Does Java3D (the runtime) make use of 3D hardware or is it software based? I presume since this is only available for DirectX/opengl and solaris platforms that it must be hardware based but am I wrong?
If it is hardware based, when can I expect to see a linux runtime, I think a linux runtime would really shift the tables in terms of game platforms on the PC market.
I am about to start my dissertation on the the topic of java vs c++ for 3D (I suppose this is a sign of my inabilty to do my own research!) so if I get a valid response for the runtime using hardware then I will be a happier researcher.