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1  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-09-14 16:52:01
Figured out how to render a pseudo-3D box in a 2D projection using min and max values of a player. I'm rendering with DirectX over a C# form which is set up to basically acting as an overlay to a 3D game. Using my reverse engineering "skills" to mess with Battlefield 4.
2  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-10 01:40:50
<a href="http://www.youtube.com/v/D4WO0mirjlQ?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/D4WO0mirjlQ?version=3&amp;hl=en_US&amp;start=</a>
3  Discussions / General Discussions / Re: Performance Test for the Voxel Thing on: 2014-09-07 22:55:39
...

 Cranky
The facepalms. Whatever.

Edit:
Okay that was a bit harsh. Sorry.
4  Discussions / General Discussions / Re: Performance Test for the Voxel Thing on: 2014-09-07 20:45:34
I don't know what my GPU is... It's whatever GPU came with my computer, so...

CopyableCougar4
...
Look up how to see what your graphics card is. Not that complicated, Google is magical.
If you don't want to that's fine but I think kev would like to know.
5  Discussions / General Discussions / Re: Performance Test for the Voxel Thing on: 2014-09-07 20:17:41
Average: 310 - Max 357 Smiley

Intel(R) Core(TM) i7-3632QM CPU @ 2.20GHz
8GB Ram
Windows 8

CopyableCougar4

Post your gpu too, that's a big part.

Same specs as I posted before, max 610 FPS, but I'd say the average was around 450.
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-09-07 20:17:06
Back from honeymoon in Rome, back to voxels!

Again, congrats on getting married! Wow I'd love to go to Rome.

I've been learning more and more about reverse engineering. Trying to replicate a license patch for sublime that I found online.
7  Games Center / Featured Games / Re: We Shall Wake demo (v6.0) on: 2014-09-06 21:58:05
Looks like a really awesome game, downloading it now. You guys obviously put a lot of work into this, I hope it goes far. +1
8  Discussions / Miscellaneous Topics / Re: What other programming languages do you use & why? on: 2014-09-03 21:17:12
Gosh I've kind of lost count..
I use Java and Python a lot. I use a little Ruby but mostly Python for small system scripts.
Web dev stuff.

I'm starting to use C# mostly now simply because I like it so much. Java is of course still my main language though. After I get through my C# phase it's back to Java.
I'm learning C++ and ASM.
Lua. Brainf**k if that even counts Roll Eyes

And a few others that I can't remember. Honestly if there's something that I want to do and there's a specific language that I don't know that people generally use for that type of programming I'll learn the basic syntax of the language and learn it more in depth while I'm doing the project.

I must have touched, but don't know, at least 10 other languages.

Edit: hey look we have a language filter, cool.
Mierda.
It doesn't work for spanish.
9  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-09-03 20:56:54
Did some more research on reverse engineering, and managed to find enough memory addresses in my game to make boxes around enemies onscreen. The only part I got stuck on was the damn directx rendering with C#. I had to use a library called SharpDX and decided that I am never dipping into DirectX because making an external overlay was a pain in the ass.
10  Discussions / General Discussions / Re: Bouncing a game idea around. on: 2014-09-03 04:26:59
No offense, but it seems like your classic topdown shooter.
11  Game Development / Newbie & Debugging Questions / Re: Noob Questions From Nickropheliac: Ive been practicing for 2 weeks and... on: 2014-09-02 20:42:50
Don't be prejudiced by the syntax. And if you don't like that, try out Clojure or scheme or Lisp Cheesy

Or ASM.
The pain.
The pain.

Edit: Ooh wizard. Yay.
12  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-09-02 02:08:37
Actually, Scrapy is pretty high level.
Nonetheless, it's a very useful library for sure.
13  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-09-01 21:28:19
Been messing around with Unity some more today and learning some more C#. Likely back to work on my LibGDX game tomorrow Pointing

Yum, C#.


.. I'm bored, okay?
14  Game Development / Newbie & Debugging Questions / Re: Noob Questions From Nickropheliac: Ive been practicing for 2 weeks and... on: 2014-09-01 01:48:02
Medals for everyone! Nickropheliac, +1 for making me laugh   Smiley

Edit: Just kidding I think Riven wouldn't like me promoting that sort of thing. Too late.
Please don't feed me to the Monster.
15  Game Development / Newbie & Debugging Questions / Re: Noob Questions From Nickropheliac: Ive been practicing for 2 weeks and... on: 2014-08-31 23:19:23
Um.. everyone starts somewhere and you've been using Java for only 2 weeks... You're not going to master it over night.
16  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-08-31 20:23:56
I've been playing around with reverse engineering games. In Battlefield 4, I've been able to discover all the players health in a server, position, and much more using C#. The only thing that took a long time was stringing together all the address offsets. I suppose I could go on to make that thing where you see all the players through walls and an aimbot and stuff but meh. I have the experience I was looking for.

All in all it's been a very unproductive week thanks to school..
17  Discussions / General Discussions / Re: Performance Test for the Voxel Thing on: 2014-08-29 02:56:34
Yeah you should uncap it Smiley

Solid 60 FPS
GPU: 780 ti
CPU: i7 4770k
RAM: 8 GB Mem
18  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-08-27 00:40:50
Landed my first heelflip down a stair set today... I also fell before the successful attempt and nearly shattered my knee. But I eventually got it, so it was worth it!
19  Games Center / Contests / Re: Ludum Dare 30 (Connected Worlds) on: 2014-08-23 14:40:55
*Cries softly*

B-but I wanted to be in it...
 Emo
20  Games Center / Contests / Re: Ludum Dare 30 (Theme Voting Open) on: 2014-08-19 21:43:08
School just started and all them AP classes are piling on a lot of homework. Like, a lot.
Next time maybe....
21  Discussions / Miscellaneous Topics / Re: How often do you code on: 2014-08-18 22:26:15
I haven't been coding much recently actually.. I need to though.
When I'm into it, I can spend 5-8 hours a day on it, though that is way too much. The people here saying that they spend ~12 a day programming are either lying or have no life.
22  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-08-17 22:54:16
Just got home from a vacation. 10 hour drive back, but it was worth it.
Just in case some of you missed me... nah  Wink
Happy to be back on JGO though.
23  Game Development / Newbie & Debugging Questions / Re: Bullet shooting in mouse direction on: 2014-08-08 00:42:56
...

Just to add on to his excellent answer, there is such a thing as a position vector. It really is the exact same thing as a point, however it does exist. (You may have said this later in the post, however I saw you saying that there're only directional/length vectors.) Incredible explanation other than that!
24  Discussions / Miscellaneous Topics / Re: How do you make animated GIFs? on: 2014-08-05 20:30:26
Well first you take a knife, scoop it out and put it on the table. Then take some rocks or what have you and draw a smiley face in the peanut butter. There you are!

oh.. you said 'G'if.
25  Game Development / Newbie & Debugging Questions / Re: Should I move to LWJGL on: 2014-08-04 19:58:55
Use assembly if you don't like to use code that you haven't wrote yourself.

Better yet, binary.

Why not just buy a bunch of logic gates and build a computer from that, in order to build your own kernel, OS, and language?
Or wait... you might want to make your own gates.
26  Java Game APIs & Engines / Java 2D / Re: my game i'm making is taking up all my RAM. on: 2014-08-04 02:14:37
Look for a loop somewhere that's creating a bunch of objects. You may accidentally not be exiting a loop, therefore it's making a bunch of things. Also, you might have something in an update method that should be in an initialization method.
27  Discussions / Miscellaneous Topics / Re: Is our Universe Simulatable? on: 2014-08-03 04:33:44
You know, I'm impressed that this topic is still going.
28  Games Center / Featured Games / Re: [Slick2d] Retro-Pixel Castles > NEW VIDEO: 3-Month-Mark Tech Demo! < on: 2014-08-02 18:30:04
The homosexual trait is great! Can't wait to see all them homophobes raging  Roll Eyes
Very impressive game.
29  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-08-02 18:28:42
*snip

Well you sound like you know your stuff, so I'm not going to disagree with you or anything. Admittedly this was my first time building a computer. When you say my RAM is slower than other high end computers, do you mean in terms of amount or in terms of actual speed? I don't know too much about RAM, and I've heard that 8 gigs is really all one needs at this point.
And actually, I wasn't doing anything while I ran the test and the score surprised me too. Maybe it was because I had just finished a session of bioshock infinite. I'm doing the overclocking this weekend.

We're hijacking the thread at this point, so if you want to continue this conversation (I do) feel free to send me a PM.
30  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-08-02 01:24:01

Indeed it is.
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List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
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