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1  Java Game APIs & Engines / JOGL Development / Re: How to: Getting started with JOGL on: 2008-04-03 17:21:36
This example is terribly out of date. There is no longer a

            GLCanvas canvas = GLDrawableFactory.getFactory().createGLCanvas( new GLCapabilities() );

call.
2  Java Game APIs & Engines / JOGL Development / Re: JOGL JNI app fails to start on Intel Mac (works on PPC) with InvocationTarge on: 2008-04-03 17:17:08
Besides outdated docs (no more Canvas object crated from Factory), I ran into a bigger problem that *might* be affecting you. I received a "Not Implemented Yet" exception when invoking createExternalDrawable().

So it could be that as usual, the Mac implementation is behind that of other platforms (like slimy Mr. Gates). Sad
Pages: [1]
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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The invasion has landed! On Mars! And you're there to beat 'em!
NegativeZero (5 views)
2013-06-19 03:31:52

NegativeZero (8 views)
2013-06-19 03:24:09

Jesse_Attard (14 views)
2013-06-18 22:03:02

HeroesGraveDev (58 views)
2013-06-15 23:35:23

Vermeer (58 views)
2013-06-14 20:08:06

davedes (57 views)
2013-06-14 16:03:55

alaslipknot (51 views)
2013-06-13 07:56:31

Roquen (72 views)
2013-06-12 04:12:32

alaslipknot (57 views)
2013-06-10 19:30:18

HeroesGraveDev (73 views)
2013-06-09 04:36:03
Smoothing Algorithm Question
by UprightPath
2013-05-28 02:58:26

Smoothing Algorithm Question
by UprightPath
2013-05-28 02:57:33

Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38
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