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1  Discussions / General Discussions / Re: Ludum Dare 36 on: 2016-08-27 02:03:45
kill me. I'm wrapped up on these dates. Again. I think the ludum dare organizers are holding some sort of terrible grudge against me.

Have fun if you're participating Smiley
2  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-08-26 20:51:56
Yes. The standard "java way" is to use javax.sound.sampled.Clip or javax.sound.SourceDataLine for output of .wav files. But with SourceDataLine, you don't have to use a wav as the source, but can feed it your own sound data.

I'm happy to get into specifics or answer questions, but they are probably best put on the Sound/Audio thread. Or feel free to message me.

Ah, I thought it would be something like that. I'll do a bit of my own research and maybe start a new little project. Thanks! Smiley
3  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-08-26 00:11:27
I got some good debugging done for something I'm calling an "Allanspace Sound Generator". It makes a continuous, spacey collection of sine waves, with some controls for the generation rate, ...

That sounds really neat, I've been wanting to get into audio for a little while now. I've always wondered, how do you take the audio data you generate and actually use it and output a sound? Is there something in the Java SDK that allows you to create sound from custom data?
4  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-08-23 22:09:25

Ahah I'm not surprised, it's terribly inefficient code! All for the learning
5  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-08-23 02:40:30
Learning raymarching again as when I first messed with it I didn't bother to go through and understand the math - it's really fun. I like math. I managed to implement hard shadows and reflections by myself (although they're both a little off and not exactly correct). It looks decent at least imo. But I doubt the lighting is anywhere near accurate.

https://www.shadertoy.com/view/llcGDB

And I've got to share this, I think my therapist and I found good meds for me and I'm feeling really really great, haven't felt this happy in years. Life is going really well now. I feel happy and good about things, being really optimistic which was becoming too irregular. Smiley
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-07-31 00:14:20
Ok so I bombed my 3x3 one handed and 2x2 events.. not even gonna post the averages, they're that embarrassing. However I did do decent in 5x5 and I'm not disappointed with 3x3. Got a 13 second average (compared to my regular 10-11 at home) so it's not horrible. Probably not going to round 2. US Nationals was fun though! Got to meet a lot of really interesting people.

I'm also about half way finished porting my 8080 emulator to C. I'm doing this because I have to be able to use unsigned types and Java doesn't really support that. I mean I can do a (a_var & 0xFF) mask but that's a pain in the ass to keep track of. Plus coding it in C is a bit more of a challenge.
7  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-07-27 00:18:01
Finally got my 3rd 8 second solve. Heading out to the US cubing nationals in a couple days! I'll be competing in 3x3, 3x3 one hand, 2x2, and 5x5. Should be a blast. Also about to start my senior year of high school. It's been a long time coming.
8  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-07-26 04:57:23
C#, java, Lua (sort of). anything with managed memory, the myrid range of scripting langs. Yep even java script before C++. C++ is even worse than not managed, it is a very hard language to write fast code in. And even harder to write multi threaded code in. I have done it, and can be done. But at huge upfront dev cost. But i will say nothing more as this will just descend into another religious language flame war. You use whatever you want. Just don't forget all those C++ games that have horrendous performance problems.... Just because everyone does it. Doesn't make it a good idea.

Ah I get where you're coming from. And I'd hope we're mature enough here to not descend to that level. Good points! However I think it's a bit much to say all the games have horrendous performance issues. I think no matter what language a game is written in it has the potential to have terrible performance; it's more reflective of the programmer rather than the language. However you obviously have much more experience than I do, so I'll take your word for it. But you're right, let's not get into this. I'm sure the two of us could have a perfectly civil conversation, but we're on a public board.
9  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-07-26 03:37:29
QFT, at the NZ kiwi jam we just had that argument with a few of the people there. They still think C/C++ is a good idea. I am sure there is some case somewhere where is could be. But not for games IMO. Really not for games. The performance thing doesn't even hold water with just how bloody fast even our phones are now.

What language do you suggest then? Practically every modern engine is written in C++ and while I'm not 'devoted' to the language, I respect it.
10  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-07-24 22:10:02
Been reverse engineering Evolve Free to Play for the past few days. It's ridiculously easy because CryEngine is open source and a LOT of stuff is client side. In a few days I was able to implement flying (with noclip), infinite ammo, primitive rendering (to render AABBs), and an aimbot with smoothing using game functions. Currently working on a bounding box update work around for infinite health. Also, since a decent portion of the actual game's logic (not engine, I can only access the engine's source) is in lua, I'm attempting to dump that as well. I mean it's like they didn't try to protect it at all. This was done using dll injection, IDA, scylla x64 to dump the game, and github to search the engine source.

The graphics portion is really fun; I'm able to hook into the direct x context and use it to draw 3D stuff in game, including textures and models. So it all looks pretty fancy Cheesy

Also programming an 8080 emulator on the side, check it out here: https://github.com/CMatri/8080Emulator
11  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-07-17 02:21:45
I'm reading a ton about Nietzsche relative morality, among other things. I've done a lot of thinking and I've come to a point where I hold the belief that someone's personal definition of morality and worth completely stems from how they place their wellbeing relative to others, which in turn stems from their biologically defined affinity for remorse, or how in other words how an action that affects another person affects your state of mind. It's a really really interesting thing to think about. I find myself going around in circles in my head doing so, discovering more and more rational paths of thought related to this subject and I always come to this conclusion. Sorry that this isn't exactly related to this forum's subject material, but I had to write it out somewhere.
12  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-07-13 03:25:07
What happened to KevGlass? He always worked on super cool projects and had loads of experience...
edit: and Kappa!
13  Discussions / General Discussions / Re: JGO bounced back on: 2016-07-13 03:22:16
Why'd it go down?

Thanks Smiley
14  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-07-12 01:04:33
Was bored so decided to learn my way around PIL in python since the last time I used it was around 2 years ago. Made an image to ascii converter, it's not fancy but it works ok. Behold: ascii Obama
Source viewable here: https://github.com/CMatri/Python-Stuff/blob/master/asciiart.py

15  Game Development / Shared Code / Re: XM File Formats on: 2016-07-06 03:29:48
I defended the wrong side. It seems that Hydroque needs to chill now :/

As a side note it is fun to read through the drama.
16  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-07-05 08:05:46
Switched to a series of triangles for the chassis to support concave and convex. Breeding is almost finished, just working out some kinks. Randomly generates a terrain that gets more varied and difficult as it progresses.



17  Game Development / Shared Code / Re: XM File Formats on: 2016-07-03 01:02:06
You guys have to chill. He's working on a cool project that he obviously enjoys. No point in telling him nobody will ever use it, he's enjoying coding something. That should be enough for you guys.
It's like saying "Hey, don't show me or continue that art project! Nobody will ever buy it, geez." Who cares? If you don't care about the project don't post on it.

The advice that doesn't say that is great though. CoDi^r's response was great.
18  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-06-30 23:43:54
Got my first paycheck for my summer internship Smiley 3rd year coding with this company.
Also randomly working on a genetic algorithm thing for cars. Randomly generates a chassis and wheels + terrain, then pits the cars against one another. I have all the simulation stuff done, now I just need to concatenate all the varying info into a "gene" to use for breeding.

Check out the code here if you want: https://github.com/CMatri/CarGenetics
19  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-06-30 04:47:25
Finished the final two levels of microcorruption.com. I'm not happy with life right now.
20  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-06-19 20:30:09
Happy Father's day to any dads here!

I'm working on a bit of a puzzle. My family is gone and I have no clue where they went, but I'm pretty sure it's for Father's Day. The weird thing is that they didn't leave a note, text, or wake me up to come with them. The water pooled up in the washing sink is room temp and my mother always makes it screaming hot so they've been gone for a good while. But! The plot thickens.... There's an unused pan filled up with soapy water in the middle of the dining room table. Wtf? In the kitchen there's 3 PAPER plates with 3 (metal) forks that are stained like they were used to eat a fruit. However the plates are 100% clean. There is also a plastic (we have no plastic plates or anything) bowl under the 3 plates and forks. This bowl is totally clean too. So they obviously didn't use these forks to eat on these plates. If they had there would be fruit juice stains. My father doesn't have any interests other than the occasional mountain bike and camping. So I have no clue what they'd go out to do (neither my brother nor my mother would mountain bike, and they aren't going camping since they obviously would've let me know somehow). The plot thickens more!: there's a piece of toasted cold bread in the toaster!!! There is something fishy going on.....
21  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-06-17 02:18:52
If you're interested in reverse engineering check this out. It's a ton of fun Cheesy
https://microcorruption.com
22  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-06-05 14:45:53
Well long time no post. Basically got caught with my pants down on when things are needed to be submitted for PAX down under. As a result I have had a big change in direction. Been coding like a crazy man for the last week or so. Quite happy with the progress, we may just pull it off. Cheesy It is yet another dungeon runner for what it is worth.

Hey that looks like my old game Cheesy anyways, looks good. Good luck Smiley
23  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-05-28 00:54:50
I'm officially a high school senior now. Can't wait to get out of here!
24  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-05-21 18:16:43
I thought the Chitchat monster destroyed a post every 3 days. Not the whole thread.

With some of the stuff in there, thank god its not that slow..
25  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-05-17 19:20:57
How many of such cubes would you solve for me if I paid you $0.02 an hour?

Hm... 7.
26  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-05-16 23:31:55
Got this in the mail today and just finished solving it! It took a good hour or two, was a lot of fun. As with the 7x7 and gigaminx, I'm sure my solve time will be halved the next time. Something about the first solve seems to take a very long time even when it's just a larger version of another puzzle.

27  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-05-13 20:07:21
I wrote a little script to convert .bdf (bitmap font) files into C style 2D arrays! This lets me take any bdf I find on the internet and put it in my OS, which is pretty cool.

https://github.com/CMatri/casteOS/blob/master/fonts/bmpcvtr.py

Yes, I know it's probably disgusting for any Python enthusiasts. Don't care.
28  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-05-12 20:14:02
C++ conventions? What conventions?

You kid (maybe) but in my somewhat limited time developing with C++ I never saw anything about conventions other than bracket placement, which is really just inherited from C... Whereas in Java when I was learning the conventions were drilled into my skull by every tutorial I looked up. Just an interesting difference.
29  Discussions / Miscellaneous Topics / Re: Where I came from on: 2016-05-05 20:27:33
Started programming in 2011 or so I think? Made some Minecraft mods and scripted in Lua with that ComputerCraft mod.

I'm still in high school, coming to the end of my junior year.

If you start feeling like you're forcing yourself to write the code (for a hobby project) then it's not gonna be very fun. Find an area that you're interested in and are willing to spend hours a day just reading through documentation, other code, and writing it.

To be considered a programmer... hmm... Probably know at least 2 languages decently well, and know your way around a computer. Low level understanding of how the OS and hardware works is very helpful for some projects. Or even just know assembly, that'll go a long ways to understanding computer magic stuff.

I'm definitely motivated to learn, and when I was in middle school and early high school it was all about learning more and more. But now I'm motivated by making myself more appealing to colleges and jobs. I still love learning about it, but the job and college stuff is always in the back of my mind.

The right attitude is probably just availability, and recognition, of your willingness to sit down and thoroughly understand the topic. If you don't want to do it you'll just half ass your way through it.
30  Discussions / Miscellaneous Topics / Re: What I did today on: 2016-05-05 20:20:10
That's amazing! I tried getting into OS/kernel development a couple months ago and I just had no idea how to start. I followed some tutorials that showed the very basics of getting a kernel up and running but couldn't for the life of me figure out what the hell to do after. I think I'll buy some linux kernel development books and give it another shot because what you've managed to do is just very, very cool.

Thanks Smiley Tbh you don't really need any linux kernel books until you get a lot further on, the heavy theory stuff doesn't help too much until some later topics. I've gotten this far via the wiki and google-fu. And lots and lots and lots of searching through github code. Then more looking through github code. Did I mention github?
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