer? on: 2011-02-22 22:14:48
Ok, thank you.
8  Games Center / 4K Game Competition - 2011 / Contest 2011 - Multiplayer? on: 2011-02-22 19:38:03
Hello fellas,

last year I submitted a game which was multiplayer only. The judges wasn't prepared for that and I got an undergrade. How is it this year? Is multiplayer only games accepted and are the judges in for it?

My submission last year (Epic Inferno 4k):

http://java4k.com/index.php?action=games&method=view&gid=301

Thanks
Carl
9  Games Center / 4K Game Competition - 2010 / Re: RESULTS!!! on: 2010-03-19 18:28:11
Yeah, I've thought about that too, and it's definitely something that's worth discussing for next year. Of course you can have multiplayer games, but I think as an entrant you always need to expect that your judges won't be playing with anyone else. In fact, you need to expect that your players won't either.

One of Epic Inferno's biggest barriers for success, I think, was that it has nothing really to draw anyone to try to find another player. It doesn't look very impressive and the gameplay is too complicated (or perhaps just too difficult to understand). Either way, to get anyone (a judge or otherwise) to want to bring over a friend to try multiplayer you need some kind of exciting hook. It's probably a good idea to stick with AI opponents for your 4k entry, then expand to allow co-op.

Yeah I know. Epic Inferno has definitely some flaws that could be easy fixed. However in my case there was no time and if you play against another player it is lotz of fun Smiley

But the point is that if there isn't any restriction against multiplayer games and if there is a competitor with a multiplayer-only game, the judges must adopt to the game and play against another player.

To make a multiplayer game with good chances of being in top of this competition is, of course, very hard in any case.
10  Games Center / 4K Game Competition - 2010 / Re: RESULTS!!! on: 2010-03-19 08:36:34
Very nice indeed!

Gz to Burning Man, GTA4k, Fortressfall4k and VVVV!

I have really enjoyed the games in this competition and to be a part of it. Very impressive games have been made and I'm all ready up for a better version of my (our) own entry, Epic Inferno. And maybe a second entry, I have some good ideas Smiley

But I have a complain to make. My own entry, Epic Inferno, is only a multiplayer game and the judges couldn't play it against another player. Therefore I question how the rules for the competition are set up. There isn't any rules against multiplayer games and therefore the judges should be _able_ to play them with another player.

Of course, I accept the voting and judging.
11  Games Center / 4K Game Competition - 2010 / Re: Game Entry: Epic Inferno. Epic win! :) on: 2010-03-03 08:33:09
I had the same problem with BoxBot4k under Ubuntu 9.10.
Have you tried setting the focusable state of your applet to true? I hope it may help.
See also:
http://java.sun.com/j2se/1.5.0/docs/api/java/awt/Component.html#setFocusable(boolean)

Cheers,
Gabor

I think it is to late now, but sure I can try!

Epic Inferno was converted from old C++ code this weekend, so there was only time for shrinking it Smiley Also, OS in Vancouver took some time from upgrades of the game Smiley
12  Games Center / 4K Game Competition - 2010 / Re: Game Entry: Epic Inferno. Epic win! :) on: 2010-03-02 08:27:36
The input doesn't work in linux for me either. (Ubuntu 9.10)

TF

Darn, that's no good. Maybe I should have used "processKeyEvent(KeyEvent)" ...
13  Games Center / 4K Game Competition - 2010 / Re: Game Entry: Epic Inferno. Epic fail? on: 2010-03-01 18:14:44

It's an Epic step in Epic Inferno's history.
14  Games Center / 4K Game Competition - 2010 / Re: Game Entry: Epic Inferno. Epic fail? on: 2010-03-01 16:58:01

Try it out here:

http://java4k.com/index.php?action=games&method=view&gid=301

GG
15  Games Center / 4K Game Competition - 2010 / Re: Game Entry: Epic Inferno. Epic fail? on: 2010-03-01 13:29:31
Having some trouble with the input under linux

Sorry but it should work perfectly. The applet is using Keylistener and matches the provided KeyCode against each players stored KeyCodes.
16  Games Center / 4K Game Competition - 2010 / Re: Thank you - submission period ended on: 2010-03-01 10:30:50

Hello there!

Epic Inferno should work now Smiley

GL
17  Games Center / 4K Game Competition - 2010 / Re: Game Entry: Epic Inferno. Epic fail? on: 2010-03-01 10:15:23

Thank you for your reply!

I got some help and it works now. Here is how we did it:

1) Renamed the file to epicinferno.pack.gz

2) Made this applet-tag:

<applet code="A.class" archive="epicinferno.pack.gz" width="800" height="600">
<param name="java_arguments" value="-Djnlp.packEnabled=true" />
</applet>
18  Games Center / 4K Game Competition - 2010 / Game Entry: Epic Inferno. Epic win! :) on: 2010-03-01 09:13:49
Hello guys!

Right now I'm a bit stressed because my game wasn't approved this night and I need to go to work! Wink The game itself is pretty big, but with Compile 'n Shrink it became under 4k. However, the generated pack-file havn't been approved and I wonder if you have tips how to get it to work.

You can play the <4k version of the game here:
http://www.indiespot.net/app/java-four-kay-test?task=html&resource=9f77838a2fa211c2208fa0154f8ecb9e.4&className=A&w=800&h=600&ok=resize

Thanks!
Carl
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