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1  Games Center / Showcase / Re: X-Phase 2 on: 2009-06-27 08:53:00
It'll be a simple & fast fps mechshooter
2  Games Center / Showcase / Re: X-Phase 2 on: 2009-06-26 21:31:36
New screenshot:

Fog shader implemented, and at last, it's possible to shoot Smiley
3  Games Center / Showcase / X-Phase 2 on: 2009-06-24 23:29:18
After presenting my old X-Phase, now it's time to start a WIP thread about X-Phase 2.

Since X-Phase we learned a lot, and so we started from scratch, built a complete new engine & netcode.
As one of the most visible changes, we now have shader supprt Smiley
Here are the first 2 pics, with and without shader:



It's still a lot to do (eg models/animation) til the first release, but i'll keep you up to date, and hope to get some feedback Wink
4  Games Center / Showcase / Re: X-Phase on: 2009-04-30 18:48:21
There are very few players Sad
We should fix a time to play together Wink
5  Games Center / Showcase / Re: X-Phase on: 2009-04-30 13:54:37
of course it quits Wink
the default server is up and running, don't know why you cant connect Sad
6  Games Center / Showcase / X-Phase on: 2009-04-30 10:23:22
Hi guys

I wanted to show you some of my work.
As i started with Gameprogramming, a mech FPS online shooter was born.
After a lot of work, together with a friend, it features 2 weapons, a random generated, destructible Landscape, and is available at Sourceforge:
http://sourceforge.net/projects/x-phase/


As soon as there are some ppl on the server it gets quite fun Smiley

But since we didn't know what we're doing, the code got really, really messy. So we started from scratch and tried to write a clean engine.
Now, we're working on X-Phase2:

7  Game Development / Game Mechanics / Re: Java port of Bullet Physics Library on: 2009-04-27 16:57:43
Hi, i'm new to this Forum.
Was searching for a physics engine, to do some things in LWJGL.
First i thought about odejava, but it looks quite dead?
Now i'm happy i found this here, looks quite promising Smiley
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