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1  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-25 22:29:27
That seems sketch, but cool if its legit. $500 worth of Taco Bell? That would probably last me the rest of my life considering I only get their $1 soft tacos.
2  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-24 12:51:10
Definitely, I do agree I should not have sped up. This was my first time dealing with deer on the road though, so I didn't really know what to do. In hindsight I should have waited longer before I started driving again, and I should have passed him slowly.

Oh well!

Edit: I just finished a ~2 day debug session trying to figure out why something was broken with a project at work. I figured it out, no one else could figure out why it was broken and they had no idea how to fix it. I'm invincible right now, I almost started laughing when I finally fixed the problem.

Of course, customary to the programmer life, I will probably encounter another soul-crushing bug within the next 24 hours that will make me want to go all "scorched earth" on this company. But hey, that's why we are paid the big bucks, yeah? Trading money for your sanity, definitely worth it.
3  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-23 16:28:54
Last night I was driving my tank (Wrangler) back home, just minding my own business jamming out to some bass-y tunes. A deer runs out into the road and just kind of glares at me, so I slow down and flash my brights at the beast and hope he doesn't decide to ram his head into my grill. I'm in luck! He trots off across the road, safely crossing without any issues. I speed up a little, wanting to get away before any other deer appear and "pimp my ride" but the deer that just crossed decides to go kamikaze and sprints right into the side of my baby. At this point I'm just swearing and cursing my luck because this is the same car that I used to smash the back of another car a couple weeks ago, and now I'm thinking the worst has happened and the deer has smashed things up.

Luckily for me only my fender flare broke, so now I have to hunt around for a replacement in the right color. When the lease is up on this beautiful beast I am definitely buying it. We've been through too much now to just let her go!

Also, the deer is alright I think. I went ran down the road a little to try to find him but I think he was long gone.

Oh, and one of the buildings in my apartment complex caught fire this morning. Some cats died Sad Four apartments were trashed and there's now a giant hole in the front of the building.

I need a break from life, someone is trying to kill me.
4  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-19 13:57:19
Personally I'm pretty bad at all of this and would rather stick to my non-graphics related programming.
Everything goes so fine when I'm not doing anything related to graphics... but then I screw everything up as soon as I try Cool

I can do basic graphics, I just don't really know how to create all those amazing shaders Sad

Trying to get my (2ID) team's codebase onto my computer has been a project... nearly a week now and we can't figure out why my damn certificates aren't being created correctly. But soon! Soon I will control all your payments, mwhaha. Watch out!

Also, bought a OnePlus Two which I like a lot actually. Had to literally stalk the UPS driver to get my package because he for some reason refused to deliver it to my door, but at least he didn't throw my package onto the lawn and walk away like I've heard has happened so many times.

Edit: Transactions are running successfully on my local machine now! Only took a week Wink
5  Games Center / WIP games, tools & toy projects / Re: Floodgate - Randomly Generated Sewer System Search Thingy on: 2015-11-19 13:53:32

This is after just unzipping the package from your Dropbox Sad
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-18 16:32:52
You know what scares me most when I read through the innumerable posts in this thread?

But they aren't innumerable! In fact, you can count them all easily. Mine will be 3273, magic yeah? Wink

Also, don't worry about it. If you're good at math and like puzzles then this should come easily to you. Personally I'm pretty bad at all of this and would rather stick to my non-graphics related programming. Just keep studying and working at it and someday you'll look back and realize how far you've come!
7  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-09 16:30:39
Finally got my baby back!

She runs like I didn't even cause $8,000 worth of damage to her! On another unrelated note, my hair is finally long enough to use hair ties. So I'm pretty happy about that.

My America's Got Talent audition went very well, the other people in the room kept saying they really wanted to hear more. We played a Disney medley that we wrote ourselves, it's pretty catchy and I think we have a good chance of moving on to the next round!

I've also secured a date for my first push to staging; November 17th! I have a lot of work to do before then; security reviews need to be finished, SQL scripts need to updated etc... but I'm very excited to finally get this project out into the wild. Come the end of the month I should have live production code out there, let's hope my terrible code holds up Wink

All of my changes have passed their security reviews and now I'm almost set to deploy next week! I feel like celebrating, it's almost been 6 months since I started this project Smiley
8  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-04 21:29:03
Not that crazy, but at work I'm getting ready to push my projects to staging and a requirement we have here is to be able to check on the "health" of the application by hitting an endpoint. So, I created this little mini-service inside my service that monitors various components which you can access over the interwebs:

It's just kind of fun to make little diagnostic tools and be able to "check up" on my service as it runs Smiley It's like a child monitor! Except... for code. I think this deployment is making me go a little crazy.

**Just noticed "percentage of healthy connections" should indicate "unhealthy" connections. More coffee will fix me, right?**
9  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-11-01 23:48:35
Not really related to programming at all, but my band and I are traveling up north to Detroit this weekend for an audition to be on 'Americas Got Talent'! Kind of a ridiculous show, and I don't entirely know if I think we will make it past the first round, but it'll be lots of fun either way.
10  Java Game APIs & Engines / Engines, Libraries and Tools / Re: Making changes within pulled Kryonet into Android Studio on: 2015-10-28 01:48:34
I have no idea why he's trying to get you to mix and match versions, that's a sure way to have tons of potential runtime exceptions.

compile "com.github.Magic-WoW:kryonet:kryofix1"

This is your repo with the fix you need, right? If your repo is set up right, this will download Kryonet + the base Kryo library, which is what you want. So remove the weird imports that guy gave you, use your's. Then, from a command prompt/terminal, navigate to your project root and type:
gradle build --refresh-dependencies

This will (obviously) run the build and force Gradle to remove cached dependencies. I have a suspicion that Gradle still has the old Kryo downloaded, and it's doing strange things when trying to compile your version.

Give that a try, let me know if it works.
11  Java Game APIs & Engines / Engines, Libraries and Tools / Re: Making changes within pulled Kryonet into Android Studio on: 2015-10-27 13:16:22
What's in your 'libs' folder?
12  Java Game APIs & Engines / Engines, Libraries and Tools / Re: Making changes within pulled Kryonet into Android Studio on: 2015-10-26 20:34:11
You're telling Gradle to pull down Kryo's version of Kryonet when you run that script, your changes will not stay. Fork the repo, make your changes and then pull that down in Gradle.

Also, Kryonet comes bundled with Kryo, I don't know why you are mixing and matching versions.
13  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-26 20:31:30
I bent the front axle of my Jeep in my crash, it's a $4000 part... grand total of $8000 for all parts and labor. And what do I have to pay?

$500! Yay for me!

On another note, finally am almost ready to push my projects work out to prod. My SQL scripts need some work before the DB admins will sign off on them, but other than that I'm ready which is very exciting. I'm currently writing up documentation for the new tools I've created so our internal teams understand them, it's a little odd being able to fit an explanation ~5 months of work into just a few sheets of paper. So much has changed since I started here, it's just crazy to think that I'm finally almost done with these projects when just two months ago I saw no end in sight.  
14  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-22 12:52:05
I'll give you a medal for giving me something interesting to read today!
15  Discussions / Miscellaneous Topics / Re: Programming Laptops on: 2015-10-21 14:42:32
Just... please not a Mac..

Why not?

I've been using a macbook air almost exclusively for development for about a year or so now. It's great. Then again I mostly do web development and devops these days so it's not like I need a lot of juice.

The main reasons I got it (aside from portability) was battery life and the solid, comfortable keyboard/arm rest. Something other laptops, at least at the time, didn't really compete with.

Although the 2015 line with the cord octopus strategy sounds like shit. The 13/14 models have been great.

I'm considering trading in my desktop and Windows laptop for a new-ish Macbook. The only reason I keep my desktop is for occasional gaming and to have a second computer that pretty much just constantly runs Netflix while I'm on my laptop programming. My only issue is I *need* three monitors, so I'll have to figure out if I can still have them with the Macbook.
16  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-21 13:57:49
@wessles, Looking good! The desktop on the glass would completely sketch me out, I would constantly worry about it being too heavy and eventually breaking through. Although I do have the same type of desk, and the glass is pretty damn thick (it can even hold my cat!).
17  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-20 15:19:26
Ah jeez, how did I miss out on free pun-medals?

*tries to think of a pun*

*...this isn't going very well*
18  Games Center / WIP games, tools & toy projects / Re: Ninja Runner on: 2015-10-20 13:43:19's technically not a WIP game as there's already a download link for it, should probably move this post to the showcase category.

The game is not yet fully complete, it contains 12 levels of which
the first 6 have been designed. The last six levels are still not completed.

I am currently working on it, so
any tips or hints will be appreciated.

It's still a WIP as indicated by the OP.
19  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-20 13:28:41
I was in my first car crash last night. My grandparents had let me use their pretty much brand new Jeep Wrangler because the dealership I was trying to buy my Subaru from was really sketchy and tried to scam me out of my deposit money. So I went and picked up the Jeep two days ago. Last night I was driving down a pretty straight road at dusk and there was a bicycle pulling a pretty wide cart behind him. So I stupidly fixated on him to make sure I didn't hit and kill him, which involved swerving around him a little because he had no lights and came out of nowhere. Unfortunately for me, there was a Cobalt stopped in front of me turning left into a business (no lights or stop signs) and I only noticed he had stopped after I was safely around the bike. It was too late, though, and so I tried to swerve to the right of him and slam on my brakes as hard as I could but I still clipped the right of his bumper with the left of my front. He couldn't get out of the way because there was a car turning in front of him, so he would have t-boned the car and there was a car in the left lane so neither of us could have swerved over there to avoid each other.

Fortunately (thank god), no one was hurt. The Cobalt held up pretty good considering I smashed into him at 20 - 30 MPH with a freaking Jeep. He managed to escape with only a pretty big dent on the back of his car, but everything still seemed to work fine. The Jeep, on the other hand, is a little worse off. It'll need a new wheel bearing (maybe? I'm not very mechanically inclined, so I could be wrong), and part of the front end was smashed and the turn signal is hanging off by it's wire. Honestly, it's not terrible. And my grandparents have amazing insurance, so I don't think it will be too bad. I'll be paying for any repairs because I feel straight up f**king horrible for wrecking their new car.

I managed to walk away with only a sprained/bruised wrist. I'm sore now after I've slept overnight, but I'm not too bad. WEAR YOUR DAMN SEAT BELTS! If any good comes out of this, it's that I know I will never not wear my seat belt. If I hadn't been wearing it last night then I would have definitely at least slammed into the windshield, if not go right through it. ALSO PUT LIGHTS ON THE BACK OF YOUR FREAKING BIKES. All of this could have been avoided if the biker had lights. I would've been able to see him without fixating on him, so I would've had enough time to brake before slamming into the guy in front of me.

So that wasn't a good Monday, but I've had worse.

We censor swear words now? That's a surprise!
20  Game Development / Networking & Multiplayer / Re: KryoNet some questions. on: 2015-10-09 18:59:36
Sure, if you are looking to prevent those kinds of things then that's fine. In that case, you should split that packet up. Let's look through some steps:

1.) Send a packet to the server with only the roomID.
2.) Server receives packet, generates spawn coordinates.
3.) Server sends a 'NewPlayer' (or whatever you choose to name it) packet to ALL clients.
4.) Clients receive packet, add this player to the 'local' world.
5.) Your client takes control of this newly created player, so you can now interact with the game

So, you'll need two packets for this system. No need to check if the variables are null upon receiving the packet or any of that, if you ever come across that then you know you have a design flaw. Splitting logic up (to a point) is a good idea, don't try to squash everything together.
21  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-09 15:54:05
Found some nice syntactic sugar in Java today:
int example = 0;
switch(example) {
   case 0:
   case 1:
   case 2:
   case 3:
   case 4:

Don't know how I never came across this, but cases '0', '1', and '2' will execute 'doThis()' (provided the variable we are switching on evaluates to that case of course), while '3' and '4' will execute 'doThat()'. Really saved me some time today when I ran into a situation where this was very useful!

Also bought some red-tinted aviators, I like to think I look like this infamous movie character Wink :
22  Game Development / Newbie & Debugging Questions / Re: New to the Java scene and looking to begin developing games on: 2015-10-09 15:47:44
Up to you if you want to try using a library like Libgdx; setting it up and learning the documentation may over-complicate things for you since you're just starting out, though.

Ah yes, good ol' Gradle; the bane of many a LibGDX "newbie" on this forum for whatever reason Wink If you don't use LibGDX because you can't figure out how the Gradle build system works, then I would recommend going back and trying again! Dependency management/build systems make deploying/moving projects around easy as pie and are very powerful. Just spend a couple hours going over the basics of Gradle and I guarantee you'll understand it!
23  Game Development / Networking & Multiplayer / Re: [Kryonet] Handling the 'connecting' time - progress dialog or something on: 2015-10-09 15:39:05
I would think about re-thinking your system here. Does it make sense that the main menu handles events like connections to a server? I would think that upon server connection, send an event to your menu to display whatever dialog you need. I think it would be to your benefit to read about the MVC design pattern, you could take some components of it and implement them into your game so there is a clear distinction between logic and, the data and your rendering.

Sorry this didn't really answer your question, I just wanted to make a suggestion! You may have an easier time if you try to separate your logic here.
24  Games Center / WIP games, tools & toy projects / Re: Vangard on: 2015-10-09 15:34:13
This is fascinating. I almost started an economy simulator around a year back, but for reasons I can't remember it never happened. Very cool stuff here!
25  Discussions / General Discussions / Re: Is there anyone using LibGDX for 3D Games right now? on: 2015-10-09 15:31:30
Er... did you look on the LibGDX homepage? Tongue First thing you see is a video of a 3D game made with the 3D API for LibGDX!
26  Game Development / Networking & Multiplayer / Re: KryoNet some questions. on: 2015-10-09 15:27:15
As far as I can tell, you would need those 'x' and 'y' variables no matter the case. When you connect to a 'room', the server has to know where to place you (if it does not generate coordinates for your player by itself), so why would you not need those variables? I can't think of an instance where you would connect to a 'room' and not have to also send the position to the server to update the other clients.
27  Discussions / Miscellaneous Topics / Re: Low spec pc linux puppy for old school games... on: 2015-10-09 15:23:57
Well see, there's a thing called minimum system requirements (which are usually available to the public for free!).

How about you try it and find out?
28  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-07 18:45:03
I've actually had contacts a couple of times! Tried them out when I was a lot younger and hated sticking my finger so close to my eye so I gave up Sad I think this is my 3rd or 4th time going back to them, I'm finally comfortable with them and it's a great feeling! Glasses are ok, but contacts are far better IMO and the level of definition that you can see is just... astounding!

Luckily my eyes are adjusting pretty good, I'm still having a little trouble with reading text on my monitor but everything else is crystal clear Smiley
29  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-07 13:39:32
Went and got contacts today (also ordered red tinted aviators Wink ), and now it's hard to keep my eyes focused on my monitors at work... today was supposed to be refactoring day but oh lord this is hard! Almost crashed a couple times coming in to work today because my depth perception is completely wacky!
30  Discussions / Miscellaneous Topics / Re: What I did today on: 2015-10-05 15:42:36
@ra4king Congratulations, that's huge!

I've been trying to focus on myself lately and expand my hobbies, so recently I've begun working out hard (trying to bulk up, I'm too skinny!), I'm going to get my motorcycle license and just bought a brand new Subaru (base Impreza in white) so I'll start learning about cars and engines and all those things, I'm designing my first tattoo, taking a photography class at my local community college, I'm going to be recording drums for my band's first album very soon, I'm coding my band's website and I'm finally very close to getting my first project out into production at work!

Really I'm just trying to stay busy and meet new people because all of my friends are away at college. Life is starting to look up a little again and I'm just letting life take me where it wants. Hopefully I'll do some cool things along the way Smiley
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2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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