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1  Java Game APIs & Engines / JInput / Mac OS X Leopard + Java 1.6 on: 2008-06-17 03:00:40
Now that Mac OS X officially includes Java 1.6, I've been updating all my java projects to 1.6.  So far I've had to recompile all native jni libraries as 64-bit architecture (on Intel MacBook Pro), otherwise I get unsatisfied link errors with 32-bit versions.  The libjinput-osx.jnilib binary works fine under Java 1.5, but I had to get source from CVS and recompile as 64-bit for Java 1.6 (an easy flag setting).

I'm using the NetBeans C/C++ module to build OS X native libraries (haven't tried Xcode yet).

Anyone have more insight to Apple's jni changes for 1.6?

Didn't find this via search, thought it might help out OS X users.
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