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1  Discussions / General Discussions / Re: Get position of end of angle? on: 2014-04-19 03:58:54
All of the previous answers tended to be right Cheesy

int armX = armSourceX + armLength * Math.cos(angle);
int armY = armSourceY + armLength * Math.sin(angle);

lrn2trig
2  Games Center / Contests / Re: [Competition] Weekly Incremental Jam - The Original Post on: 2014-03-22 02:36:31
http://3hrgamejam.com/

gg
3  Discussions / General Discussions / Re: 30 vs 60 vs 120 FPS on: 2014-03-20 03:40:46
The higher the FPS, the less noticable changes should be(i.e. more smooth) per frame. With lower FPS, you have to have more movement changes per frame to achieve the same difference in the same amount of time when rendering graphics. 120 FPS should be the least noticable, but i dont think human eyes can process the difference higher than like 30-60.

30-60 fps is standard in gba games iirc.
4  Game Development / Artificial Intelligence / Re: AI Challenge: '2048' on: 2014-03-12 19:03:56
this looks like a pretty fun ML problem though
5  Game Development / Artificial Intelligence / Re: AI Challenge: '2048' on: 2014-03-12 18:07:47
Looks like some guy already solved it on Hacker News http://ov3y.github.io/2048-AI/
6  Games Center / Contests / Re: [IDEA] 1 Hour Game Jam on: 2014-03-10 06:29:18
48 hours is already too little for a decent game for a lot of people :/
7  Discussions / Miscellaneous Topics / Re: What now? on: 2014-03-09 03:08:21
all of you, so antisocial
8  Games Center / WIP games, tools & toy projects / Re: MERCury - 2d Game Engine on: 2014-03-08 23:12:25
it doesnt really matter, its just a name really... how many products/engines have i seen out there that have the same name
9  Discussions / Miscellaneous Topics / Re: This forum is honestly the best out there! on: 2014-03-08 06:46:49
keeping a low profile around here
10  Games Center / Cube World Projects / Re: The Architect (Voxel Engine) on: 2014-03-08 00:35:02
pure lwjgl
11  Games Center / WIP games, tools & toy projects / Re: Zombie Nauts Devlog on: 2014-03-07 06:03:57
1 day is a long time? gg
12  Discussions / General Discussions / Re: A lack of appreciation on: 2014-03-06 02:49:17
aint nobody got time for that
13  Game Development / Newbie & Debugging Questions / Re: New to java, where do i start? on: 2014-03-05 02:12:49
he's a Jack of all trades, master of none

http://en.wikipedia.org/wiki/Jack_of_all_trades,_master_of_none
14  Game Development / Newbie & Debugging Questions / Re: New to java, where do i start? on: 2014-03-05 00:58:10
I would recommend thenewboston as well. (thats where I learned from) Also read some books. Join some forums. And never be afraid to ask.

i dont know how many times ive said this but youll learn more about thenewboston's life than programming
15  Discussions / General Discussions / Re: Marketplaces? on: 2014-03-04 00:25:05
ya im from there
16  Discussions / General Discussions / Re: Marketplaces? on: 2014-03-03 23:50:06
should probably forget about the money and spend more time doing something cool

ive been seeing you're having a lot of discussion about $$$ :/
17  Game Development / Newbie & Debugging Questions / Re: Hard to start a project. on: 2014-03-02 05:37:36
IDE: Eclipse Kepler. (dont we all use eclipse?)

nah its all about dat intellij idea nao
18  Game Development / Newbie & Debugging Questions / Re: How do you guys name builds, betas, etc. on: 2014-03-01 05:09:32
1.0 or 1.1 works pretty good
19  Discussions / Miscellaneous Topics / Re: C++ standard library is really lacking - good or bad? on: 2014-03-01 04:10:29
ever since i started scala i havent touched java Tongue
20  Game Development / Game Mechanics / Re: Passing a variable vs. Storing that variable on: 2014-02-16 08:47:37
if your going to really pass it in all the time it might be better to just to use dependency injection. sadly java doesnt have it, but scala's cake pattern provides beast dependency injection at compile time vs run time.
21  Discussions / General Discussions / Re: Writing an MMO with Web Actors on: 2014-02-14 03:42:02
http://akka.io has legit actors
22  Discussions / Miscellaneous Topics / Re: What is your typing speed? on: 2014-02-12 06:23:43
i got 117 Cheesy

23  Discussions / Miscellaneous Topics / What is your typing speed? on: 2014-02-12 06:23:22
would be pretty interesting to see how fast we all can type here

how fast is yours? Cheesy

try it at : http://10fastfingers.com
24  Discussions / Miscellaneous Topics / Re: Random brain fart: the rationale behind versioning on: 2014-02-09 20:26:23
lets use semantic versioning 8D
25  Discussions / General Discussions / Re: New feature: coding experience on: 2014-02-02 22:31:57
you can probably tell if a person's given experience is consistent with what they say
26  Game Development / Newbie & Debugging Questions / Re: mouseMoved is never called on: 2014-02-02 00:35:49
add this in your jpanel 

@Override
public void addNotify() {
setFocusable(true);
this.requestFocus();
}

that should work
27  Discussions / General Discussions / Re: Anyone ever done creating a new binary file format for your own special uses? on: 2014-01-31 07:13:56
you should probably use a text file with readable commands, and when you go into production, write some tool that converts it over to binary, and then write a reader. it helps so much more when you're trying to add different kinds of commands, parameters etc
28  Discussions / General Discussions / Re: When you're typing on the keyboard, how slouched are you sitting in your chair? on: 2014-01-31 05:19:57
when im actually doing work, im on the edge of my chair sitting straight up with my elbows on the table, otherwise its me with my legs crossed and slouched Cheesy
29  Game Development / Game Mechanics / Re: Raytracing - Tutorials? on: 2014-01-28 22:59:25
This gives you a fairly mathematical approach to ray-object intersections

http://www.siggraph.org/education/materials/HyperGraph/raytrace/rtinter0.htm
30  Games Center / WIP games, tools & toy projects / Re: Super Doctor Who! on: 2014-01-26 03:29:40
take a look at this Cheesy

http://www.google.com/doodles/doctor-whos-50th-anniversary
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List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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