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1  Java Game APIs & Engines / JOGL Development / AMD64 JOGL load problems on: 2007-09-28 16:00:50
Hello, perhaps you can help me. I am trying to use the 64-bit AMD
implementation for JOGL on my computer, and the JVM appears to not be
able to load it. After some quick googling, it appears that this is a
problem with the library itself and not with how I am trying to load it.
Am I doing something unintelligent or is there actually a problem with
the library?

This is the Java exception I get when trying to use it:

Exception in thread "main" java.lang.UnsatisfiedLinkError: /path/ Can't load AMD 64-bit .so on a AMD 64-bit platform
    at java.lang.ClassLoader$NativeLibrary.load(Native Method)
    at java.lang.ClassLoader.loadLibrary0(
    at java.lang.ClassLoader.loadLibrary(
    at java.lang.Runtime.loadLibrary0 (
    at java.lang.System.loadLibrary(
    at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(
    at com.sun.opengl.impl.NativeLibLoader.loadLibrary(
    at com.sun.opengl.impl.NativeLibLoader.access$100(
    at com.sun.opengl.impl.NativeLibLoader$
    at (Native Method)
    at com.sun.opengl.impl.NativeLibLoader.loadAWTImpl(
    at com.sun.opengl.impl.JAWT.getJAWT(
    at com.sun.opengl.impl.x11.X11GLDrawableFactory.lockToolkit(
    at com.sun.opengl.impl.x11.X11GLDrawableFactory.isXineramaEnabled(
    at com.sun.opengl.impl.x11.X11GLDrawableFactory.chooseGraphicsConfiguration(
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