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1  Discussions / Miscellaneous Topics / Re: What are your current personal projects? on: 2015-05-23 12:42:00
Slyth, that sounds really interesting. Details?

Well it's pretty basic right now. Just your basic GDT/IDT/ISR, 32 bit kernel. I'm working on keyboard input as I'm typing this. After that I'll implement some sort of filesystem, mostly likely some FAT variant.
That sounds awesome! I'm really interested in that, where do you even begin learning about it?
2  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-05-23 01:05:53
DarkCart, run away from Reddit quickly. Seriously. Unless you want to be addicted to it like I am and go on it everyday for years and your work productivity nosedives!

If you do decide to stay then check out /r/programmerhumor, its really funny.
3  Discussions / Miscellaneous Topics / Re: What are your current personal projects? on: 2015-05-22 20:20:42
You all have some great ideas going on!

Slyth, that sounds really interesting. Details?
4  Discussions / Miscellaneous Topics / What are your current personal projects? on: 2015-05-22 14:38:31
I've been trying to find an idea for a personal project for a while now, and I just cannot find anything that I would like to do. Games have been my main focus for the last few years, but now I have realized I don't enjoy game development as much as I used to and I've been wracking my brain for a new non-game related project to work on. I'm more interested in frameworks and libraries that can help other people with their programming, but everywhere I look my ideas are already being done.

 So now I'm interested; what are your personal projects that you are programming right now?
5  Game Development / Newbie & Debugging Questions / Re: LibGDX Center player on tile half the size.. on: 2015-05-20 02:58:40
Do you use a free movement or a tile based movement system?
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-05-20 02:56:22
I had to go put down my girlfriend's dog yesterday which was my first direct face-on-face experience with death. It was quite definitely the most "real" moment I've ever had in my life, nothing can prepare you for when you stare death in the face and finally understand how finite life truly is, and how cold and stone-walled death is. Later that night I also had a very spiritual moment where I felt connected to the Earth and to his soul. I can't describe it, and I probably sound crazy, but I felt the Earth in that moment and the universe and the unknown.

Anyway, this isn't high school and I'm not writing a report. This is a programming forum, I'm just fairly worked up over his passing because he was like family to me. Over the past almost two years he's been there for some major changes in my life, both good and bad, and he was just almost comforting in a way to have there everyday. His death kind of symbolized an end of a period of my life for me, my life is much more stable now and now he is gone...

R.I.P. Ralphie, I will miss you and I love you. You were an amazing friend and a great dog. Thank you for anyone who took the time to read this, I really needed to write something about it.
7  Games Center / Showcase / Re: Unbeatable Tic Tac Toe on: 2015-05-13 20:21:36

Did you use this tutorial for the algorithm?
8  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-05-13 02:47:05
Finally got my internship! Backend programming for a huge ecommerce service, I'm really excited!
9  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-05-08 22:30:32
Finally finished all my work for my internship interview, now I just have to await their decision! I'm currently relaxing and not even touching a computer... besides this one. Oops.
10  Discussions / Miscellaneous Topics / Re: I've been here one year. on: 2015-05-08 19:57:31
Congrats OP! The more time spent on the internet, the better Wink

I've been on here 3 years now, with 28 days of active usage. Doesn't seem too bad, right?
11  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-05-05 17:30:36
Bought a Windows Phone to test out and see if I like WP. Also probably going to get into developing apps for it if I actually do end up upgrading my current phone to a WP, which could be fun! I also have been working at getting my internship pretty hard, hopefully I'll know here in a few days.
12  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-05-03 15:03:29
Finished the interview process for my internship, I'm now working on a little project that will determine if they will hire me or not! Also had my senior prom, it was actually kind of fun and being dressed up really gives you a confidence boost. It also helps when you have a pretty girlfriend Wink
13  Game Development / Newbie & Debugging Questions / Re: Trying to make an object that has a sort of parent object. on: 2015-05-03 15:00:59
This is a simple debugging question. Unless someone here wants to comb through your code line by line, you are not going to get an answer. Learning how to debug and figure out what is happening in your code when it's not working is an invaluable tool that you will need to learn, and I suggest you start now.

Take a guess at what's going wrong, find the relevant snippet of code, and then insert some print statements to figure out the exact issue. You could even learn how to use breakpoints and the advanced debugging tools your IDE (most likely) provides for you.
14  Game Development / Newbie & Debugging Questions / Re: libGDX: how to set path to the android sdk ? on: 2015-04-30 03:22:29
15  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-04-26 19:29:47
Going for my first round of interviews for my internship on Tuesday, so I've been studying and trying really hard to focus on what I actually need to learn, instead of working on my Android app which I'm really excited about!
16  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-04-22 03:38:01
@opiop65 Pssst... Android Studio  Pointing
I'm already using it Wink The preview renderer doesn't play nice with custom views though, so I can't do much with the drag and drop editor :/

The rest of it is very cool though! Love the Gradle integration.
17  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-04-21 19:39:38
Started a new job doing fairly repetitive work, but making very nice money and it's not even that hard! I've learned to always have connections, my girlfriend's step-father offered me this job and now I'm doing really well.

Also started on an Android app, having lots of fun in XML!
18  Discussions / General Discussions / Re: Need halp (help) testing native binaries on Mac and Linux on: 2015-04-21 19:35:02
I have a 2010 Mac, but no Skype. If you need any testing feel free to PM me!
19  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-04-17 13:58:38
Accidentally hit a curb going ~5mph and had to run to the nearby hardware store to get a saw so I could take off a black plastic piece hanging off my bumper... it's not a good feeling to hack apart your car. Luckily it's ok though, nothing is damaged!
20  Game Development / Newbie & Debugging Questions / Re: Animation issues on: 2015-04-16 02:52:46
You're going to need to debug your code more, and then post a more specific portion of that class along with an example of what you mean (a gif or something of the sort). Try adding in some print statements here and there to get an idea of what's going on, and go from there! I bet you could figure it out on your own, it's most likely just a simple logic error.
21  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-04-16 02:49:33
BurntPizza that looks really cool!

Over the past couple days I've redesigned my personal website (again), started to set up my site on my uncle's VPS, wrote the first draft of my resume and almost quit my dishwashing job because it's just bad. Just have to stick it out until my internship... Sad
22  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-04-02 03:02:25
I've been busy the past few weeks.

 - Got free unity pro accounts for my entire school
 - Made a website for my school's art club (prototype @
 - Installed Gnome Shell, Ubuntu and I3 on my desktop (why haven't I heard of this before?)
 - Made an arduino beep on button presses, and print the letter "A" on an LCD screen
 - Made a linux network with 3 other PCs in my house that are woken up through LAN for general purpose
 - Made floppy drive music w/ a 5v power supply & an arduino
I like the website! Only thing I don't entirely like/looks weird to me is the really wide green contact button. I think it should be narrower!

Good job Smiley
23  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-03-31 19:04:09
Delved into Apache Tomcat, and the wide world of Servlets. I feel a little lost, but I'm making headway!

If anyone has any good blogposts or explanations of Servlets or Tomcat, I would definitely throw you a medal Wink
24  Game Development / Networking & Multiplayer / Re: KryoNet weird bug on: 2015-03-31 16:30:35
You're going to need to show more code and explain more of your problem. As it stands, I have no idea what could go wrong because your code looks fine.

I would like to see your GameServer class please, maybe the issue lies in there.
25  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-03-30 16:29:23
Finally have a nice grasp on Gradle, started rebuilding my personal website and tried harder to learn JavaScript's different version of OOP. It's... quite different than anything I've ever seen, I hope I'll have that 'click!' moment soon when JavaScript actually makes sense.

Also, finally drove my 'new' car because I have insurance on it now. That was really fun, I'm impressed how well kept it was and how smooth it feels for a used old car! Insurance actually turned out to be not too terrible, it's $100/month, but my parents are helping me out a little still until I can get a better job and can actually afford all these things. Hopefully my internship wil pay well!
26  Game Development / Newbie & Debugging Questions / Re: Collision Advice on: 2015-03-29 06:15:03
Just to let you know, I did receive your messages and I might be willing to put some time into making some new videos about collision detection/response, but I won't tie them into the old voxel series because it was a less than stellar series... I can make a separate video just for the theory and math behind it, if that would help at all?
27  Game Development / Newbie & Debugging Questions / Re: Using a single array for enemy and friendly entities? on: 2015-03-24 19:36:37
Alright, so what exactly is the issue? It seems like your code should work fine.

Sorry, I just read the part where you say what your issue is. I'll edit this post if I figure out what's wrong!

I can't tell without seeing the rest of your code, but are your variables "TargetShip" and "Faction" static?
28  Game Development / Newbie & Debugging Questions / Re: Using a single array for enemy and friendly entities? on: 2015-03-24 19:31:02
Maybe you could store a boolean in the Ship class to determine whether it is an enemy or not?

public class Ship {
   private boolean isEnemy;

   public Ship(boolean isEnemy) {
      this.isEnemy = isEnemy;

   public boolean isEnemy() {
      return isEnemy;

(Pardon my bad formatting, that was written in my text editor.)

Or do what craftm outlined!
29  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-03-23 02:55:26
Bought my first car, a 1999 Plymouth Breeze with around 100k miles for the low price of $2,000! Now I just have to find insurance for it. Can't wait to be raped financially by insurance companies. Being a teenage boy definitely has it's drawbacks sometimes...
30  Discussions / Community & Volunteer Projects / Re: Starting a team (Music Composer, Developer, 3d designer, and writer needed) on: 2015-03-17 14:28:19
Then why not create an enticing first post? Link all your previous work there, link some YouTube videos (or other video hosting service), state your plan and outline for your game etc... People come into your thread and see yet another person with an "engine" who wants free labor. Take the time to build a good opening post complete with everything a person would need to get to know your project. You, the employer, are advertising your work. You are hoping that someone will see your project, and want to help you. So why would you add the extra step of making your potential employee drag all that information about your project out of you? Why not just include that in your initial post? If you would have just presented all the information in a clean and organized manor in your first post, this would all have never happened. Forcing a potential employee to seek out information about YOUR project is a death sentence for your endeavor.

Not to mention your demo literally is just two objects. No offense, but what does that show anyone? Create a game plan. Design the basics of a level, create a rough draft of the game mechanics. As it currently stands, you have a car and a building and a "camera". Well... alright... some 12 year olds on this forum could do that (again, not trying to be offensive), so you need to show something more. You NEED to show a demo of your GAME, not your engine.

Being an employer requires you to learn how to advertise things. It seems you don't know how to do that, and on top of that you are just kind of rude. Calling people names is not professional, and is an instant red flag to anyone who might want to work with you. Learn how to take criticism and advice, and learn to know when you need to re-do your plan.
Pages: [1] 2 3 ... 77
MrMapcom (15 views)
2015-05-23 20:26:16

MrMapcom (20 views)
2015-05-23 20:23:34

Waterwolf (29 views)
2015-05-20 15:01:45

chrislo27 (35 views)
2015-05-20 03:42:21

BurntPizza (70 views)
2015-05-10 15:53:18

FrozenShade (56 views)
2015-05-07 09:11:21

TheLopais (218 views)
2015-05-06 13:36:48

TheLopais (202 views)
2015-05-06 13:35:14

TheLopais (207 views)
2015-05-06 13:33:39

TheLopais (226 views)
2015-05-06 13:32:48
List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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