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1  Java Game APIs & Engines / JInput / Re: Get raw input values on: 2012-11-27 12:39:26
No, that doesnt work. There is also an axis with an "unlimited" max value, used to measure weights. In DXtweak i can see the raw value, starting with 0 and rising as the weight gets more. With JInput the value just stops at 2, so i cant measure anything above. I guess i have to find another solution =(
2  Java Game APIs & Engines / JInput / Re: Get raw input values on: 2012-11-27 12:11:51
Hmmm, i have no idea. It is a device which gets recognized plug and play by windows as a gamecontroller with 4 axis. I hoped that i could read out the raw values with jinput like DXtweak does...
3  Java Game APIs & Engines / JInput / Re: Get raw input values on: 2012-11-27 11:52:09
But the system doesnt presents values from 0 to 2? When i access the controller direct via windows system settings or with dxtweak i get values from 0 to 1023?
4  Java Game APIs & Engines / JInput / Get raw input values on: 2012-11-27 09:42:48
Hi everyone,

for a project i need to read out the raw values of a custom gamecontroller device.
When i use the getPollData() function the components (axis) always returns a value between 0 and 2.
But as said, i need the raw data. I tried to use the RawInputEnvironmentPlugin, but that doesnt changed anything.

Can anyone help me?
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