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1  Java Game APIs & Engines / Java 3D / collision avoidance on: 2008-03-18 04:37:27
Hi, there!!!
I have the trouble in processing collision avoidance.
I wrote the code to fix up the collsiion avoidance by going before next frame.
It works well in the case of fast fps, but not in the case of slow fps.
so i don't know what i do at this stage.
Please tell me any way to resolve this trouble.
thanks in advance !!!!
2  Java Game APIs & Engines / JOGL Development / Relation ship between java3D and jogl. on: 2008-03-14 07:29:36
Hi, everybody!!!
Any help please!!!
I 've been making the java3D game till now. But it's too slow.  This is to say that the FPS is 2 or 3.
So many problems make the troubles.
Is it possible to use the jogl in the java3D game for speed improvement?
Any help please!!!
Thanks for your kindness!!!
3  Java Game APIs & Engines / Java 3D / Relation ship between java3D and jogl. on: 2008-03-14 07:22:48
Hi, everybody!!!
Is it possible to be used the jogl API in java3D game project?
thanks for your kindness!!!
Pages: [1]
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

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