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1  Game Development / Articles & tutorials / Java Development Tutorial on: 2013-12-26 14:04:34
Hello Guys!
Just a few days ago, I started putting up on YouTube video tutorials about Java. I have covered 5 topics so far:


If you guys can give me some tips, how to make my tutorials better, I will be very grateful!
2  Discussions / General Discussions / 3D Collision Detection on: 2013-04-22 21:08:37
Hello.
Could anybody please help me? I Want to know, how I can check collision detection of a First Person Camera and a cube.  Roll Eyes Thanks in advance Smiley
3  Game Development / Newbie & Debugging Questions / Re: [LWJGL] 3d Blocks And Noise? on: 2013-04-21 17:47:38
Thanks a lot. I guess I didn`t do all of my homework  Roll Eyes
4  Game Development / Newbie & Debugging Questions / Re: [LWJGL] 3d Blocks And Noise? on: 2013-04-21 17:21:18
@Ref
5  Game Development / Newbie & Debugging Questions / [LWJGL] 3d Blocks And Noise? on: 2013-04-21 14:42:15
Hello.
I haven`t been active on JGO for a long time, I know Sad Well, for the last few months I have been messing about with 3d in LWJGL. Most recently (last week Cheesy ) I started creating a simple Voxel Engine. But I have bumped into a big problem... To generate random terrain (like in minecraft Smiley ) you use noise... I HAVENT GOT A CLUE HOW IT WORKS Sad . I have googled and read up a bit about it, but I still dont understand Sad Can sombody please help me? Thanks in advance Smiley

Peter
6  Java Game APIs & Engines / OpenGL Development / Re: Spectator camera problem - y axis on: 2013-03-25 17:55:05
Mac, not that I am better at programming, but maybe You should do some more 2d before you move into 3d programming?  Wink
7  Java Game APIs & Engines / OpenGL Development / Re: How to start with OpenGL ? on: 2013-03-25 17:51:04
Yes, good idea, if You have got enough ink  Roll Eyes Also, try reading up The Coding Universe , he has got some goot tuts.
8  Games Center / WIP games, tools & toy projects / Re: Explorer: iDig on: 2013-03-25 13:31:45
Hia! The game is cool, but the shop doesnt work -,- And the game freezes after like 10 sec. of playing. Cheesy
9  Java Game APIs & Engines / Tools Discussion / Re: Abundant Music: An online procedural music generator on: 2013-02-24 19:04:35
This is a very cool program Cheesy
10  Games Center / 4K Game Competition - 2013 / Re: tiny_world on: 2013-02-24 15:59:21
Really Addicting

I agree Cheesy
11  Game Development / Artificial Intelligence / Re: Making a sprite jump? on: 2013-01-06 14:32:11
Hmmm?? maybe wreed12345 doesent like doing his homework...  Shocked
12  Game Development / Newbie & Debugging Questions / Re: How to release my app? on: 2013-01-05 08:13:34
Check out JarSplice. Here are some tutorials, that might help you.  Pointing
13  Java Game APIs & Engines / Java 2D / Re: Save/load in java game with Slick2D on: 2013-01-02 22:31:22
Well, as I said, you can have the game running on a server (you can use apache web server and turn you computer into a localhost server), then save the gamedata into a file, then process the file with a php script. Then you can crean. Nother php script to insert the data into a mysql database. Or you caan use a xml file. Smiley
14  Game Development / Newbie & Debugging Questions / Re: How do you lose focus? on: 2013-01-02 20:45:46
What do you mean by "lose focus"??  Huh If you have gor the mouse grabbed, just "ungrabbit" using Mouse.setGrabbed(false);
15  Java Game APIs & Engines / Java 2D / Re: Save/load in java game with Slick2D on: 2013-01-02 20:42:01
You could try saving the "blocks" of the game in an array, and then write them to a file using the Java API` IO. Then you could have the whole game running on a server, and then have a php script to insert it into a mysql database. Smiley
16  Game Development / Newbie & Debugging Questions / Re: Mouse over tooltips on: 2013-01-02 20:29:16
No, there isnt any prebuilt class in the Java API to handle your problem. But about running slower, well, I think that the code I posted might run a bit faster (of course the code might contain some bugs) Smiley
17  Game Development / Newbie & Debugging Questions / Re: Mouse over tooltips on: 2013-01-02 17:48:35
First, we have to theck, if the mouse is over the desired location (I made it a box...).

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mouseX = mouseXPosition;
mouseY = mouseYPosition;

x = squareXPosition;
y = squareYPosition;

width = squareWidth;
height = squareHeight;

if (x >= mouseX && y >= mouseY && mouseX <= x + width && mouseY <= y + heigth) {

//show the tooltip here...

}


Then do what ra4king said... Smiley EDIT: Also, you can put this code in a, method like checkIfOver(int mouseX, int mouseY);
18  Games Center / WIP games, tools & toy projects / Re: Legend of Waffles! on: 2013-01-01 09:38:56
Will you publish it on Google Play?
19  Game Development / Newbie & Debugging Questions / Re: Setting Up libGDX? on: 2012-12-30 18:21:52
His might help you: Link
20  Discussions / General Discussions / Re: why are people trying to use Java2D to make games? on: 2012-12-29 20:10:59
_Scyth_ , don`t triple post Smiley
21  Game Development / Newbie & Debugging Questions / Re: Need help calling index from array as method object on: 2012-12-29 19:37:59
I agree with Jimmit  Smiley EDIT: Dont you know what Google is?  Grin
22  Discussions / Community & Volunteer Projects / Re: LOOKING FOR: Designers and Developers Read Please! on: 2012-12-29 17:58:35
Huh, I never said I was joining some team.  Angry
23  Games Center / WIP games, tools & toy projects / Re: The Platformer! on: 2012-12-29 15:38:41
I got intelliJ IDEA in the end of the world sale! Smiley
24  Games Center / WIP games, tools & toy projects / Re: The Platformer! on: 2012-12-29 15:24:45
What IDE do you use?
25  Games Center / WIP games, tools & toy projects / Re: The Platformer! on: 2012-12-29 15:00:24
Well, where is that new version?  Angry I want to play it!  Smiley
26  Games Center / WIP games, tools & toy projects / Re: [PROTOTYPE] Star Mayor on: 2012-12-29 09:44:00
You should consider making the window a bit smaller (more narrow). It fits well in my monitor, but some people havent got such wide screens.  Wink
27  Games Center / WIP games, tools & toy projects / Re: [Android] Snow Baller - Avoid as many snowballs as possible! on: 2012-12-29 09:38:00
lol, I`m 13...  Angry
28  Games Center / WIP games, tools & toy projects / Re: The Platformer! on: 2012-12-28 17:57:20
Hmm... I have got some kind of error, I just see a flashing black screen.  Angry Any help??  Huh
29  Games Center / Showcase / Re: Bricklet Cars - A game using the Bricklets on: 2012-12-28 17:52:54
Is that Bricklet, a credit card sized, educational micro computer like rasberryPie?  Clueless
30  Discussions / Miscellaneous Topics / Re: Free "Source" Steam Game For you?! on: 2012-12-27 08:16:45
namrog84, can I please have Portal? I know my little brother would love to have it Smiley , but here in Poland I can`t buy it in a shop, and christmas is over, so I wont be able to get it by post. Please... (and don`t think I live on a farm! Smiley )
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