Java-Gaming.org Hi !
Featured games (81)
games approved by the League of Dukes
Games in Showcase (513)
Games in Android Showcase (119)
games submitted by our members
Games in WIP (576)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Discussions / General Discussions / Re: Problem on overlapped region on: 2012-09-24 07:13:55
All cubes are printed by order.  Is possible the last order cube overlap the previous cube?  For example, both cubs are overlapped in some surfaces. Green cube is printed first and blue cube is printed second.  Can jogl allow to display blue cube color on overlapped surfaces only?
2  Discussions / General Discussions / Re: Problem on overlapped region on: 2012-09-24 05:53:31
Thanks for all your replied.  Two cubes are possible to move anywhere, so I cannot make different z positions.  Is glPolygonOffset able to fix the problem?  Any good example for using glPolygonOffset?  Thanks.
3  Discussions / General Discussions / Re: Problem on overlapped region on: 2012-09-20 23:49:18


bigger rectangle is green and smaller is blue.  When zooming or rotating the camera, the blue color will disappear sometimes.  I would like the blue is solid on the surface of green rectangle.
4  Discussions / General Discussions / Problem on overlapped region on: 2012-09-20 23:03:33
there are two size rectangles.  The small one is red and placed inside the big one (green).  My problem is that two rectangles are overlapped and the colors sometimes show red and green if I rotated the camera.  I would like to know how to do to prevent this problem.  I want to show red color on smaller rectangle only.  Thanks.
Pages: [1]
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Longarmx (37 views)
2014-10-17 03:59:02

Norakomi (28 views)
2014-10-16 15:22:06

Norakomi (24 views)
2014-10-16 15:20:20

lcass (28 views)
2014-10-15 16:18:58

TehJavaDev (52 views)
2014-10-14 00:39:48

TehJavaDev (54 views)
2014-10-14 00:35:47

TehJavaDev (42 views)
2014-10-14 00:32:37

BurntPizza (64 views)
2014-10-11 23:24:42

BurntPizza (36 views)
2014-10-11 23:10:45

BurntPizza (77 views)
2014-10-11 22:30:10
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!