I've had the same sort of problem with trying to translate. I don't think you can do what you want as the lookAt() method will take co-ordinate positions for the view & will have nothing to do with rotations, but saying that I get the same problem you described & I want to rotate as well as translate.
Handy if you could put the view into a transform node & then do the tranlations/rotations on this

, but I suppose this isn't possible

I want be able to move around using a first person perspective (rotate in Y & translate in Z).
Any suggestions as to the general way to accomplish this in xith will be gratefully recieved.

For example what needs to be called in the render loop to move the view to make it dynamic rather than static as it is in the tutorials using lookAt().