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1  Games Center / WIP games, tools & toy projects / Re: - Space based first person shooter - Haxel on: 2013-03-03 00:31:39
So as a little development update, I wanted to post a screen shot of the look we are now moving toward. After much feedback, we have decided to move a bit away from the block look, at least for weapons and characters, and use proper models instead. Would love to get opinions on this move!

I think it is going to pretty sweet to have a fully destructible world yet also have some more realistic looking enemies and guns. It stinks that we are basically going to throw away the voxel modeller/animator we took six weeks to make, but maybe we can open source if or something? Comments and ideas welcome



2  Games Center / WIP games, tools & toy projects / Re: - Space based first person shooter - Haxel on: 2012-12-26 21:27:00
Here is an alpha gameplay video! We are going to have a big announcement very soon!  Grin

<a href="http://www.youtube.com/v/CmeRHANgPSY?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/CmeRHANgPSY?version=3&amp;hl=en_US&amp;start=</a>
3  Games Center / WIP games, tools & toy projects / Re: - Space based first person shooter - Haxel on: 2012-12-09 05:43:00
Quite a bit has been updated in the past week!

We've added a functioning "Replicator", it copies blocks then spits them back out (infinitely) for in-game editing. Will be quite useful for 'defend the base' type levels.  



We've added several animations when you kill something, they fall (or explode) into pieces depending on the weapon.
We're still heavily working on the overall appearance of everything, and trying to get the lighting just right.
4  Games Center / WIP games, tools & toy projects / Re: - Space based first person shooter - Haxel on: 2012-11-29 04:38:51
It's not very like minecraft now.  Wink

I agree. Haxel is nothing like minecraft.

Now I think your statement may have been made with sarcasm, but I can tell you these two games have almost nothing in common, aside from the way we have decided to use geometry, and even that is dramatically different in Haxel.

I can go into a litany of things that are different in the engine, in how the editor is constructed, how game play and story vary, the things you can do in one, but not the other etc; but I think I will leave that to the intelligent individuals who will be trying out Haxel, and let them their draw their own conclusions. I have absolutely no worries about the merits of this game!

5  Games Center / WIP games, tools & toy projects / Re: - Space based first person shooter - Haxel on: 2012-11-28 01:18:16
Here is a video I took last night while I was testing out a level I am working on.

<a href="http://www.youtube.com/v/q4Az1yMaPvY?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/q4Az1yMaPvY?version=3&amp;hl=en_US&amp;start=</a>
6  Games Center / WIP games, tools & toy projects / Re: - Space based first person shooter - Haxel on: 2012-11-25 18:18:33
We created our own modelling tool that has basic skeletal animation and shapes. We write to a custom format, and then load it in the game. All models in Haxel will be created with this tool.

Here is a discussion thread where we discuss our implementation, and a couple other developers shared what they do as well.

http://www.reddit.com/r/gamedev/comments/135uv3/here_is_a_voxel_or_animator_i_have_been_working_on/
7  Games Center / WIP games, tools & toy projects / Re: - Space based first person shooter - Haxel on: 2012-11-24 17:13:54
Thanks for all the comments! We are trying to get as much information on the game and modding out that as we can, but we don't want to post too much information regarding formatting before we have the file formats finalized. Below is a more recent screenshot with another one of the guns.






We will be posing formats on our wiki and also our sub-reddit (http://www.reddit.com/r/haxel) very soon!
8  Games Center / WIP games, tools & toy projects / - Space based first person shooter - Haxel on: 2012-10-28 15:37:18
Hey all,

Here is a game that we have been working on called Haxel. It is a futuristic FPS/voxel building game, with online collaborative map building.
 
Website
http://www.haxelgame.com


Screen shot



Demo of the editor
<a href="http://www.youtube.com/v/MkrCGYTOAGk?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/MkrCGYTOAGk?version=3&amp;hl=en_US&amp;start=</a>

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