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1  Games Center / WIP games, tools & toy projects / Re: Graviroids - Asteroids plus Gravity on: 2008-09-22 02:08:35
I did write my own soft synth for the game. Actuall, the biggest part of the development time was taken up doing the sound and the sound engine. I decided to take my time to learn about sound in detail. I became really obsessed researching and experimenting with gutair strings, distortion, flangers, wah wah and trying to invent new ways of doing reverb. I wasted a lot of time but its good, I have a much better appreciation for sound in games now.

I was thinking a bit about grabbing one of the compressed sound players available for java but I was a bit nevous about them. Anyway, now I am happy to have a 45k downloadable java game with very fast loading times.
2  Games Center / WIP games, tools & toy projects / Re: Graviroids - Asteroids plus Gravity on: 2008-09-21 04:05:57
Hi - Thanks for all the feedback! Its always nice to here when people appreciate your work.

- I still considering about doing java 5 support, it should need many changes but doing all the QA again for java 5 will be some effort. Its a pitty that java 6 has been out so long but still not supported widly enough.

- The critizm is fair. The are a lot of lives and it takes a long time before the game gets challenging. You kind of have to get past level 20 before things start to get interesting.

- The game is complete but I'm looking to port to other platforms at some point and I want to do a sequal so hopefully I can take some of this feedback and used it in the future. I also want to do a couple other different games using the same graphics style.

- There is an issue on slower machines with Key Lag. I think thats why the ship reaction may be a little slow for some. If anybody has any good sugestions on the best way to deal with this, please let me know. Maybe I should ask in the appropriate sub forum.

- Sound gets automatically turned off if sounds processing is going to slowly. I might look into this a bit more and see if I can get sound to work on more machines.

3  Games Center / WIP games, tools & toy projects / Graviroids on: 2008-09-16 03:18:13

A simple fun re-imagining of the arcade classic with gravity added.

Over 1000 asteroids on the later levels... Each with collision detection and its own gravity.

<a href="" target="_blank"></a>

Have fun!

[Click Here to Play]
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Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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