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1  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in on Google Play on: 2017-01-18 09:46:01
I consider this project done.

If any mods see this, feel free to move it to Showcase.

Thanks.
2  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in on Google Play on: 2016-12-30 12:46:39
I like it! I'm using that exact same music in my game! I found it on opengameart.org!

Thank you!

Yeah I found most of the assets on opengameart.com, the music is by SketcyLogic and the graphics is of course by Kenny.

3  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in on Google Play on: 2016-12-27 14:54:44
This project is out of beta and finished now (available for download https://play.google.com/store/apps/details?id=com.bornander.lala.android). Finally.
Desktop version available here; https://drive.google.com/open?id=0B38R323dMc0oa2pHemN6OE0wRzQ.

A big thanks to everyone who commented on this thread and provided me with much needed feedback!

4  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-12-22 08:21:39
I think that's a pretty nice video for the trailer, shows all the major features quite well.
Thank you.

Although it was only 1:20 long, for some reason it felt a bit too long, not sure why though. Maybe try taking out 1-2 levels and see if you can still get the same feel from it?
I agree, it feels too long, Thank you for pointing it out.
I'll try to cut it down to be under a minute, there really is no point in showing me do the elaborate builds when seeing the result gives the same information.

Otherwise, it looks great and if my kids were still little I'd get it for them right away!

Great job!
Thank you, I appreciate the feedback and your comment made my day!

5  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-12-17 08:51:07
I just finished the release trailer for the game, this is the video that would go with the store listing on Google Play, and I'd love to hear any feedback you guys might have.

<a href="http://www.youtube.com/v/mVVZ-IUYYHQ?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/mVVZ-IUYYHQ?version=3&amp;hl=en_US&amp;start=</a>

6  Games Center / WIP games, tools & toy projects / Re: Ashworld on: 2016-12-16 13:20:25
This looks really cool!

Well done.
7  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-12-13 19:22:48
Some clever person pointed out that if I am making a game for 3 year olds then maybe textual instructions aren't such a great idea, so I've been playing around with a visualization on some of the early levels to give hints as to what the game mechanics are:

Press play to walk
Click to Play

Drag and drop blocks
Click to Play

Drag, drop and rotate blocks
Click to Play


The little hand animation display once at the beginning of three of the levels.

I would love to hear if you guys think this is an improvement, or if it just confuses things.
8  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-12-07 09:16:38
Edit: P.S. I guess I am not clever enough to solve the last level in the last world Cry

Well this is really rather embarressing, the game is for kids aged 3-6.
Are you saying you struggle to operate at the mental level of a three year old  Roll Eyes
9  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-12-05 19:52:00
It may sound weird, but I somehow feel that the home-, x- and play button are too "edgy". They just don't look very smooth according to my eyes (Sorry, I'm a petty person). About the fancy part, I would just try to change the color a bit. Maybe some orange/red to still stand out from the level enviroment.
I haven't done anything to make the buttons less sharp, but I changed the look of them to this;
Click to Play


Aside from pointing out irrelevant things no one else probably cares about, I found a few bugs:
  • In the 4th world (pink alien) level 5 and 6 are exactly the same
  • My game crashes when I want to start the last level in the last world(yellow alien)
Thank you for pointing these out, they are fixed and a new version is available in Google Play soon.

I created a new level for the Pink level 5, it's will be called STAMPLER'S LEVEL as you were the one finding the problem Smiley
10  Games Center / Showcase / Re: My first Android game AstroWarp on: 2016-12-02 14:39:38
Dude, this game is still hard as balls.
11  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-12-02 05:53:23
Hi,

First off all I really like your game and I wouldn't change anything about the game mechanics.
Thank you.

The only thing I would improve are your graphics for the buttons on the play screen. I don't think your target group cares much about the looks of it, but IMO they don't really fit into the whole scenery. The buttons are just plain black and white and not even centered. I'd love to see some more "fancy" buttons.  Grin
I agree that it's weird that they're not perfectly centered, they're Kenney buttons but at some point I must have broken them.

In terms of "fancy", in what way would you want me to make them fancier? More color, other shape's,  different symbols?

Anyways, it's a great game  Pointing
Thank you, your feedback is much appreciated!
12  Games Center / Showcase / Re: Dating Simulator 2016 on: 2016-12-01 10:15:15
The demo video on youtube for this is hilarious.
Well done.
13  Games Center / Showcase / Re: My first Android game AstroWarp on: 2016-12-01 10:01:02
Well done on completing you first game, good job!

I found it a bit too hard and I think it would be better if the difficulty increased as you play.
On my first attempt I got hit by a fast asteroid within a second of starting the application, that didn't seem fair Smiley
14  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-11-29 19:05:58
A note on tracking progression;

The game is aimed at young kids and because of that I don't want any online aspects, including Google leaderboards or achievements.

The way I let players track their progress is by having a home-world screen where the aliens that have successfully made their way to their space ship can be seen landing.

Click to Play


So as someone completes more and more level, that screen will fill up with colorful, dancing aliens. I am hoping kids will find that amusing.

I think I need to do something about the background though, the gradient currently in use is a bit drab and boring.
15  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-11-27 16:56:01
This is the last time I make a game that requires level design.
I love level design, it's probably my favourite part Tongue

For my next game I am teaming up with you, @J0, whether you like it or not...
16  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-11-27 13:04:02
Finally finished designing the last of the 60 levels.



This is the last time I make a game that requires level design.
17  Games Center / WIP games, tools & toy projects / Re: [LibGDX] Mischieviots: A light-hearted turn-based 2D RPG on: 2016-11-24 06:53:56
This looks brilliant, well done!

18  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-11-22 16:27:41
Very nice game.
Works fine on my oneplus 2.
Thank you!

Of course it is very easy but I like systems when you can skip a hard level because you have always 5 level to play and not only one.
Yes I thought kids might get frustrated if I forced them to complete one level before being allowed to try the next, so the unlocking (at least after the first chapter) will be fairly aggressive with one completed level unlocking 2 or 3 new levels.

But overall I like  the game mechanics and found no bug in the first 20 levels.
Cool, I appreciate you taking the time to test something that's in alpha and that you're also not the target audience for (I am assuming you don't fall into the age range 3-7  persecutioncomplex ).
19  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-11-21 07:49:45
How I deal with problems Cool

Creatively, it seems  Cheesy
20  Games Center / WIP games, tools & toy projects / Re: Lala - Now available in alpha on Google Play on: 2016-11-20 08:52:55
I have a alpha release ready on Google Play now, if anyone wants to give it a go I would be interested in hearing any comments you might have.

Lala on Google Play

Note that the game is intended for young children, so the puzzles are intended to be very simple.
21  Games Center / WIP games, tools & toy projects / Re: Lala - Now with gameplay video on: 2016-11-13 19:37:09
Trying out some different saturation levels as suggested by J0 and I am finding it difficult to decide what I like best.
I agree that the too colorful background sometimes blends in a bad way with the foreground, but I also don't like how washed out the colours look when I turn the saturation down;

Original

Saturation at 50%

Saturation at 25%


I think the problem lies in the fact that if I drop the saturation of the sky, the it looks to drab, but without a lower saturation other background elements blend with the foreground.

Any comments appreciated.
22  Games Center / WIP games, tools & toy projects / Re: Lala - Now with gameplay video on: 2016-11-10 09:18:34
One tiny issue I'd have — no worries though, nothing terrible, you can safely ignore this as I'm mostly commenting to comment — is that in some of your levels you show it's hard to distinguish between the background and the foreground, as the colours are very similar. The easy fix is to turn down the saturation, maybe play with the lightness/contrast a bit too Smiley

EDIT: that was the easy fix, your other solution being to shift a bit the background towards blue, and the foreground to red; at least that's what I usually do heheh

J0 Smiley

I'll have a stab at dropping the saturation on the background, I'll post before and after pictures for the various environments.
Thanks for the comment.
23  Games Center / WIP games, tools & toy projects / Re: Lala - Now with gameplay video on: 2016-11-07 18:35:49
I am close to done with the levels, I only have two more to do and then some tidy up. Starting to see the end of this.

I made a gameplay video, any comments on the game play mechanics are greatly appreciated:
<a href="http://www.youtube.com/v/FlM943xaxyw?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/FlM943xaxyw?version=3&amp;hl=en_US&amp;start=</a>
24  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-10-17 16:49:34
Been trying to start learning libGDX. Setting everything up for the first time is... definitely not easy.
It gets better, when you're on your second project it starts to make sense.
25  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-09-13 18:00:05
I did two things today;

  • Finished the levels for chapter four (of five) of my current game.
  • Came into a new realization of how much I hate level design and how bad I am at it.

26  Games Center / WIP games, tools & toy projects / Re: First Recon - Small Online First Person Shooter on: 2016-09-08 05:50:31
This looks awesome!
Building it from scratch, including the level editor, is impressive. Well done.
27  Games Center / WIP games, tools & toy projects / Re: Lala - Brace yourselves, winter is coming! on: 2016-09-07 11:17:26
Love the visual atmosphere you've got running Shocked
Thank you!
I wish I could take credit but almost all the graphics is produced by Kenney.
28  Games Center / WIP games, tools & toy projects / Re: Lala - Brace yourselves, winter is coming! on: 2016-08-31 14:12:07
Added winter levels, with snow.
Well, I say snow, it looks more like blurry rotating plus-signs.

Click to Play


Also half-buried candy canes.
29  Games Center / WIP games, tools & toy projects / Re: FPS Engine on: 2016-08-29 09:26:15
If you're interested in using the engine, I'll probably release it Smiley
Release it!
30  Games Center / WIP games, tools & toy projects / Re: Lala - Android bridge building game for young kids on: 2016-08-19 15:47:33
To be fair, I think in that first gif the alien could have finished the level without minding about the tipping wood block. Wink
These aliens have very sensitive feet, upon the slightest injury inflicted they rather teleport back and start again.

They are clearly not the smartest creatures in the universe,  but that also explains why you have to help them traversing the rather simple levels Smiley
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