Alright I went back to a different way of creating the zombie context. I doubt this will work but we will see. I wish my ATI card had this problem, it would be a lot easier to fix. Thanks in advanced for the new error codes.
It does display this time but is still flickering.
CANVAS GL IS: net.java.games.jogl.impl.windows.WindowsGLImpl
CANVAS GLU IS: net.java.games.jogl.impl.GLUImpl
Using ChoosePixelFormat because no wglChoosePixelFormatARB: dummyGL = null
Using ChoosePixelFormat because no wglChoosePixelFormatARB: dummyGL = null
Choosing window system's recommended choice of 6
GLCapabilities [DoubleBuffered: false, Stereo: false, HardwareAccelerated: false, DepthBits: 32, StencilBits: 8, Red: 8, Gree
n: 8, Blue: 8, Alpha: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0 ]
Chosen pixel format (6):
GLCapabilities [DoubleBuffered: false, Stereo: false, HardwareAccelerated: false, DepthBits: 32, StencilBits: 8, Red: 8, Gree
n: 8, Blue: 8, Alpha: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0 ]
Choosing window system's recommended choice of 6
GLCapabilities [DoubleBuffered: false, Stereo: false, HardwareAccelerated: false, DepthBits: 32, StencilBits: 8, Red: 8, Gree
n: 8, Blue: 8, Alpha: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0 ]
Chosen pixel format (6):
GLCapabilities [DoubleBuffered: false, Stereo: false, HardwareAccelerated: false, DepthBits: 32, StencilBits: 8, Red: 8, Gree
n: 8, Blue: 8, Alpha: 0, Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 0 ]
!!! Created OpenGL context 65536
!!! Created GL context for net.java.games.jogl.impl.windows.WindowsOnscreenGLContext
!!! Initializing GLU extension address table
!!! Created OpenGL context 65537
!!! Created GL context for net.java.games.jogl.impl.windows.WindowsOnscreenGLContext
!!! Initializing OpenGL extension address table
Making context net.java.games.jogl.impl.windows.WindowsOnscreenGLContext@10bc49d current
Freeing context net.java.games.jogl.impl.windows.WindowsOnscreenGLContext@10bc49d
!!! Destroyed OpenGL context 65536
!!! Initializing OpenGL extension address table
INIT GL IS: net.java.games.jogl.impl.windows.WindowsGLImpl
Making context net.java.games.jogl.impl.windows.WindowsOnscreenGLContext@6025e7 current
GL_VENDOR: Microsoft Corporation
GL_RENDERER: GDI Generic
GL_VERSION: 1.1.0