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1  Games Center / Showcase / Re: Prototype of a 2D online multiplayer platformer on: 2010-01-16 21:36:17
mine never connected to the server Tongue.

I think my computer just went to sleep (running the sever from home).

also, how did you make it request the server connect AFTER initializing the game?

The server connection runs as a separate thread.
2  Games Center / Showcase / Re: Prototype of a 2D online multiplayer platformer on: 2010-01-15 23:01:04
Yes the game is still very basic and young. This is pretty much the only exposure I've given it. I wasn't really trying to make it into a nes mario-like game, I just used some of the mario sprites because i'm too lazy to draw my own.

I'm still thinking of what to make of it if I continue working on this. I was originally thinking of making it into more of an rpg/adventure game but maybe it would just be easier to turn it into a simple multiplayer platform fighter. Also, you ARE supposed to be able to jump on walls and stuff(where there are black pixels) but i guess it looks kinda weird. Thanks for the feedback.
3  Games Center / Showcase / Prototype of a 2D online multiplayer platformer on: 2010-01-15 21:16:09
This is just a demo.
Click here to start the game with java web start.
Arrow keys to move.
Use the separate gray chat window to talk if your connected to the server. Don't close it.

Click to Play

Your thoughts/ideas?
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2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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