Yes that is true, all code written in JS and C++ works across all platforms.
What we meant with supporting Obj-C for iOS and Java for Android, is that you CAN use these languages for one specific platform. That might come handy when you already have a platform-specific plugin or code which you could then reuse. So you can add platform-specific plugins like TestFlight for example and access it from the V-Play engine from JavaScript.
However, if you decide to use Obj-C code, that code is only working on iOS and not on the other platforms.
So in short: all your game logic is written in JS/C++ so it works across all platforms, but you can also add platform-specific functionality.
I hope this answers your question?





