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Topics started by RobinB (22)

WIP games, tools & toy projects
Space 2012-10-05
Newbie & Debugging Questions
[lwjgl] OpenAL UnsatisfiedLinkError 2014-07-20
Player movement to Matrix4f 2014-01-06
Rotation of an 3d point 2013-03-19
Rotating Sphere with mouse [solved] 2013-01-22
Normals very blocky 2012-11-24
Perlin noise questions 2012-11-03
VBO troubles, crash when calling glDrawArrays 2012-10-15
Sphere texturing problem 2012-09-21
Game Mechanics
Math problem (trigoniometry) 2013-08-24
Performance Tuning
Drawing only one quad (what to use?) 2013-09-02
Shared Code
Super fast tween color 2012-11-07
OpenGL Development
LWJGL Shadow mapping 2014-03-03
GLSL speed vs java speed 2014-02-07
Vertexbuffer not working an amd graphics (hd 5400) 2013-10-17
Framebuffer viewport problem 2013-07-31
Normals get messed up 2013-06-19
Joining meshes programaticly 2013-06-04
Multiple shader passes LWJGL 2013-05-14
3D polygon triangulation algorithm 2013-04-22
Simple fbo question 2013-04-03
Normalizing normals of an indexed vertex array does not seem to work 2013-03-17

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basil_ (25 views)
2015-01-17 22:29:32

wxwsk8er (21 views)
2015-01-16 21:42:21

wxwsk8er (19 views)
2015-01-16 20:44:20

basil_ (25 views)
2015-01-14 09:46:59

basil_ (20 views)
2015-01-14 09:46:52

wxwsk8er (30 views)
2015-01-13 20:42:16

wxwsk8er (33 views)
2015-01-13 03:23:59

vctt (53 views)
2015-01-12 03:21:07

wxwsk8er (30 views)
2015-01-12 03:11:59

vctt (26 views)
2015-01-12 03:10:30
2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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