Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (476)
Games in Android Showcase (106)
games submitted by our members
Games in WIP (533)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1]
1  Java Game APIs & Engines / JOGL Development / Re: How to: Getting started with JOGL on: 2009-06-11 18:12:00
That would be it.  Thanks! Isn't there a better way to set that somehow?  At least now I can play around with stuff.  Thanks again.
2  Java Game APIs & Engines / JOGL Development / Re: How to: Getting started with JOGL on: 2009-06-11 18:02:33
I'm getting an error similar to the one listed a couple of posts above.  I've double-checked and there is only one instance of the gluegen-rt.jar file on my system and it is in the same directory as my jogl.jar file (which Java is finding correctly).

Here is the command I'm running and here is the error:
[CODE]
c:\JOGL\Examples>java -Djava.library.path=c:\jogl\native -classpath c:\jogl\jogl.jar;. SimpleJOGL

Exception in thread "main" java.lang.NoClassDefFoundError: com/sun/gluegen/runtime/DynamicLookupHelper
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
        at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124)
        at java.net.URLClassLoader.defineClass(URLClassLoader.java:260)
        at java.net.URLClassLoader.access$000(URLClassLoader.java:56)
        at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
        at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:252)
        at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320)
        at java.lang.ClassLoader.defineClass1(Native Method)
        at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
        at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124)
        at java.net.URLClassLoader.defineClass(URLClassLoader.java:260)
        at java.net.URLClassLoader.access$000(URLClassLoader.java:56)
        at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
        at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:252)
        at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320)
        at java.lang.Class.forName0(Native Method)
        at java.lang.Class.forName(Class.java:169)
        at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:106)
        at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
        at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
        at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
        at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:83)
        at SimpleJOGL.main(SimpleJogl.java:23)
Caused by: java.lang.ClassNotFoundException: com.sun.gluegen.runtime.DynamicLookupHelper
        at java.net.URLClassLoader$1.run(URLClassLoader.java:200)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
        at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:252)
        at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320)
        ... 32 more
[/CODE]
3  Java Game APIs & Engines / JOGL Development / Re: New to JOGL - where to start? on: 2009-06-11 16:49:42
Awesome!  Thanks for the heads up.

I didn't know we had access to the entire OpenGL library - that is pretty incredible.

I've heard "the red book" passed around quite frequently - I'll look for it at the bookstore today/tomorrow.

A couple of more questions:
1)  Is it better to write the OpenGL stuff first in C and then port it some how?
2)  How can I find out which OpenGL features go with which version?  OpenGL 1.0, 1.5, 2.0, etc.

The reason for #2 is important.  I'm doing some visualization stuff for Cloud Computing and it needs to work on a wide range of systems.  I've tried some of the JOGL demos on a very old IBM Thinkpad with no dedicated gfx card and it was able to run all the demos that had "no requirements".

Thanks again.

-Anthony
4  Java Game APIs & Engines / JOGL Development / New to JOGL - where to start? on: 2009-06-10 21:47:34
First off, it took me quite a while to find an active community that was actually using/discussing anything JOGL-related.

Is there an updated guide on how to get JOGL, Java Webstart, etc up and running?

Also, how much OpenGL do you need to know?  I'm a CS Major so I  know a little Java and C.

Thanks in advance,
- Anthony

Pages: [1]
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

pw (18 views)
2014-07-24 01:59:36

Riven (17 views)
2014-07-23 21:16:32

Riven (14 views)
2014-07-23 21:07:15

Riven (17 views)
2014-07-23 20:56:16

ctomni231 (45 views)
2014-07-18 06:55:21

Zero Volt (40 views)
2014-07-17 23:47:54

danieldean (32 views)
2014-07-17 23:41:23

MustardPeter (36 views)
2014-07-16 23:30:00

Cero (51 views)
2014-07-16 00:42:17

Riven (50 views)
2014-07-14 18:02:53
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!