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1  Java Game APIs & Engines / JInput / JInput and RailDriver device on: 2010-01-10 23:48:14
I'm trying to use JInput to access a "RailDriver", which is a USB-connected model of a diesel locomotive control stand.

Using the most recent JInput version I can find (jinput_dist_20090401), I get different results on different platforms.  On Windows, the device is seen, but only 31 of it's 50+ buttons are seen, and even those seem to not work right.

On MacOS X, the device isn't seen (other devices are, though, so that basic JInput function is working)

MacOS X System Profiler sees the device, says it has Product ID: 0x00d2  Vendor ID: 0x05f3
HID Explorer also sees it:
  Consumer Usage 0x01 (0xc, 0x1)
  #{V:1523, P:210, U:12:1}#  {V:1523, P:210, U:9:1} through {V:1523, P:210, U:9:56}, {V:1523, P:210, U:65280:1}8 times
  #{V:1523, P:210, U:9:2}# {V:1523, P:210, U:65280:2} 9 times

There seem to be several things going on:  On Windows, it seems to be hitting a limit of 31, and also perhaps not seeing everything that's present.

On MacOS X, it seems to not see the controller at all.

Any thoughts on how to debug this further?

2  Java Game APIs & Engines / JInput / How to contribute update? MacOS build on Leopard, more usages, Windows bug fix. on: 2008-04-01 15:53:37
I've made some modifications to the code & build files at the HEAD of CVS, and would like to know how to contribute them back.

The modifications are:

1) Update the MacOS X build.xml file to work on Leopard (MacOS X 10.5)

2) Fix miss-labeling of high-number buttons on Windows, e.g. Button 25 is labelled 24.

3) Add buttons to 99.

4) Add support for devices with "Consumer" and "Vendor" pages (MacOS X only so far, but will add to Linux and Windows shortly)

Is there some procedure for submitting patches?

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