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1  Game Development / Game Play & Game Design / Re: about Game Loop on: 2009-02-17 09:03:16
Thanks a lot! There is another question: Is it the absolute way to create a thread  handling the game loop seperately? other words, could I make the game loop without using thread programming?
2  Game Development / Game Play & Game Design / about Game Loop on: 2009-02-12 04:05:50
[size=10pt][size=10pt][size=10pt][size=10pt][size=10pt]Generally,the game loop is built up manually,hower, in my opioin, the game application under awt or swing doesn't need to do this ,since we can override the  defult method Update() with game logic (sprite move and collosion detect ,etc) and Paint() with code of graphic rendering ,and finally we just call Repaint()  iteratively within a dead loop while(){} .
so, what's the necessity of constructing a game loop by ourself?[/size][/size][/size][/size][/size]
3  Game Development / Newbie & Debugging Questions / Need for help on: 2009-02-12 03:12:25
[size=10pt][size=10pt][size=10pt][size=10pt]I'm a college teacher, I'm be assigned to teach Java game programming this semester .I'm fairly unfamiliar with this region ,and need some resource about the java game programming resource of foundation technologe , especially the teaching resources (PPT or Flash demo,etc).
I beg for your help, 3ks a  lot! persecutioncomplex[/size][/size][/size][/size]

(my email: delphi.he@yahoo.com.cn)
Pages: [1]
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

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The invasion has landed! On Mars! And you're there to beat 'em!
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2D Dynamic Lighting
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Topic Request
by kutucuk
2013-03-22 21:42:01
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