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1  Discussions / Jobs and Resumes / Re: Hayden Davenport - Video Game Composer for Hire on: 2015-07-07 12:26:41
Links are broken for me!
2  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-07-07 00:17:48
My girlfriend is obsessed with notebooks and has some really cool ones. My mother bought her a real(maybe?) leather bound notebook with this nice thick paper... I wish I had one but then again I feel like those notebooks are for people who actually like to write all the time.

Very jealous of her! That sounds heavenly.

Even if you don't like to write all the time, they're pretty nifty for quickly laying down ideas and solving problems. Most of my notebooks are actually filled with pseudo-code and technical details. I am no true writer, I'm a programmer! If you ever feel stuck on something, try figuring it out on paper. It makes quite the difference. Smiley
I do actually want one for the same reason, I'm starting to get into other areas of programming and I frequently find myself having glimpses of ideas that I forget when I go to work on them later! Having a nice little leather notebook would definitely make things easier, maybe I'll splurge a little and get one this weekend Smiley
3  Discussions / Miscellaneous Topics / Re: Hi! New member here! on: 2015-07-06 18:45:52
Hey there CelestialCreator, that's a nice name! Welcome to our little spot in the interwebs! Smiley
4  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-07-06 17:19:02
My girlfriend is obsessed with notebooks and has some really cool ones. My mother bought her a real(maybe?) leather bound notebook with this nice thick paper... I wish I had one but then again I feel like those notebooks are for people who actually like to write all the time.
5  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-07-06 01:43:52


Say hello to Casida my kitty! Don't mind the drool falling out of her mouth, she was pretty hot in my car on the way home. Oh and yes, she is sitting near the back window of my car, she didn't want to be in her carrier box so she just wandered around the car while I drove home!
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-07-04 17:26:38
Just uploaded my second timelapse. I have a little problem with aabb colision any tutorials on colision?
<a href="http://www.youtube.com/v/TW8ZY4CjSnQ?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/TW8ZY4CjSnQ?version=3&amp;hl=en_US&amp;start=</a>
Ahaha that's funny, that little document you pulled up about AABB collision detection is something I made. I'm pancakesimone on YouTube. It's so strange to see people on here that have watched my videos!
7  Games Center / Showcase / Re: Shard Master 3D Demo on: 2015-07-04 17:21:53
Strange, I only manged about ~40FPS with 40k memory on both resolutions.

CPU: AMD 6300 (6 cores)
GPU: SapphireR9 280x OC
RAM: 8GB (2 * 4GB)
8  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-07-03 15:35:11
If /r/hardwareswap goes down I might have a shit fit... I find a lot of cool stuff on that sub.
9  Games Center / Showcase / Re: RPG Game (Early Alpha) on: 2015-07-02 19:01:37
It was sarcasm. (mostly  persecutioncomplex)
This is brilliant, whoever did that is a hero.
10  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-07-01 14:24:56
Also faking quotes of game review sites might at best make you look shady...
He added a disclaimer to the page saying the site is under construction and that the reviews are fake.
11  Discussions / General Discussions / Re: Oracle are winning in the 'copyright an api' legal fight on: 2015-06-30 15:31:44
- snip -
While understandable that Oracle would want a cut of the pie, it's terrifying what could happen to code if APIs are allowed to be copyrightable. How would languages evolve if you couldn't safely implement a new version of code that lies in that copyright? Would major games (first game that comes to mind is Minecraft) that most likely re-implements some part of the Java API be sued or have to pay royalties? While it isn't fair to Oracle that they don't get a cut, I feel it's for the best if APIs can't be copyrighted. They developed a language and allow other developers to leverage it to build amazing things, how is it then fair to turn around and say "ok, you now owe us thousands of dollars for implementing a new ArrayList solution on top of our API?". Doesn't LibGDX have their own List implementation?
12  Games Center / WIP games, tools & toy projects / Re: RFLEX - Playtesting! on: 2015-06-30 12:43:25
I played it for a bit and generally love it! It's really fun and a great concept, plus those shader effects are great. My only criticism is its pretty hard (at least in my opinion, maybe I just suck?), maybe just tone it down a little bit? It did keep me quite engaged though, I played for like an hour just trying to beat my high score Tongue
13  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-06-27 20:43:14
Oh dear... I am so sorry. Stay strong.
14  Discussions / Miscellaneous Topics / Re: How to Learn Web Development for Java Programmers on: 2015-06-27 06:42:01
HTML/CSS for a blog? Where's the scripting language? JS is NOT an advanced web development language, its a must for almost any modern day site. HTML/CSS is not by any means enough for what he wants to create.
15  Discussions / Miscellaneous Topics / Re: How to Learn Web Development for Java Programmers on: 2015-06-27 06:28:02
I do web development for a company which utilizes Java + Tomcat as the backend, C# w/ ASP.NET MVC as the front end and then of course some JQuery and Gumby thrown into the mix. I haven't done much web development other than at my company so I'm not the most qualified person to ask, but I generally feel like with that stack I get stuff done pretty fast. It's quite a handful at times, though, and I'm sure you could find much "lighter" stacks to work with, but oh well. ASP.NET MVC is pretty awesome though, I can quickly throw up a site because of how powerful it is.
16  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 20:25:06
Er.. but it is changing color? Seems like some tiles are darker than others. I don't see the issue.
17  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 20:16:18
That's not what chrislo is saying, if you read his reply again carefully you'll understand.
18  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting light wont change from white? on: 2015-06-26 19:47:29
It's buggy, that's why it's not working. Sometimes the easy ways, or the ways we are comfortable with solving a problem, are not the best solutions to a problem. My suggestion; use the information chrislo just gave you and go back to the drawing board. You'll learn more that way, and you'll have working lighting!
19  Discussions / General Discussions / Re: Resizing a picture but still keeping it look pixelated? on: 2015-06-25 20:16:10
Or Paint.net, works great. I do this kind of scaling up stuff all the time with no problem!
20  Discussions / General Discussions / Re: IRC Channel for Java-Gaming.org on: 2015-06-25 18:28:50
I was looking for it everywhere on the homepage before scrolling down and then being incredibly surprised. This is pretty cool, nice one!
21  Games Center / WIP games, tools & toy projects / Re: [Android] Asteroid Encounter on: 2015-06-24 21:06:49
If you don't give the camera then I'm fairly certain the width and height will default to NDC (1 to -1). The width and height supplied in the setToOrtho method is the virtual width & height, so I don't entirely understand your question.

As for your code example, your virtual width and height will change depending on the screen size, is that what you want? That means that the game would look far different on a tablet than it would on a phone. If you give it a constant width and height, say 1280x720, the game will always render at 1280x720px. The only issue is if the screen ratio is not the same as your specified ratio (1280x720 = 16:9). However like I said earlier, you will most likely not run in to that issue with phones as most of them have the same aspect ratio.
22  Games Center / WIP games, tools & toy projects / Re: [Android] Asteroid Encounter on: 2015-06-24 19:34:02
So long as you are maintaining the same aspect ratio (most Android phones will have the same aspect ratio), then you don't need to use a ViewPort. Just create an OrthographicCamera:
1  
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camera = new OrthographicCamera();
camera.setToOrtho(false, window_size.x, window_size.y);


And then in the resize method:
1  
2  
3  
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@Override
public void resize(int width, int height) {
   window_size = new Vector2(width, height);
}


Sure, it won't scale nicely if you dramatically change the aspect ratio, but that most likely will never happen. Works great, and you don't have to deal with those strange viewport classes.
23  Game Development / Newbie & Debugging Questions / Re: Kryonet connection issue on: 2015-06-24 18:45:54
Make sure your firewall isn't blocking anything? Very strange you can't connect to a server someone else is hosting, but member 'A' can. Without access to your machine and router configuration it's really hard to debug networking issues like this.
24  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-06-24 15:36:44
Argh, TIFU by not realizing all morning that an Ajax call automatically parses return JSON. I was trying to manually parse the JSON but was getting a syntax error and was very confused.

Yay for automagical programming, saves me tons of time! Smiley
25  Discussions / Miscellaneous Topics / Re: I have not programmed in 3 weeks. on: 2015-06-24 13:18:44
That last bit about a strict schedule is a good idea, KevinWorkman. I find myself wanting to code when I get home from work, but then I see other things I have to do and I forget about coding/feel discouraged and don't want to put in the time. Maybe if I "forced" myself to code I would be a lot more productive and happier!
26  Discussions / Miscellaneous Topics / Re: I have not programmed in 3 weeks. on: 2015-06-24 13:14:44
I work 8 hours a day, 5 days a week so I have more time than you but I still find myself staying up into the early morning coding/playing games sometimes because that's the only time I have for myself. Like basil said, no sleep. I rarely get to code either anymore (besides at work), and if I do it's only for small little 30 minute - 1 hour intervals. It's kind of hard to switch from a lifestyle where I woke up, maybe worked that day (I used to only work 2 days a week), and then came home and code/hang out with my girlfriend to now working every day and then having to take care of adult things (I live on my own now).
27  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-06-23 18:12:19
I agree with PizzaCake, the second ones have more depth to them. Although the green one could use some more definition around it's mouth in my opinion.
28  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-06-22 19:26:43
CSS is driving me crazy at work today. I have an inline style which hides a div until some JS then shows it. Except it never shows. I can't seem to override the inline styling, which is driving me crazy because I do it at about 30 other points in my page successfully.

*Grumble grumble* more ranting about how much I hate front end web development *Grumble grumble*
29  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-06-22 13:12:56
I'll probably stick to Ubuntu for now solely because I have everything set up and it works. Maybe sometime I'll end up going full *Nix (I.E., no Windows) as I've come to appreciate it a lot more in the past few years, but that will probably only happen when Steam has more games available. Like Insurgency.... and...

Basically just Insurgency.

I do use the CL a lot though, I've been trying to almost exclusively use it for all my file operations just so I can get used to using it and learn all the commands.

Anyway, I'm still following the Bare Bones tutorial and I was just getting terminal "scrolling" implemented before I passed out for the night. Something was going wrong and it wasn't actually working, but I guess I'll just have to figure it out after work! I'm still very intimidated by all the low level linking and boot code, but the kernel stuff (at least for now) isn't too much.
30  Game Development / Newbie & Debugging Questions / Re: Tile by tile lighting how would i do this on: 2015-06-21 18:53:53
You can change the color of the spritebatch before rendering a texture, it will "tint" it. Are you rendering a transparent texture over your tiles right now? That's a waste of resources, just use the tinting functions of the spritebatch.
Pages: [1] 2 3 ... 80
 
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How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30

Intersection Methods
by Roquen
2015-05-29 08:19:33

List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14
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