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1  Java Game APIs & Engines / jMonkeyEngine / Help!!!!! on: 2010-01-28 00:36:37
Hi.  I'm a newbie.  So forgive me if this sounds stupid.
I'm using jME.  this code:
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package bin;

import com.jme.app.*;

public class Main extends SimpleGame{

    /**
     * @param args the command line arguments
     */

    public static void main(String[] args) {
        Main m = new Main();
        m.setConfigShowMode(ConfigShowMode.AlwaysShow);
        m.start();
    }

    @Override
    protected void simpleInitGame() {
    }

}


gives me:

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Jan 27, 2010 6:30:40 PM com.jme.app.BaseSimpleGame initSystem
SEVERE: Could not create displaySystem
com.jme.system.JmeException: Cannot create window: Pixel format not accelerated
        at com.jme.system.lwjgl.LWJGLDisplaySystem.initDisplay(LWJGLDisplaySystem.java:444)
        at com.jme.system.lwjgl.LWJGLDisplaySystem.createWindow(LWJGLDisplaySystem.java:143)
        at com.jme.app.BaseSimpleGame.initSystem(BaseSimpleGame.java:381)
        at com.jme.app.BaseGame.start(BaseGame.java:70)
        at bin.Main.main(Main.java:22)
Java Result: 1
BUILD SUCCESSFUL (total time: 10 seconds)


Please help.  I'm running Windows 7 32-Bit Edition Enterprise.  AMD Sempron 3000+ Graphics Processor.
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