Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (477)
Games in Android Showcase (107)
games submitted by our members
Games in WIP (536)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Java Game APIs & Engines / Engines, Libraries and Tools / Re: V-Play, new mobile game engine (crossplatform) on: 2012-11-16 20:14:02
Yes that is true, all code written in JS and C++ works across all platforms.

What we meant with supporting Obj-C for iOS and Java for Android, is that you CAN use these languages for one specific platform. That might come handy when you already have a platform-specific plugin or code which you could then reuse. So you can add platform-specific plugins like TestFlight for example and access it from the V-Play engine from JavaScript.

However, if you decide to use Obj-C code, that code is only working on iOS and not on the other platforms.

So in short: all your game logic is written in JS/C++ so it works across all platforms, but you can also add platform-specific functionality.

I hope this answers your question?
2  Java Game APIs & Engines / Engines, Libraries and Tools / V-Play, new mobile game engine (crossplatform) on: 2012-11-15 13:58:58

Hi guys and girls!!!

We want to present to you our current project. We are developing a mobile game engine for almost every platform.

Here are just a few features of the engine we are proud of:

The One-Click-Deployment. You can develop on your favorite OS and just deploy your game to your desired target platform

Single Codebase Same code, all platforms: iOS, Android, Symbian & Meego and also for desktop applications on Windows, Mac OS X & Linux.

Professional Toolchain V-Play integrates seamlessly with the Qt Creator IDE, featuring a GUI-designer, debugger, profiler, code completion and integrated docs for V-Play components.


There are many more components that help you to create mobile casual games within days.
V-Play is currently in public beta phase, so visit our site and test the free beta SDK.
We are working really hard on it to release it at the end of 2012.
Anyway, check it out and we are looking forward to get some response!

You can find it all here:

[size=10pt]www.v-play.net[/size]

Best regards  Smiley
vplay
Pages: [1]
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

CogWheelz (10 views)
2014-07-30 21:08:39

Riven (21 views)
2014-07-29 18:09:19

Riven (14 views)
2014-07-29 18:08:52

Dwinin (12 views)
2014-07-29 10:59:34

E.R. Fleming (32 views)
2014-07-29 03:07:13

E.R. Fleming (12 views)
2014-07-29 03:06:25

pw (42 views)
2014-07-24 01:59:36

Riven (42 views)
2014-07-23 21:16:32

Riven (29 views)
2014-07-23 21:07:15

Riven (30 views)
2014-07-23 20:56:16
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!