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1  Java Game APIs & Engines / JOGL Development / Re: How to: Getting started with JOGL on: 2008-04-03 15:21:36
This example is terribly out of date. There is no longer a

            GLCanvas canvas = GLDrawableFactory.getFactory().createGLCanvas( new GLCapabilities() );

call.
2  Java Game APIs & Engines / JOGL Development / Re: JOGL JNI app fails to start on Intel Mac (works on PPC) with InvocationTarge on: 2008-04-03 15:17:08
Besides outdated docs (no more Canvas object crated from Factory), I ran into a bigger problem that *might* be affecting you. I received a "Not Implemented Yet" exception when invoking createExternalDrawable().

So it could be that as usual, the Mac implementation is behind that of other platforms (like slimy Mr. Gates). Sad
Pages: [1]
 
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