Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (541)
Games in Android Showcase (133)
games submitted by our members
Games in WIP (603)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
   Home   Help   Search   Login   Register   
  Show Posts
Pages: [1] 2 3 ... 17
1  Discussions / General Discussions / Re: Prettifying URLs on: 2014-12-12 01:51:21
since you're using php, i'm assuming you're using apache or nginx, so look up url rewriting.

you only really have to do this with php, more modern web frameworks allow you to directly define a route like

/profile/:id

and it maps it to a controller. check out play framework, its power lies in scala but java is ok.
2  Game Development / Newbie & Debugging Questions / Re: Z-Ordering technique? on: 2014-12-04 00:42:06
instead of storing a z value just sort by -y (negative y).
3  Games Center / WIP games, tools & toy projects / Re: Hexara -- work in progress on: 2014-11-28 01:44:37
y u no use java 7
4  Discussions / Miscellaneous Topics / Re: Is drinking half a bottle of vodka safe? on: 2014-11-21 06:15:09
woo alcoholic beverages
5  Discussions / General Discussions / Re: General Java Questions on: 2014-11-21 01:56:59
json is pretty cool because it serializes directly into js Cheesy
i use it for my payload system between frontend and backend apps, and also across backend services
6  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-11-19 01:57:48
i remember when the galaxy nexus was big hype around steve jobs death, and it was postponed almost 6 months. that was like 3-4 years ago ?
7  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-11-18 22:28:21
maybe they create more problems ?
8  Discussions / General Discussions / Re: What defines a Game Library or Collection of Utilities on: 2014-11-07 06:31:37

Quote
actually making games is better.

more beneficial for humanity *
9  Discussions / General Discussions / Re: Worried, Scared. Life wasted? [ANSWERED] on: 2014-11-01 00:40:09
gamedev is pretty hard to break into either way if you want to make a living off of it.
10  Game Development / Networking & Multiplayer / Re: Using UDP and TCP? on: 2014-10-13 00:37:15
checksums arent really applicable here, they're mostly used to compare sets of data across server/clients for consistency. that being said, you cant check that you lost a udp packet.
11  Discussions / Miscellaneous Topics / Re: What I did today on: 2014-10-02 01:04:56
Set up gulp, react, and browserify ! Cheesy
12  Discussions / General Discussions / Re: Java 8 Default Methods and Multiple Inheritance on: 2014-09-17 21:03:34
yeah, scala allows you to extend one class, but as many traits(better interfaces) as you need, normally. being able to be a child of multiple classes that can have state...
13  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-16 04:42:37
would be nice to see notch venture back on here Tongue
14  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-13 21:56:38
all of them are already pretty rich, if they sell the company it wont be for money.
15  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-13 05:55:21
obviously its an established company so the board would have to take a vote on it. markus is the chairman of the board iirc and probably has the most shares in the company so his response would have the most weight.

and each employee probably has a little bit of equity, dont work for anyone if they dont give a tiny bit of equity Tongue
16  Discussions / Miscellaneous Topics / DailyFact - Learn something new on: 2014-09-01 17:56:54
I decided to do a weekend project this weekend, so I made something called DailyFact. http://thedailyfact.org/

Basically once a day, it'll show you an interesting, random, new fact with some sort of attractive color in the background. And it'll change every day. The point is that you don't spend ages looking around for facts and that you get the task of learning something new done quickly.

Have fun!
17  Discussions / General Discussions / Re: dart on: 2014-08-27 23:10:20
node runs completely on googles v8 engine... pretty cool they took a crack at it too tho
18  Discussions / Miscellaneous Topics / Re: Longest program you have written? on: 2014-06-16 20:09:26
I did never count and will not.

lrn2git brah
19  Discussions / Miscellaneous Topics / Re: Random syntax tweaks! on: 2014-06-03 20:48:05
yea Java 8 has possibilties for monads now, although its syntax might not be the most *fluent*. the future monad usually takes an async stream of data and does whatever computations on it, then you can fmap/bind a closure on it after its done.

but netflix has spit out a reactive way of handling streams Smiley https://github.com/Netflix/RxJava
20  Discussions / Miscellaneous Topics / Re: Code-style: Cringe pics on: 2014-06-03 20:42:51
so you can create local scopes Tongue
its like being able to have a semicolon by itself amirite
21  Discussions / Miscellaneous Topics / Re: Random syntax tweaks! on: 2014-06-02 10:22:46
or instead of dealing with null, use option monad Cheesy
22  Game Development / Newbie & Debugging Questions / Re: converting java to "C" or "Unity" on: 2014-05-22 00:54:43
lol those language converters are lulz
23  Games Center / Featured Games / Re: Titan Attacks on: 2014-05-15 23:00:48
my brother is on the ghc(glasgow haskell compiler) team and they're pretty awesome people. facebook's got simon peyton jones and another haskell dev hacking on their haskell project.

the current main haskell dev, austin siepp, he works down here in austin, texas and even gets paid by microsoft to work on haskell. so yah, its slowly starting to delve its way into the industry.
24  Discussions / General Discussions / Re: How do you keep profanity out of highscore boards? on: 2014-05-15 00:20:27
prevent them from cheating in your game
25  Game Development / Newbie & Debugging Questions / Re: Running jar files from a zip on: 2014-05-11 06:54:49
probably because there are other files that the game needs in the archive
26  Games Center / WIP games, tools & toy projects / Re: MERCury - 2d Game Library on: 2014-05-06 20:57:02
I'm honestly offended right now. We have been posting updates about the project when we can, but whatever. Doesn't matter anymore. 9 months of life wasted because no one has said a single time that hey, this project is kind of cool, keep it up or hey, I've noticed how hard you have three have been working, its ok if you occasionally joke around and have fun.

Is it forbidden to have fun on here?

Go ahead, feed me to the chitchat monster. I'm done with this site.

not really a good thing if you get offended so ezpzily. you cant make everyone like something so fast(lol 9 months), especially when you guys treat it like a meme (imo anyway). the project looks neat, its just the way you guys treat it that depreciates its significance.

point is that the joking around and having fun part is way more occasional than occasional, so ya kthx
27  Game Development / Shared Code / Re: Interesting generics.. on: 2014-05-03 04:04:13
cant you just make an ID field that maps a constant to an entity type ? everytime you use reflection a kitty dies ):
28  Discussions / General Discussions / Re: Reliable free file hosting site? on: 2014-04-26 03:55:39
box = https://box.com
29  Discussions / General Discussions / Re: Get position of end of angle? on: 2014-04-19 01:58:54
All of the previous answers tended to be right Cheesy

int armX = armSourceX + armLength * Math.cos(angle);
int armY = armSourceY + armLength * Math.sin(angle);

lrn2trig
30  Games Center / Contests / Re: [Competition] Weekly Incremental Jam - The Original Post on: 2014-03-22 01:36:31
http://3hrgamejam.com/

gg
Pages: [1] 2 3 ... 17
 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Mr.CodeIt (24 views)
2014-12-23 03:34:11

rwatson462 (54 views)
2014-12-15 09:26:44

Mr.CodeIt (45 views)
2014-12-14 19:50:38

BurntPizza (86 views)
2014-12-09 22:41:13

BurntPizza (110 views)
2014-12-08 04:46:31

JscottyBieshaar (80 views)
2014-12-05 12:39:02

SHC (91 views)
2014-12-03 16:27:13

CopyableCougar4 (98 views)
2014-11-29 21:32:03

toopeicgaming1999 (157 views)
2014-11-26 15:22:04

toopeicgaming1999 (154 views)
2014-11-26 15:20:36
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!