This is the error I get in the console when I click on Water Shader:
1 2
| java.lang.NullPointerException at org.lwjgl.openal.ALC10.alcDestroyContext(ALC10.java:361) |
thats actually an exception in the music. Something wrong with the slick music player.
but what about those OpenGL errors:
36: java.lang.RuntimeException: FrameBuffer: 1, has caused a GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT exception
and
46: java.lang.RuntimeException: FrameBuffer: 2, has caused a GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT exception