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1  Java Game APIs & Engines / Java 3D / adding thread on: 2008-07-04 04:30:50
just see the above image one icon is fixed and other icon using a new thread sliding from top to bottom i am not getting the idea how to place the thread could u help me



{code}

import java.util.*;
import java.awt.*;
import javax.swing.*;
class load extends JFrame
{
Image r;
Image b;
         
 int y=329;
int floor=329;               
           int x=3;
load()
{

super("some name");
r=new ImageIcon("red.png").getImage();
ye=new ImageIcon("yellow.png").getImage();

getContentPane().add(new display());
setVisible(true);
setSize(175,400);
setResizable(false);
}

class display extends JPanel implements Runnable
{
Thread t=new Thread(this);
display()
{
repaint();
}

 public void paintComponent(Graphics q)
{
Graphics2D n=(Graphics2D)q;
q.drawImage(r,x,y,this);
 }
/*
i just want to place the red image fixed at the bottom
and start new yellow image thread i,e
try
{
y=0;
while(y!=floor)
{
y++;
q.drawImage(ye,x,y,this);
Thread.sleep(10);
}
}
catch(Exception e)
{
}
 */
 
}
}
class f
{
public static void main(String args[])
{
new load();
 }
}{code}
2  Java Game APIs & Engines / Java 2D / paint on: 2008-07-01 14:38:44
i have some three images iam loading it i just want to apply threads for two new images when iam using repaint it is loading the whole screen and only  two new images are visible to me but i want the five images and new two images should be visible to me what can i do
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