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1  Java Game APIs & Engines / OpenGL Development / Re: appletLoader grey screen on: 2012-08-03 21:19:46
it works!

thanks, i just didn't know about applet/basic folder:D and thank you again
2  Java Game APIs & Engines / OpenGL Development / Re: appletLoader grey screen on: 2012-08-03 18:58:29
oo, i'm sorry there is an exception Grin

network: Cache entry not found [url: file:/C:/Users/Krisz/AppData/Local/Temp/lwjglcache/, version: null]
basic: Plugin2ClassLoader.getPermissions CeilingPolicy allPerm
Exception in thread "felulet" java.lang.UnsatisfiedLinkError: Can't load library: C:\Users\Krisz\AppData\Local\Temp\\lwjglcache\\azteca-applet\natives\lwjgl.dll
This occurred while 'Initializing real applet'

but it doesn't help me:/
3  Java Game APIs & Engines / OpenGL Development / appletLoader grey screen on: 2012-08-03 18:42:06

I use applet loader with this setting, it seems work, but when my game starting there is only gray screen:
 <applet code="org.lwjgl.util.applet.AppletLoader" archive="lib/lwjgl_util_applet.jar" codebase="." width="640" height="480">
   <param name="al_title" value="azteca-applet">
   <param name="al_jars" value="Maze.jar, lib/lwjgl.jar, lib/lwjgl_util.jar, lib/jinput.jar">
   <param name="al_main" value="maze.AztecaApplet">

   <param name="al_windows" value="lib/windows.jar">
   <param name="al_linux" value="lib/linux.jar">
   <param name="al_mac" value="lib/macosx.jar">

I use lwjgl 2.8.4, I have signed all jars, it works with webstart: and with applet wiever(from netbeans).
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