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1  Game Development / Newbie & Debugging Questions / Slick2D and JBox2D on: 2013-04-24 08:24:16
Hello.

I am trying to implement the JBox2D physics engine into a Slick2D project. However, I have no clue how to approach this.
Does anyone know how to do this, or where I can find out?
2  Game Development / Newbie & Debugging Questions / Re: GTGE, unknown amount of buttons on: 2012-12-18 07:58:35
It's representing the items.

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TButton button = new TButton("" + item, 8, 415 + (25 * i), 90, 25)


The item will be dropped when you click the button.

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"" + item

represents the name and value of the button
3  Game Development / Newbie & Debugging Questions / Re: GTGE, unknown amount of buttons on: 2012-12-18 06:17:34
I guess that would work, but that'd also print the number on the button itself, which is not very pretty :-D
4  Game Development / Newbie & Debugging Questions / GTGE, unknown amount of buttons on: 2012-12-17 20:59:07
I'm trying to generate an unknown amount of buttons by doing this:

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    for (int i = 0; i < itemsList.size(); i++) {
        final String item = itemsList.get(i);
        TButton button = new TButton("" + item, 8, 415 + (25 * i), 90, 25) {
            public void doAction() {
                System.out.println("Item: " + item);
            }
        };
        this.buttons.add(button);
    }

    for (TButton button : buttons) {
        this.framework.add(button);
    }


However the framework doesn't accept multiple buttons with the same name, so I am getting an error.

Can i generate random/unique names for each button?

Error:

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Exception in thread "main" java.lang.IllegalStateException: gtge.TestGame$1@32301b86     [UIName=Button, bounds=8,415,90,25] [text=Plante] already reside in another container!!!
at com.golden.gamedev.gui.toolkit.TContainer.add(Unknown Source)
at com.golden.gamedev.gui.toolkit.FrameWork.add(Unknown Source)
at gtge.TestGame.update(TestGame.java:78)
at com.golden.gamedev.Game.startGameLoop(Unknown Source)
at com.golden.gamedev.Game.start(Unknown Source)
at com.golden.gamedev.GameLoader.start(Unknown Source)
at gtge.TestGame.main(TestGame.java:96)
5  Game Development / Newbie & Debugging Questions / Re: GTGE fps on: 2012-12-17 19:26:41
thank you guys! worked out really great. can't believe i werent able to find this myself!
6  Game Development / Newbie & Debugging Questions / GTGE fps on: 2012-12-17 17:09:49
I'm going to make a game in GTGE, but i can't figure how to limit the FPS to 60. It currently just goes crazy. How can i limit the fps?
7  Discussions / General Discussions / Current game engines on: 2012-12-17 16:06:27
I want to create a new game, which is going to be a small chat where you have an avatar you can move around a fixed board.

I've been looking a bit on GTGE, however i can see the last update was in 2005, so i am wondering if this is still usable? And would it be recommended to do so?

I've used Slick2d before, but i found the lack of built in collision detection and UI features very lacking.

Is GTGE still good? What game engine should i be using?
8  Game Development / Newbie & Debugging Questions / Re: making button on: 2012-12-06 17:18:47

i didnt find anything on the google search but i will just watch that video ^^ thanks mate!
9  Game Development / Newbie & Debugging Questions / making button on: 2012-12-06 17:06:55
hi! i want to create a button in slick2d, how can i do this??
10  Game Development / Newbie & Debugging Questions / Re: Tile Map(XML) system - SOLVED on: 2012-12-06 16:27:39
please post your solution Smiley
11  Game Development / Newbie & Debugging Questions / TWL error - Update on: 2012-12-06 15:46:15
UPDATE: i got further from my original question. Now i am getting this error:
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Exception in thread "main" java.lang.IllegalArgumentException: url is null
   at de.matthiasmann.twl.theme.ThemeManager.createThemeManager(ThemeManager.java:150)
   at TWL.Demo.init(Demo.java:40)
   at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:433)
   at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:357)
   at TWL.Demo.main(Demo.java:83)

the line that fails:
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theme = ThemeManager.createThemeManager(Demo.class.getResource("TWL/simple.xml"), lwjglRenderer);




-

hi. i am trying to use the twl gui library following their guide, but i get this error and dont know how to fix it
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