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1  Game Development / Performance Tuning / Re: 3D Polygon Rendering? on: 2009-05-01 23:34:49
I feared as much. Thanks for your help.
2  Game Development / Performance Tuning / 3D Polygon Rendering? on: 2009-04-30 21:13:24
Hello everyone,
I am working on a rudimentary 3D rendering system. I was wondering if it is viable/efficient to render all the polies with the GeneralPath method of creating polygons, and then filling it in. I am aware that this would make it difficult to use textures, but as it stands I only want cell-shading. Is this possible? Thanks for any help.

Jeth
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