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1  Java Game APIs & Engines / OpenGL Development / need dll JOGL v1.1.2 for windows 7 64 bit on: 2012-05-23 13:44:58
can anyone point me to a site where i can download the dll and jar for the 1.1.2 version of JOGL that matches the manifest from the jar file below:

Manifest-Version: 1.0
Ant-Version: Apache Ant 1.6.5
Created-By: 1.4.2_11-b04 (Sun Microsystems Inc.)
Specification-Title: Java Bindings for OpenGL API Specification
Specification-Version: 1.1.2
Specification-Vendor: Sun Microsystems, Inc.
Implementation-Title: Java Bindings for OpenGL Runtime Environment
Implementation-Version: 1.1.2-pre-20080523-02:11:31
Implementation-Vendor: JOGL community
Implementation-Vendor-Id: com.sun
2  Games Center / Contests / The method glBegin(int) is undefined for the type GL on: 2012-05-22 12:10:00
I am working with some code that was written about year or two ago just before or about the same time last major changes to JOGL took place, and I am getting some errors that appear to be the result of that.  Could someone type me what would be the "smartest" way to fix this without having to go through the code line by line and make changes.  I have included this one error as an example of the kinds of things I am seeing.  For example, in one class, everywhere there is a line such as:


i get the error message:

The method glBegin(int) is undefined for the type GL

I tried switching to using GL3 in the hopes that might help but error remained same.

3  Games Center / Contests / Problem compiling code using new JOGL library with code written year or two ago on: 2012-05-22 11:16:54
I have a project that someone did for me about a year or two ago that i am trying to set up in Eclipse so I can look through the source files and make additions and changes, but I am running into problems which seem to be related to the fact that the program was written around the time changes where being made to the JOGL libraries etc.  As a result I have several places in the code where it complains about things not matching correctly as shown below in the line of code that generates the following error.  Does anyone have a suggestion about what I should do to update the code so it matches the recent changes in JOGL.  There are a large number of class files in the project so I am hoping for a solution that requires minimal changes.

code:        context = GLDrawableFactory.getFactory().createExternalGLContext();

error:        The method getFactory(GLProfile) in the type GLDrawableFactory is not applicable for the arguments ()
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